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    <title>Why We Roll</title>
    <link>https://stillfleet.com/pages/why-we-roll</link>
    <language>en</language>
    <copyright>Stillfleet Studios</copyright>
    <description>Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).
Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.
Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!
Why We Roll is recorded in Brooklyn and Queens, NYC.</description>
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      <title>Why We Roll</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
    </image>
    <itunes:explicit>no</itunes:explicit>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle></itunes:subtitle>
    <itunes:author>The Stillfleet Studio</itunes:author>
    <itunes:summary>Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).
Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.
Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!
Why We Roll is recorded in Brooklyn and Queens, NYC.</itunes:summary>
    <content:encoded>
      <![CDATA[<p><em>Why We Roll</em> is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (<em>Danse Macabre</em>) and Wythe Marschall (<em>Stillfleet</em>).</p><p>Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.</p><p>Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!</p><p><em>Why We Roll</em> is recorded in Brooklyn and Queens, NYC.</p>]]>
    </content:encoded>
    <itunes:owner>
      <itunes:name>The Stillfleet Studio</itunes:name>
      <itunes:email>co@stillfleet.com</itunes:email>
    </itunes:owner>
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    <itunes:category text="Leisure">
      <itunes:category text="Games"/>
    </itunes:category>
    <itunes:category text="Arts">
      <itunes:category text="Design"/>
    </itunes:category>
    <item>
      <title>WWR 79 ☉ The Thunder Perfect Mind w. Tanya Floaker</title>
      <description>Join us as we become the first and the last! The honored and the scorned! The harlot and the holy one! That's right, we're delving into the esoteric contradictions with Tanya Floaker, creator The Thunder Perfect Mind: Occult Action Thriller (not the Nag Hammadi Library one). We get into exploring anarchism and the death cult that is late stage capitalism, the mystical dialectics of Gnostic thought, and how to bring it all into a thrilling, emotional TTRPG! So tune in, drop out of your garment of flesh, and enjoy. 



Check out ALL of Tanya's incredible games: https://floaker.itch.io/

For more on Tanya and her work: https://floaker.carrd.co/

For more about Stillfleet Studio: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 07 May 2026 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/58796324-37ae-11f1-a437-a313cc9c8e0d/image/552fc8644f279aa84d080887c60186fa.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Join us as we become the first and the last! The honored and the scorned! The harlot and the holy one! That's right, we're delving into the esoteric contradictions with Tanya Floaker, creator The Thunder Perfect Mind: Occult Action Thriller (not the Nag Hammadi Library one). We get into exploring anarchism and the death cult that is late stage capitalism, the mystical dialectics of Gnostic thought, and how to bring it all into a thrilling, emotional TTRPG! So tune in, drop out of your garment of flesh, and enjoy. 



Check out ALL of Tanya's incredible games: https://floaker.itch.io/

For more on Tanya and her work: https://floaker.carrd.co/

For more about Stillfleet Studio: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we become the first and the last! The honored and the scorned! The harlot and the holy one! That's right, we're delving into the esoteric contradictions with Tanya Floaker, creator The Thunder Perfect Mind: Occult Action Thriller (not the Nag Hammadi Library one). We get into exploring anarchism and the death cult that is late stage capitalism, the mystical dialectics of Gnostic thought, and how to bring it all into a thrilling, emotional TTRPG! So tune in, drop out of your garment of flesh, and enjoy. </p>
<p><br></p>
<p>Check out ALL of Tanya's incredible games: <a href="https://floaker.itch.io/">https://floaker.itch.io/</a></p>
<p>For more on Tanya and her work: <a href="https://floaker.carrd.co/">https://floaker.carrd.co/</a></p>
<p>For more about Stillfleet Studio: <a href="https://www.stillfleet.com/">https://www.stillfleet.com/</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4526</itunes:duration>
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    <item>
      <title>WWR 78 ☉ All Year I Dream of Gaming Conventions w. Ben Eastman</title>
      <description>This is a shorter, bonus episode! Join Wythe as he chats with our pal Ben Eastman of the All Year I Dream About Gaming Conventions Podcast. Tune in for a great discussion about the awesome work AYIDAGC is doing, cons and events, and more!  



For everything AYIDAGC: https://linktr.ee/dreamaboutgamingconventions

And for everything Stillfleet Studio: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 30 Apr 2026 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/eb53ff4a-3841-11f1-a9ed-23c74ba4cf3e/image/e87d0ed559c46c9e5a749e37b1c617c9.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>This is a shorter, bonus episode! Join Wythe as he chats with our pal Ben Eastman of the All Year I Dream About Gaming Conventions Podcast. Tune in for a great discussion about the awesome work AYIDAGC is doing, cons and events, and more!  



For everything AYIDAGC: https://linktr.ee/dreamaboutgamingconventions

And for everything Stillfleet Studio: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This is a shorter, bonus episode! Join Wythe as he chats with our pal Ben Eastman of the All Year I Dream About Gaming Conventions Podcast. Tune in for a great discussion about the awesome work AYIDAGC is doing, cons and events, and more!  </p>
<p><br></p>
<p>For everything AYIDAGC: <a href="https://linktr.ee/dreamaboutgamingconventions">https://linktr.ee/dreamaboutgamingconventions</a></p>
<p>And for everything Stillfleet Studio:<a href="%20https://www.stillfleet.com/"> https://www.stillfleet.com/</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>1902</itunes:duration>
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    <item>
      <title>WWR 77 ☉ F-Infiniti &amp; Orbital Blues Month w. Wes Franks</title>
      <description>Pull them belts tight one more time as we dive into our last foray into Orbital Blues Month. On this episode, Wythe chats with Wes Franks (of Carrion Comfort fame) about F-Infiniti, the stand-alone racing supplement for Orbital Blues! We also get updates about Wes' (very excellent) project, Come On In (see WWR episode 59, if you missed it!), talk about how community can help mitigate burn out, and what's coming around the bend next for Wes. 



Check out Wes' work: https://www.carrion-comfort.com/

Make sure to check out Orbital Blues Month on Backerkit: https://www.backerkit.com/c/collections/orbital-blues-month?ref=bk-discover-project-banner

Back F-Inifniti today: https://www.backerkit.com/c/projects/plus-one-exp/formula-infiniti

For more about Stillfleet Studio: www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 23 Apr 2026 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/627514f6-377f-11f1-869b-cbb17f214a90/image/2447dc394682b5a20c91292686cdfd46.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Pull them belts tight one more time as we dive into our last foray into Orbital Blues Month. On this episode, Wythe chats with Wes Franks (of Carrion Comfort fame) about F-Infiniti, the stand-alone racing supplement for Orbital Blues! We also get updates about Wes' (very excellent) project, Come On In (see WWR episode 59, if you missed it!), talk about how community can help mitigate burn out, and what's coming around the bend next for Wes. 



Check out Wes' work: https://www.carrion-comfort.com/

Make sure to check out Orbital Blues Month on Backerkit: https://www.backerkit.com/c/collections/orbital-blues-month?ref=bk-discover-project-banner

Back F-Inifniti today: https://www.backerkit.com/c/projects/plus-one-exp/formula-infiniti

For more about Stillfleet Studio: www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Pull them belts tight one more time as we dive into our last foray into Orbital Blues Month. On this episode, Wythe chats with Wes Franks (of Carrion Comfort fame) about F-Infiniti, the stand-alone racing supplement for Orbital Blues! We also get updates about Wes' (very excellent) project, Come On In (see WWR episode 59, if you missed it!), talk about how community can help mitigate burn out, and what's coming around the bend next for Wes. </p>
<p><br></p>
<p>Check out Wes' work: <a href="https://www.carrion-comfort.com/">https://www.carrion-comfort.com/</a></p>
<p>Make sure to check out Orbital Blues Month on Backerkit: <a href="https://www.backerkit.com/c/collections/orbital-blues-month?ref=bk-discover-project-banner">https://www.backerkit.com/c/collections/orbital-blues-month?ref=bk-discover-project-banner</a></p>
<p>Back F-Inifniti today: <a href="https://www.backerkit.com/c/projects/plus-one-exp/formula-infiniti">https://www.backerkit.com/c/projects/plus-one-exp/formula-infiniti</a></p>
<p>For more about Stillfleet Studio: <a href="www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5127</itunes:duration>
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    <item>
      <title>WWR 76 ☉ Fistful of Stars &amp; Orbital Blues Month w. Adam Stations</title>
      <description>All aboard! We're back for more Orbital Blues Month, this time with Adam Station from STATIONS, creators of An Infinity of Ships, 100 Strangers, I Don't Belong Here, and more. We chat with Adam about their collaboration with Soul Muppet (as well as Kayla Dice, Lone Archivist, and Rob Turpin!) for Orbital Blues Month — Fistful of Stars: Adventures on the Greenlight Express. Tune in to hear about system-agnostic and -specific writing, therapeutic horror, the joy of collaboration, and SPACE TRAINS. 


  Orbital Blues Month is going on for all of April! Follow along on BackerKit here: https://www.backerkit.com/c/collections/orbital-blues-month




  Back A Fistful of Stars today!  https://www.backerkit.com/c/projects/stations/a-fistful-of-stars-adventures-on-the-green-light-express




  For more from STATIONS: www.72stations.com




  For more from Stillfleet Studio: www.stillfleet.com



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 16 Apr 2026 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e51cbfb8-3774-11f1-bc43-4b5024a32670/image/02eff239d4904cc3be180c23119cf551.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>All aboard! We're back for more Orbital Blues Month, this time with Adam Station from STATIONS, creators of An Infinity of Ships, 100 Strangers, I Don't Belong Here, and more. We chat with Adam about their collaboration with Soul Muppet (as well as Kayla Dice, Lone Archivist, and Rob Turpin!) for Orbital Blues Month — Fistful of Stars: Adventures on the Greenlight Express. Tune in to hear about system-agnostic and -specific writing, therapeutic horror, the joy of collaboration, and SPACE TRAINS. 


  Orbital Blues Month is going on for all of April! Follow along on BackerKit here: https://www.backerkit.com/c/collections/orbital-blues-month




  Back A Fistful of Stars today!  https://www.backerkit.com/c/projects/stations/a-fistful-of-stars-adventures-on-the-green-light-express




  For more from STATIONS: www.72stations.com




  For more from Stillfleet Studio: www.stillfleet.com



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>All aboard! We're back for more Orbital Blues Month, this time with Adam Station from STATIONS, creators of An Infinity of Ships, 100 Strangers, I Don't Belong Here, and more. We chat with Adam about their collaboration with Soul Muppet (as well as Kayla Dice, Lone Archivist, and Rob Turpin!) for Orbital Blues Month — Fistful of Stars: Adventures on the Greenlight Express. Tune in to hear about system-agnostic and -specific writing, therapeutic horror, the joy of collaboration, and SPACE TRAINS. </p>
<ul>
  <li>Orbital Blues Month is going on for all of April! Follow along on BackerKit here: <a href="https://www.backerkit.com/c/collections/orbital-blues-month">https://www.backerkit.com/c/collections/orbital-blues-month</a>
</li>
</ul>
<ul>
  <li>Back A Fistful of Stars today!  <a href="https://www.backerkit.com/c/projects/stations/a-fistful-of-stars-adventures-on-the-green-light-express">https://www.backerkit.com/c/projects/stations/a-fistful-of-stars-adventures-on-the-green-light-express</a>
</li>
</ul>
<ul>
  <li>For more from STATIONS: <a href="www.72stations.com">www.72stations.com</a>
</li>
</ul>
<ul>
  <li>For more from Stillfleet Studio: <a href="www.stillfleet.com">www.stillfleet.com</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3932</itunes:duration>
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    <item>
      <title>WWR 75 ☉ PARAMOUR &amp; Orbital Blues Month w. Josh Domanski</title>
      <description>Howdy, space cowboy! Welcome back to Why We Roll, where we're continuing our Orbital Blues Month series with module designer, adventure writer, and the brains behind Vaulted Pyramid, Josh Domanski. We cover Josh's impressive catalog of zines for Mothership, Liminal Horror, and now for Orbital Blues from Soul Muppet Publishing with the upcoming zine, PARAMOUR. Tune in as we chat about writing agnostically, adventure as allegory, and... the Dragonriders of Pern by Anne McCaffery? 



Make sure to follow Orbital Blues Month on Backerkit! 

https://www.backerkit.com/c/collections/orbital-blues-month

And check out PARAMOUR here! https://www.backerkit.com/call_to_action/b976cc10-3f2b-4c54-9207-9fdc6251e5b1/landing?ref=scoundrels

For more about Stillfleet Studio and all of our genre-chainsawing games, head to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 02 Apr 2026 10:30:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/092d028c-2d66-11f1-bb62-cb030ff0e303/image/f99a3a3e2b023f102813417eff203944.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Howdy, space cowboy! Welcome back to Why We Roll, where we're continuing our Orbital Blues Month series with module designer, adventure writer, and the brains behind Vaulted Pyramid, Josh Domanski. We cover Josh's impressive catalog of zines for Mothership, Liminal Horror, and now for Orbital Blues from Soul Muppet Publishing with the upcoming zine, PARAMOUR. Tune in as we chat about writing agnostically, adventure as allegory, and... the Dragonriders of Pern by Anne McCaffery? 



Make sure to follow Orbital Blues Month on Backerkit! 

https://www.backerkit.com/c/collections/orbital-blues-month

And check out PARAMOUR here! https://www.backerkit.com/call_to_action/b976cc10-3f2b-4c54-9207-9fdc6251e5b1/landing?ref=scoundrels

For more about Stillfleet Studio and all of our genre-chainsawing games, head to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Howdy, space cowboy! Welcome back to Why We Roll, where we're continuing our <strong>Orbital Blues Month</strong> series with module designer, adventure writer, and the brains behind Vaulted Pyramid, Josh Domanski. We cover Josh's impressive catalog of zines for Mothership, Liminal Horror, and now for Orbital Blues from Soul Muppet Publishing with the upcoming zine, <strong>PARAMOUR</strong>. Tune in as we chat about writing agnostically, adventure as allegory, and... the Dragonriders of Pern by Anne McCaffery? </p>
<p><br></p>
<p>Make sure to follow Orbital Blues Month on Backerkit! </p>
<p><a href="https://www.backerkit.com/c/collections/orbital-blues-month">https://www.backerkit.com/c/collections/orbital-blues-month</a></p>
<p>And check out PARAMOUR here! <a href="https://www.backerkit.com/call_to_action/b976cc10-3f2b-4c54-9207-9fdc6251e5b1/landing?ref=scoundrels">https://www.backerkit.com/call_to_action/b976cc10-3f2b-4c54-9207-9fdc6251e5b1/landing?ref=scoundrels</a></p>
<p>For more about Stillfleet Studio and all of our genre-chainsawing games, head to <a href="www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4274</itunes:duration>
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    <item>
      <title>WWR 74 ☉ Orbital Blues Month w. Zach "Jelly Muppet" Cox</title>
      <description>Welcome back to Why We Roll, where even space cowgirls get the blues. Join us as we chat with Zach "Jelly Muppet" Cox (they/them) of SoulMuppet Publishing, one of three co-creators of the rules-lite space western RPG, Orbital Blues. We talk genre, the indelible connection between cowboys and sadness, the power of collaboration, and Orbital Blues Month—happening for all of April on Backerkit! 



From SoulMuppet, via Backerkit: "[Orbital Blues Month is a...] group-collab project hosted by SoulMuppet Publishing featuring a brand-new host of content from some of the most wanted Outlaws in the Orbital Blues third-party publishing space, as well as a new project from SoulMuppet Publishing. From new adventures and factions, to mechanics and audio dramas, Orbital Blues Month will grow the scene with new material wildly beyond what SoulMuppet could ever imagine making alone."



Check out Orbital Blues Month here: https://www.backerkit.com/c/collections/orbital-blues-month

SoulMuppet Publishing: https://usa.soulmuppet-store.co.uk/

SoulMuppet on Instagram: https://www.instagram.com/soulmuppet/

SoulMuppet on Bluesky: https://bsky.app/profile/soulmuppet.co.uk



For more Why We Roll, as well as info on all of Stillfleet Studio's genre-chainsawing games, head over to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 19 Mar 2026 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/378b0940-224d-11f1-8b38-87ce3109b454/image/71df90b0a3d18e37c953562c07e3b90d.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Welcome back to Why We Roll, where even space cowgirls get the blues. Join us as we chat with Zach "Jelly Muppet" Cox (they/them) of SoulMuppet Publishing, one of three co-creators of the rules-lite space western RPG, Orbital Blues. We talk genre, the indelible connection between cowboys and sadness, the power of collaboration, and Orbital Blues Month—happening for all of April on Backerkit! 



From SoulMuppet, via Backerkit: "[Orbital Blues Month is a...] group-collab project hosted by SoulMuppet Publishing featuring a brand-new host of content from some of the most wanted Outlaws in the Orbital Blues third-party publishing space, as well as a new project from SoulMuppet Publishing. From new adventures and factions, to mechanics and audio dramas, Orbital Blues Month will grow the scene with new material wildly beyond what SoulMuppet could ever imagine making alone."



Check out Orbital Blues Month here: https://www.backerkit.com/c/collections/orbital-blues-month

SoulMuppet Publishing: https://usa.soulmuppet-store.co.uk/

SoulMuppet on Instagram: https://www.instagram.com/soulmuppet/

SoulMuppet on Bluesky: https://bsky.app/profile/soulmuppet.co.uk



For more Why We Roll, as well as info on all of Stillfleet Studio's genre-chainsawing games, head over to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Welcome back to Why We Roll, where even space cowgirls get the blues. Join us as we chat with Zach "Jelly Muppet" Cox (they/them) of SoulMuppet Publishing, one of three co-creators of the rules-lite space western RPG, Orbital Blues. We talk genre, the indelible connection between cowboys and sadness, the power of collaboration, and Orbital Blues Month—happening for all of April on Backerkit! </p>
<p><br></p>
<p>From SoulMuppet, via Backerkit: <em>"[Orbital Blues Month is a...] group-collab project hosted by SoulMuppet Publishing featuring a brand-new host of content from some of the most wanted Outlaws in the Orbital Blues third-party publishing space, as well as a new project from SoulMuppet Publishing. From new adventures and factions, to mechanics and audio dramas, Orbital Blues Month will grow the scene with new material wildly beyond what SoulMuppet could ever imagine making alone."</em></p>
<p><br></p>
<p>Check out Orbital Blues Month here: <a href="https://www.backerkit.com/c/collections/orbital-blues-month">https://www.backerkit.com/c/collections/orbital-blues-month</a></p>
<p>SoulMuppet Publishing: <a href="https://usa.soulmuppet-store.co.uk/">https://usa.soulmuppet-store.co.uk/</a></p>
<p>SoulMuppet on Instagram: <a href="https://www.instagram.com/soulmuppet/">https://www.instagram.com/soulmuppet/</a></p>
<p>SoulMuppet on Bluesky: <a href="https://bsky.app/profile/soulmuppet.co.uk">https://bsky.app/profile/soulmuppet.co.uk</a></p>
<p><br></p>
<p>For more Why We Roll, as well as info on all of Stillfleet Studio's genre-chainsawing games, head over to <a href="www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3869</itunes:duration>
      <guid isPermaLink="false"><![CDATA[378b0940-224d-11f1-8b38-87ce3109b454]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9616725696.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 73 ☉ Araukana Media w. Federico Sohns</title>
      <description>On this episode we sit down with Arakauna Media's Federico Sohns to talk about their games Nibiru and Zephyr. Make sure to tune in as we discuss Nibiru's exploration of the bicameral mind through integrated mechanics, imagining economies beyond debt and stateless societies in Zephyr, Fede's inspiration and research, and much more! 



• Araukana Media Website:https://www.araukana.com/https://www.araukana.com/

• Araukana Media IG: @araukana_media

• Araukana Media Blueksy: @araukana.bsky.social



For more about Stillfleet Studio, visit www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 27 Feb 2026 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/88e55d08-1362-11f1-9218-3389333490ec/image/c9142f1796a1328c5ef34c0c9a809bf3.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode we sit down with Arakauna Media's Federico Sohns to talk about their games Nibiru and Zephyr. Make sure to tune in as we discuss Nibiru's exploration of the bicameral mind through integrated mechanics, imagining economies beyond debt and stateless societies in Zephyr, Fede's inspiration and research, and much more! 



• Araukana Media Website:https://www.araukana.com/https://www.araukana.com/

• Araukana Media IG: @araukana_media

• Araukana Media Blueksy: @araukana.bsky.social



For more about Stillfleet Studio, visit www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode we sit down with Arakauna Media's Federico Sohns to talk about their games Nibiru and Zephyr. Make sure to tune in as we discuss Nibiru's exploration of the bicameral mind through integrated mechanics, imagining economies beyond debt and stateless societies in Zephyr, Fede's inspiration and research, and much more! </p>
<p><br></p>
<p>• Araukana Media Website:https://www.araukana.com/<a href="https://www.araukana.com/">https://www.araukana.com/</a></p>
<p>• Araukana Media IG: @araukana_media</p>
<p>• Araukana Media Blueksy: @araukana.bsky.social</p>
<p><br></p>
<p>For more about Stillfleet Studio, visit <a href="www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4465</itunes:duration>
      <guid isPermaLink="false"><![CDATA[88e55d08-1362-11f1-9218-3389333490ec]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7266876487.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 72 ☉ New year! New season! New games!</title>
      <description>We're back for more Why We Roll in 2026! After a short break, we kick off our third season of Why We Roll talking about upcoming guests and episodes, ideas we're excited about in the world of TTRPGs, and even a sneak peak at both of our new projects for the new year. Thanks for tuning in, and here's to season 3! 



To learn more about Stillfleet Studio and all of our genre-bending games, check out www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 13 Feb 2026 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/b2cfc718-0866-11f1-a94d-8f6144604734/image/b8ce727606389febdd223bb7ea4f7c3d.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>We're back for more Why We Roll in 2026! After a short break, we kick off our third season of Why We Roll talking about upcoming guests and episodes, ideas we're excited about in the world of TTRPGs, and even a sneak peak at both of our new projects for the new year. Thanks for tuning in, and here's to season 3! 



To learn more about Stillfleet Studio and all of our genre-bending games, check out www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>We're back for more Why We Roll in 2026! After a short break, we kick off our third season of Why We Roll talking about upcoming guests and episodes, ideas we're excited about in the world of TTRPGs, and even a sneak peak at both of our new projects for the new year. Thanks for tuning in, and here's to season 3! </p>
<p><br></p>
<p>To learn more about Stillfleet Studio and all of our genre-bending games, check out <a href="www.stillfleet.com%20">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3283</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[b2cfc718-0866-11f1-a94d-8f6144604734]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1533227116.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR BONUS ☉ Perfect Ten x Why We Roll: Elden Ring</title>
      <description>This is a bonus episode to keep your ears occupied while Wythe and I take a much needed winter break! This episode of Thunderquack's Perfect Ten is from October 7th, 2025—right at the beginning of our Danse Macabre KS campaign! Tune in as I (Chris) chat with our buddy and collaborator, Michael Cohen about one of my favorite video games: Fromsoftware's 2022 ARPG... ELDEN RING (and how it relates to TTRPGs, of course). 



From Perfect Ten: "On this episode we're joined by Christopher Pickett, cohost of Why We Roll and creator of Danse Macabre: Medieval Horror Roleplaying, to talk about their perfect ten video game, Elden Ring, as well as the launch of their Kickstarter campaign."



For more Perfect Ten and other Thunderquack shows: https://thunderquack.com/



Check out Stillfleet Studio's games, including Danse Macabre at https://stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 23 Dec 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>bonus</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/2fdbf1ca-da02-11f0-b7e8-5f9dc7d92de5/image/dd04db17d2e8e599ae6f477931f0c54b.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>This is a bonus episode to keep your ears occupied while Wythe and I take a much needed winter break! This episode of Thunderquack's Perfect Ten is from October 7th, 2025—right at the beginning of our Danse Macabre KS campaign! Tune in as I (Chris) chat with our buddy and collaborator, Michael Cohen about one of my favorite video games: Fromsoftware's 2022 ARPG... ELDEN RING (and how it relates to TTRPGs, of course). 



From Perfect Ten: "On this episode we're joined by Christopher Pickett, cohost of Why We Roll and creator of Danse Macabre: Medieval Horror Roleplaying, to talk about their perfect ten video game, Elden Ring, as well as the launch of their Kickstarter campaign."



For more Perfect Ten and other Thunderquack shows: https://thunderquack.com/



Check out Stillfleet Studio's games, including Danse Macabre at https://stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This is a bonus episode to keep your ears occupied while Wythe and I take a much needed winter break! This episode of Thunderquack's <em>Perfect Ten</em> is from October 7th, 2025—right at the beginning of our Danse Macabre KS campaign! Tune in as I (Chris) chat with our buddy and collaborator, Michael Cohen about one of my favorite video games: Fromsoftware's 2022 ARPG... ELDEN RING (and how it relates to TTRPGs, of course). </p>
<p><br></p>
<p>From Perfect Ten: <em>"On this episode we're joined by Christopher Pickett, cohost of Why We Roll and creator of Danse Macabre: Medieval Horror Roleplaying, to talk about their perfect ten video game, Elden Ring, as well as the launch of their Kickstarter campaign."</em></p>
<p><br></p>
<p>For more Perfect Ten and other Thunderquack shows: <a href="https://thunderquack.com/">https://thunderquack.com/</a></p>
<p><br></p>
<p>Check out Stillfleet Studio's games, including <em>Danse Macabre</em> at <a href="https://stillfleet.com/">https://stillfleet.com/</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>7347</itunes:duration>
      <guid isPermaLink="false"><![CDATA[2fdbf1ca-da02-11f0-b7e8-5f9dc7d92de5]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3622808197.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 71 ☉ HELLWHALERS with Moss Powers</title>
      <description>Ahoy and welcome aboard the good ship Why We Roll! This week, we talk with Moss Powers from Brewist Tabletop Games about their nautical- / Christian-horror TTRPG, HELLWHALERS. Tune in as we chat about pushing token economies, creating expansions, WHALES, and the eternal question – can you actually win a TTRPG?



Checkout Brewist here: https://brewisttabletop.games/

Buy HELLWHALERS from Plus One EXP: https://plusoneexp.com/products/hellwhalers-by-moss-powers

Check out Book of Leviathan on Plus One EXP: https://plusoneexp.com/products/book-of-the-leviathan



For Stillfleet Studio games and more, head to https://stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 16 Dec 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/2466307a-d9fe-11f0-bb0d-c7f7450ffd3b/image/dfd8e44019350058418b85234f89abc7.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Ahoy and welcome aboard the good ship Why We Roll! This week, we talk with Moss Powers from Brewist Tabletop Games about their nautical- / Christian-horror TTRPG, HELLWHALERS. Tune in as we chat about pushing token economies, creating expansions, WHALES, and the eternal question – can you actually win a TTRPG?



Checkout Brewist here: https://brewisttabletop.games/

Buy HELLWHALERS from Plus One EXP: https://plusoneexp.com/products/hellwhalers-by-moss-powers

Check out Book of Leviathan on Plus One EXP: https://plusoneexp.com/products/book-of-the-leviathan



For Stillfleet Studio games and more, head to https://stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Ahoy and welcome aboard the good ship Why We Roll! This week, we talk with Moss Powers from Brewist Tabletop Games about their nautical- / Christian-horror TTRPG, HELLWHALERS. Tune in as we chat about pushing token economies, creating expansions, WHALES, and the eternal question – can you actually win a TTRPG?</p>
<p><br></p>
<p>Checkout Brewist here: <a href="https://brewisttabletop.games/">https://brewisttabletop.games/</a></p>
<p>Buy HELLWHALERS from Plus One EXP: <a href="https://plusoneexp.com/products/hellwhalers-by-moss-powers">https://plusoneexp.com/products/hellwhalers-by-moss-powers</a></p>
<p>Check out Book of Leviathan on Plus One EXP: <a href="https://plusoneexp.com/products/book-of-the-leviathan">https://plusoneexp.com/products/book-of-the-leviathan</a></p>
<p><br></p>
<p>For Stillfleet Studio games and more, head to <a href="https://stillfleet.com/">https://stillfleet.com/</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3578</itunes:duration>
      <guid isPermaLink="false"><![CDATA[2466307a-d9fe-11f0-bb0d-c7f7450ffd3b]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD8611844786.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 70 ☉ TTRPGS &amp; Education w. Anthony Kurza</title>
      <description>On this episode of WWR, we chat with higher ed specialist and designer of the S.A.N. (Simple and Narrative) game engine, Anthony Kurza. Join us as we discuss using TTRPGs to foster leadership and identity development, creating systems and adventures for students, teaching TTRPG design, and more!



Make sure to check out Anthony's work: 

Website: kurzplaysgames.itch.io

LinkedIn: Anthony Kurza



To learn more about Stillfleet Studio and all of our games, head over to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 09 Dec 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a0c4ff1a-d3a1-11f0-b35c-3b78260e611a/image/434f8efa00aa60bf9f6704afc819e291.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of WWR, we chat with higher ed specialist and designer of the S.A.N. (Simple and Narrative) game engine, Anthony Kurza. Join us as we discuss using TTRPGs to foster leadership and identity development, creating systems and adventures for students, teaching TTRPG design, and more!



Make sure to check out Anthony's work: 

Website: kurzplaysgames.itch.io

LinkedIn: Anthony Kurza



To learn more about Stillfleet Studio and all of our games, head over to www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of WWR, we chat with higher ed specialist and designer of the S.A.N. (Simple and Narrative) game engine, Anthony Kurza. Join us as we discuss using TTRPGs to foster leadership and identity development, creating systems and adventures for students, teaching TTRPG design, and more!</p>
<p><br></p>
<p>Make sure to check out Anthony's work: </p>
<p>Website: <a href="https://kurzplaysgames.itch.io/">kurzplaysgames.itch.io</a></p>
<p>LinkedIn: <a href="http://linkedin.com/in/anthonykurza">Anthony Kurza</a></p>
<p><br></p>
<p>To learn more about Stillfleet Studio and all of our games, head over to <a href="www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3847</itunes:duration>
      <guid isPermaLink="false"><![CDATA[a0c4ff1a-d3a1-11f0-b35c-3b78260e611a]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1215982243.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 69 ☉ On the floor at PAX Unplugged 2025</title>
      <description>On this very special episode of WWR, we hit the floor of the Philadelphia Convention Center for PAX Unplugged 2025! While at the con, we had  the pleasure of chatting with five of our favorite designers and AP performers, which we've stitched together into one episode for your listening convenience.


  
John Boyle of Bright Bard Games (https://brightbardgames.com/) talks to us about eco-conscious gaming with Axolotl with a Gun and Trash to Treasure 


  
Okami (AKA Hector Reyes Jr.) chats with us about his AP and community projects with Haus of Dreams (http://youtube.com/@HausofDreamsAP) and his TTRPG design work ( https://keichiokami.itch.io/)

  
Rhodrick Magsino of Alewood Games (https://www.alewoodgames.com/) talks with us about spooky sci fi and putting a fresh spin on Mothership adventures with OMENDROME and ARKYVR

  
Mike Underwood (https://michaelrunderwood.com/) shares insights into working on Daggerheart, adapting old-school modules for new-school play, and crafting narrative fiction

  
Spencer Campbell of Gila RPGs (https://gilarpgs.com/) catches us up on all his new projects, including the asymmetrically designed Dragon Slayers and more to come in 2026! 


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 02 Dec 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/ee8699b4-ced5-11f0-9acb-ab41ad92901e/image/29ce5be3fb08985d90a6af4d05c2774e.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this very special episode of WWR, we hit the floor of the Philadelphia Convention Center for PAX Unplugged 2025! While at the con, we had  the pleasure of chatting with five of our favorite designers and AP performers, which we've stitched together into one episode for your listening convenience.


  
John Boyle of Bright Bard Games (https://brightbardgames.com/) talks to us about eco-conscious gaming with Axolotl with a Gun and Trash to Treasure 


  
Okami (AKA Hector Reyes Jr.) chats with us about his AP and community projects with Haus of Dreams (http://youtube.com/@HausofDreamsAP) and his TTRPG design work ( https://keichiokami.itch.io/)

  
Rhodrick Magsino of Alewood Games (https://www.alewoodgames.com/) talks with us about spooky sci fi and putting a fresh spin on Mothership adventures with OMENDROME and ARKYVR

  
Mike Underwood (https://michaelrunderwood.com/) shares insights into working on Daggerheart, adapting old-school modules for new-school play, and crafting narrative fiction

  
Spencer Campbell of Gila RPGs (https://gilarpgs.com/) catches us up on all his new projects, including the asymmetrically designed Dragon Slayers and more to come in 2026! 


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this very special episode of WWR, we hit the floor of the Philadelphia Convention Center for PAX Unplugged 2025! While at the con, we had  the pleasure of chatting with five of our favorite designers and AP performers, which we've stitched together into one episode for your listening convenience.</p>
<ul>
  <li>
<strong>John Boyle</strong> of Bright Bard Games (<a href="https://brightbardgames.com/">https://brightbardgames.com/</a>) talks to us about eco-conscious gaming with<em> Axolotl with a Gun </em>and <em>Trash to Treasure </em>
</li>
  <li>
<strong>Okami</strong> (AKA Hector Reyes Jr.) chats with us about his AP and community projects with Haus of Dreams (<a href="http://youtube.com/@HausofDreamsAP">http://youtube.com/@HausofDreamsAP</a>) and his TTRPG design work ( <a href="https://keichiokami.itch.io/">https://keichiokami.itch.io/</a>)</li>
  <li>
<strong>Rhodrick Magsino</strong> of Alewood Games (<a href="https://www.alewoodgames.com/">https://www.alewoodgames.com/</a>) talks with us about spooky sci fi and putting a fresh spin on Mothership adventures with OMENDROME and ARKYVR</li>
  <li>
<strong>Mike Underwood</strong> (<a href="https://michaelrunderwood.com/">https://michaelrunderwood.com/</a>) shares insights into working on Daggerheart, adapting old-school modules for new-school play, and crafting narrative fiction</li>
  <li>
<strong>Spencer Campbell</strong> of Gila RPGs (<a href="https://gilarpgs.com/">https://gilarpgs.com/</a>) catches us up on all his new projects, including the asymmetrically designed Dragon Slayers and more to come in 2026! </li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4698</itunes:duration>
      <guid isPermaLink="false"><![CDATA[ee8699b4-ced5-11f0-9acb-ab41ad92901e]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2225521959.mp3?updated=1764975994" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 68 ☉ HyperMall: Unlimited Violence w. JD Clément</title>
      <description>Get your shopping lists written and your sh*t guns loaded, kids—we're taking a trip to the mall. On this episode of WWR, we're chatting about HYPERMALL: UNLIMITED VIOLENCE with creator and author, JD Clément! We get into late stage capitalism, visceral body horror in games, and tips for learning (and forgetting) graphic design on the fly.  Finally, we answer the all-important question: just who is the mysterious Dr. Acula, and what does he want?!



Hammer City Games (publisher): https://www.hammercitygames.com/

Get HYPERMALL: UNLIMITED VIOLENCE: https://www.kickstarter.com/projects/hammercitygames/hypermall-unlimited-violence-physical-release

Rat Bastard Games (JD) itch: https://rat-bastard-games.itch.io/



Late pledges are open for Danse Macabre: Medieval Horror Roleplaying!: https://www.kickstarter.com/projects/wythe/danse-macabre-medieval-horror-roleplaying



For more from Stillfleet: https://www.stillfleet.com/


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 18 Nov 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/55809692-c3f0-11f0-b6a4-a7bcfd228a8a/image/fc391ed21bf7de6f80fac2baab42f761.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Get your shopping lists written and your sh*t guns loaded, kids—we're taking a trip to the mall. On this episode of WWR, we're chatting about HYPERMALL: UNLIMITED VIOLENCE with creator and author, JD Clément! We get into late stage capitalism, visceral body horror in games, and tips for learning (and forgetting) graphic design on the fly.  Finally, we answer the all-important question: just who is the mysterious Dr. Acula, and what does he want?!



Hammer City Games (publisher): https://www.hammercitygames.com/

Get HYPERMALL: UNLIMITED VIOLENCE: https://www.kickstarter.com/projects/hammercitygames/hypermall-unlimited-violence-physical-release

Rat Bastard Games (JD) itch: https://rat-bastard-games.itch.io/



Late pledges are open for Danse Macabre: Medieval Horror Roleplaying!: https://www.kickstarter.com/projects/wythe/danse-macabre-medieval-horror-roleplaying



For more from Stillfleet: https://www.stillfleet.com/


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Get your shopping lists written and your sh*t guns loaded, kids—we're taking a trip to the mall. On this episode of WWR, we're chatting about HYPERMALL: UNLIMITED VIOLENCE with creator and author, JD Clément! We get into late stage capitalism, visceral body horror in games, and tips for learning (and forgetting) graphic design on the fly.  Finally, we answer the all-important question: just who is the mysterious Dr. Acula, and what does he want?!</p>
<p><br></p>
<p>Hammer City Games (publisher): <a href="https://www.hammercitygames.com/">https://www.hammercitygames.com/</a></p>
<p>Get HYPERMALL: UNLIMITED VIOLENCE: <a href="https://www.kickstarter.com/projects/hammercitygames/hypermall-unlimited-violence-physical-release">https://www.kickstarter.com/projects/hammercitygames/hypermall-unlimited-violence-physical-release</a></p>
<p>Rat Bastard Games (JD) itch: <a href="https://rat-bastard-games.itch.io/%E2%81%A0">https://rat-bastard-games.itch.io/</a></p>
<p><br></p>
<p>Late pledges are open for <em>Danse Macabre: Medieval Horror Roleplaying!</em>: <a href="https://www.kickstarter.com/projects/wythe/danse-macabre-medieval-horror-roleplaying">https://www.kickstarter.com/projects/wythe/danse-macabre-medieval-horror-roleplaying</a></p>
<p><br></p>
<p>For more from Stillfleet: <a href="https://www.stillfleet.com/">https://www.stillfleet.com/</a></p>
<p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3727</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[55809692-c3f0-11f0-b6a4-a7bcfd228a8a]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6067462780.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 67 ☉ Plasmodics w. Will Jobst</title>
      <description>Explore the worlds of weird little guys with us as we chat with game designer Will Jobst of Good Luck Press, creator of Torq, This Discord has Ghosts in It (with Adam Vass), Black Mass, and—recently—Plasmodics! We talk about designing mutant freaks in the weird future, 'demaking' vintage TTRPGs, imagining a better future through gaming, and more!  



Good Luck Press: https://goodluckpress.co/

Will's Itch.io: https://willjobst.itch.io/

Listen to Will and Adam Vass on The Brain Trust: https://linktr.ee/thebraintrust

Plasmodics Kickstarter (late pledges open!): https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=9bidtk



For strange mutants in the weird past, check out Danse Macabre: Medieval Horror Roleplaying on Kickstarter! Late pledges open: 

stillfleet.com/danse
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 11 Nov 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/d152c382-be5d-11f0-8c4f-6f716f9bd72f/image/6d92662ef6225d9a52b980f9899311ae.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Explore the worlds of weird little guys with us as we chat with game designer Will Jobst of Good Luck Press, creator of Torq, This Discord has Ghosts in It (with Adam Vass), Black Mass, and—recently—Plasmodics! We talk about designing mutant freaks in the weird future, 'demaking' vintage TTRPGs, imagining a better future through gaming, and more!  



Good Luck Press: https://goodluckpress.co/

Will's Itch.io: https://willjobst.itch.io/

Listen to Will and Adam Vass on The Brain Trust: https://linktr.ee/thebraintrust

Plasmodics Kickstarter (late pledges open!): https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=9bidtk



For strange mutants in the weird past, check out Danse Macabre: Medieval Horror Roleplaying on Kickstarter! Late pledges open: 

stillfleet.com/danse
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Explore the worlds of weird little guys with us as we chat with game designer Will Jobst of Good Luck Press, creator of <em>Torq, This Discord has Ghosts in It</em> (with Adam Vass)<em>, Black Mass</em>, and—recently—Plasmodics! We talk about designing mutant freaks in the weird future, 'demaking' vintage TTRPGs, imagining a better future through gaming, and more!  </p>
<p><br></p>
<p>Good Luck Press: <a href="https://goodluckpress.co/">https://goodluckpress.co/</a></p>
<p>Will's Itch.io: <a href="https://willjobst.itch.io/">https://willjobst.itch.io/</a></p>
<p>Listen to Will and Adam Vass on The Brain Trust: <a href="https://linktr.ee/thebraintrust">https://linktr.ee/thebraintrust</a></p>
<p>Plasmodics Kickstarter (late pledges open!): <a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=9bidtk">https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=9bidtk</a></p>
<p><br></p>
<p>For strange mutants in the weird <em>past</em>, check out Danse Macabre: Medieval Horror Roleplaying on Kickstarter! Late pledges open: </p>
<p><a href="https://stillfleet.com/danse">stillfleet.com/danse</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5063</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d152c382-be5d-11f0-8c4f-6f716f9bd72f]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1248258704.mp3?updated=1762797819" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 66 ☉ Danse Macabre Actual Play w. Jenn, Mike, &amp; Bijan of Fun City</title>
      <description>For our final week of funding Danse Macabre on Kickstarter, we present to you... THE BLOOD THIEVES—a DM actual play with the incredible Jenn de la Vega, Mike Rugnetta, and Bijan Stephen of Fun City! Can our Pilgrims uncover the mysteries behind Zehmet the Witch and the elusive anti-theriac? Listen to find out! 



• Danse Macabre on Kickstarter: stillfleet.com/danse



• Jenn de la Vega (she/her) is a Filipina-American chef and author at Family Party Catering, based in Brooklyn. She is known for her Randwiches or “random sandwiches” in Brooklyn and is the creator of the gourmet hot dog menu at Wonderville. She has appeared on Guy’s Grocery Games: The Cheesy Special (Food Network) and Gastronauts (Dropout). Jenn serves on the Board of Directors for indie theater The Tank. She is also an ENNIE Award- and CRIT Award-nominated player on the Shadowrun podcast, Fun City. Her Instagrams are @randwiches and @familypartycatering.

• Mike Rugnetta (he/him) is a writer, host, producer of digital series (videos, podcasts, &amp;c), and the GM of Fun City. Mike is also a sound designer and audio engineer. In addition to Fun City, Mike’s current shows include Never Post, Reasonably Sound, Think Twice, and RIP Corp. You can also see Mike in Crash Course: World Mythology, Crash Course: Theater, and Idea Channel.

• Bijan Stephen (he/him) is a writer and game designer. He plays T.K. &amp; Remy on the actual-play podcast Fun City. Currently, Bijan is a writer at Compulsion Games and a music critic at The Nation. He was previously a contract writer at Valve Software, the host of the podcast Chameleon: Gallery of Lies, and the host and executive producer of the podcast Eclipsed from Campside Media. Before that he worked as a correspondent for VICE on HBO, as a magazine editor at The New Republic, and as a reporter at The Verge. Find him on Bluesky, Twitter, Twitch, Instagram, or his website.




Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 04 Nov 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/c25e5cc2-b84c-11f0-9b75-bfb087ddff16/image/f964ae8f78788b53083856e6a7dc835a.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>For our final week of funding Danse Macabre on Kickstarter, we present to you... THE BLOOD THIEVES—a DM actual play with the incredible Jenn de la Vega, Mike Rugnetta, and Bijan Stephen of Fun City! Can our Pilgrims uncover the mysteries behind Zehmet the Witch and the elusive anti-theriac? Listen to find out! 



• Danse Macabre on Kickstarter: stillfleet.com/danse



• Jenn de la Vega (she/her) is a Filipina-American chef and author at Family Party Catering, based in Brooklyn. She is known for her Randwiches or “random sandwiches” in Brooklyn and is the creator of the gourmet hot dog menu at Wonderville. She has appeared on Guy’s Grocery Games: The Cheesy Special (Food Network) and Gastronauts (Dropout). Jenn serves on the Board of Directors for indie theater The Tank. She is also an ENNIE Award- and CRIT Award-nominated player on the Shadowrun podcast, Fun City. Her Instagrams are @randwiches and @familypartycatering.

• Mike Rugnetta (he/him) is a writer, host, producer of digital series (videos, podcasts, &amp;c), and the GM of Fun City. Mike is also a sound designer and audio engineer. In addition to Fun City, Mike’s current shows include Never Post, Reasonably Sound, Think Twice, and RIP Corp. You can also see Mike in Crash Course: World Mythology, Crash Course: Theater, and Idea Channel.

• Bijan Stephen (he/him) is a writer and game designer. He plays T.K. &amp; Remy on the actual-play podcast Fun City. Currently, Bijan is a writer at Compulsion Games and a music critic at The Nation. He was previously a contract writer at Valve Software, the host of the podcast Chameleon: Gallery of Lies, and the host and executive producer of the podcast Eclipsed from Campside Media. Before that he worked as a correspondent for VICE on HBO, as a magazine editor at The New Republic, and as a reporter at The Verge. Find him on Bluesky, Twitter, Twitch, Instagram, or his website.




Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>For our final week of funding <em>Danse Macabre</em> on Kickstarter, we present to you... <em><strong>THE BLOOD THIEVES</strong></em>—a DM actual play with the incredible Jenn de la Vega, Mike Rugnetta, and Bijan Stephen of Fun City! Can our Pilgrims uncover the mysteries behind Zehmet the Witch and the elusive anti-theriac? Listen to find out! </p>
<p><br></p>
<p>• <strong>Danse Macabre on Kickstarter</strong>: <a href="stillfleet.com/danse">stillfleet.com/danse</a></p>
<p><br></p>
<p>• <strong>Jenn de la Vega</strong> (she/her) is a Filipina-American chef and author at <a href="http://familypartycatering.com/"><u>Family Party Catering</u></a>, based in Brooklyn. She is known for her Randwiches or “random sandwiches” in Brooklyn and is the creator of the gourmet hot dog menu at <a href="http://wonderville.nyc/"><u>Wonderville</u></a>. She has appeared on Guy’s Grocery Games: The Cheesy Special (Food Network) and Gastronauts (Dropout). Jenn serves on the Board of Directors for indie theater The Tank. She is also an ENNIE Award- and CRIT Award-nominated player on the Shadowrun podcast, <a href="http://funcity.ventures/"><u>Fun City</u></a>. Her Instagrams are<a href="http://instagram.com/randwiches"><u> @randwiches</u></a> and<a href="http://instagram.com/familypartycatering"><u> @familypartycatering</u></a>.</p>
<p><strong>• Mike Rugnetta</strong> (he/him) is a writer, host, producer of digital series (videos, podcasts, &amp;c), and the GM of <a href="http://funcity.ventures/"><u>Fun City</u></a>. Mike is also a sound designer and audio engineer. In addition to Fun City, Mike’s current shows include <a href="https://neverpo.st/"><u>Never Post</u></a>, <a href="http://reasonablysound.com/"><u>Reasonably Sound</u></a>, <a href="https://www.youtube.com/watch?v=ZDuyyH60FOg&amp;list=PL6XP4ZzCKEfAJJBcfVrlsHyjxFWRtvuT1"><u>Think Twice</u></a>, and <a href="https://ripcorp.biz/"><u>RIP Corp</u></a>. You can also see Mike in <a href="https://thecrashcourse.com/topic/mythology/"><u>Crash Course: World Mythology</u></a>, <a href="https://www.pbs.org/show/crash-course-theater/"><u>Crash Course: Theater</u></a>, and <a href="http://youtube.com/pbsideachannel"><u>Idea Channel</u></a>.</p>
<p>• <strong>Bijan Stephen</strong> (he/him) is a writer and game designer. He plays T.K. &amp; Remy on the actual-play podcast <a href="http://funcity.ventures/"><u>Fun City</u></a>. Currently, Bijan is a writer at Compulsion Games and a music critic at <a href="https://www.thenation.com/authors/bijan-stephen/"><u>The Nation</u></a>. He was previously a contract writer at Valve Software, the host of the podcast <a href="https://www.campsidemedia.com/stories/chameleon-gallery-of-lies"><u>Chameleon: Gallery of Lies</u></a>, and the host and executive producer of the podcast <a href="https://www.campsidemedia.com/stories/eclipsed"><u>Eclipsed</u></a> from <a href="http://campsidemedia.com/"><u>Campside Media</u></a>. Before that he worked as a correspondent for VICE on HBO, as a magazine editor at <em>The New Republic</em>, and as a reporter at The Verge. Find him on <a href="https://bsky.app/profile/bijan.bsky.social"><u>Bluesky</u></a>, <a href="https://twitter.com/bijanstephen"><u>Twitter</u></a>, <a href="https://twitch.tv/bijanstephen"><u>Twitch</u></a>, <a href="https://instagram.com/bijancakes"><u>Instagram</u></a>, or his <a href="https://bijanstephen.blog"><u>website</u></a>.</p>
<p><br></p>
<p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>11027</itunes:duration>
      <guid isPermaLink="false"><![CDATA[c25e5cc2-b84c-11f0-9b75-bfb087ddff16]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9504898224.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 65 ☉ Danse Macabre Actual Play w. Kickstarter United</title>
      <description>On this special AP episode of Why We Roll, we play a one-shot of Danse Macabre: Medieval Horror Roleplaying with Shubha, Teddy, and Zan from Kickstarter United—the union that supports both KS workers and creators. Tune in for medieval hijinks and labor politics as our Pilgrims uncover a plot to replace the hard working peasants of Constantinople with... you guessed it, mutant zombies! 



As of release, KSRU is on strike to secure reasonable working conditions and pay. Support the union (and the amazing workers who make Kickstarter such a great platform for creators) today! 

• Kickstarter United: https://kickstarterunited.org/

• Kickstarter United solidarity fund: https://gofund.me/280df1847



And if you like what you hear and want to support Danse Macabre—live on Kickstarter until Tues, Nov 4th—then back and share today! 

• Danse Macabre Kickstarter: stillfleet.com/danse
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 29 Oct 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/62e13fe6-b42b-11f0-a01e-5fd63a2f13c7/image/b8ce2bf2e24cd4b5bd331b4928a7cf61.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this special AP episode of Why We Roll, we play a one-shot of Danse Macabre: Medieval Horror Roleplaying with Shubha, Teddy, and Zan from Kickstarter United—the union that supports both KS workers and creators. Tune in for medieval hijinks and labor politics as our Pilgrims uncover a plot to replace the hard working peasants of Constantinople with... you guessed it, mutant zombies! 



As of release, KSRU is on strike to secure reasonable working conditions and pay. Support the union (and the amazing workers who make Kickstarter such a great platform for creators) today! 

• Kickstarter United: https://kickstarterunited.org/

• Kickstarter United solidarity fund: https://gofund.me/280df1847



And if you like what you hear and want to support Danse Macabre—live on Kickstarter until Tues, Nov 4th—then back and share today! 

• Danse Macabre Kickstarter: stillfleet.com/danse
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this special AP episode of Why We Roll, we play a one-shot of <em>Danse Macabre: Medieval Horror Roleplaying</em> with Shubha, Teddy, and Zan from Kickstarter United—the union that supports both KS workers and creators. Tune in for medieval hijinks and labor politics as our Pilgrims uncover a plot to replace the hard working peasants of Constantinople with... you guessed it, mutant zombies! </p>
<p><br></p>
<p>As of release, KSRU is on strike to secure reasonable working conditions and pay. Support the union (and the amazing workers who make Kickstarter such a great platform for creators) today! </p>
<p>• <strong>Kickstarter United:</strong><a href="%20https://kickstarterunited.org/"> https://kickstarterunited.org/</a></p>
<p><strong>• Kickstarter United solidarity fund: </strong><a href="https://gofund.me/280df1847">https://gofund.me/280df1847</a></p>
<p><br></p>
<p>And if you like what you hear and want to support Danse Macabre—live on Kickstarter until Tues, Nov 4th—then back and share today! </p>
<p><strong>• Danse Macabre Kickstarter: </strong><a href="stillfleet.com/danse">stillfleet.com/danse</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>8869</itunes:duration>
      <guid isPermaLink="false"><![CDATA[62e13fe6-b42b-11f0-a01e-5fd63a2f13c7]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4312830226.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 64☉ Mystic Aether Reverie w. Lauren Bilanko</title>
      <description>On this episode, Wythe sits down to gab with Lauren Bilanko, owner of Twenty Sided in Brooklyn, NY and creator of the Mystic Aether Reverie divination deck (available now!). The two chat about Twenty Sided, Lauren's Mystic Aether setting,  and the intersections between divination and TTRPGs. 



Twenty Sided: https://twentysidedstore.com/

Grab a copy of Mystic Aether Reverie: https://twentysidedstore.com/products/mystic-aether-reverie-divination-deck-parlor-game?_pos=1&amp;_sid=03b28f94f&amp;_ss=r 



Make sure to back Danse Macabre, live on Kickstarter! https://stillfleet.com/danse/


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 14 Oct 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/8726d44a-a85c-11f0-bf1f-4bdc3e72cd9e/image/9e49e73de3962c6eb9fd308dec77de18.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode, Wythe sits down to gab with Lauren Bilanko, owner of Twenty Sided in Brooklyn, NY and creator of the Mystic Aether Reverie divination deck (available now!). The two chat about Twenty Sided, Lauren's Mystic Aether setting,  and the intersections between divination and TTRPGs. 



Twenty Sided: https://twentysidedstore.com/

Grab a copy of Mystic Aether Reverie: https://twentysidedstore.com/products/mystic-aether-reverie-divination-deck-parlor-game?_pos=1&amp;_sid=03b28f94f&amp;_ss=r 



Make sure to back Danse Macabre, live on Kickstarter! https://stillfleet.com/danse/


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode, Wythe sits down to gab with Lauren Bilanko, owner of Twenty Sided in Brooklyn, NY and creator of the Mystic Aether Reverie divination deck (available now!). The two chat about Twenty Sided, Lauren's Mystic Aether setting,  and the intersections between divination and TTRPGs. </p>
<p><br></p>
<p>Twenty Sided: <a href="https://twentysidedstore.com/">https://twentysidedstore.com/</a></p>
<p>Grab a copy of Mystic Aether Reverie: <a href="https://twentysidedstore.com/products/mystic-aether-reverie-divination-deck-parlor-game?_pos=1&amp;_sid=03b28f94f&amp;_ss=r%20">https://twentysidedstore.com/products/mystic-aether-reverie-divination-deck-parlor-game?_pos=1&amp;_sid=03b28f94f&amp;_ss=r </a></p>
<p><br></p>
<p>Make sure to back Danse Macabre, live on Kickstarter! <a href="https://stillfleet.com/danse/">https://stillfleet.com/danse/</a></p>
<p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4965</itunes:duration>
      <guid isPermaLink="false"><![CDATA[8726d44a-a85c-11f0-bf1f-4bdc3e72cd9e]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9827193038.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR BONUS ☉ Danse Macabre Launch Announcement</title>
      <description>Hey Why We Rollers, Wythe and Chris here with a BIG announcement: We are LIVE with Danse Macabre: Medieval Horror Roleplaying on Kickstarter, all through October! Make sure to check out the game, spread the word, and back us as we bring the post-apocalyptic medieval world to print! 

Danse Macabre Kickstarter: https://stillfleet.com/danse/ 

Check out all of our games: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 08 Oct 2025 18:15:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/d662fdba-a472-11f0-b2f1-4741fb4d139f/image/5c04e8d59eed0af6bab43217c47b0e2c.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Hey Why We Rollers, Wythe and Chris here with a BIG announcement: We are LIVE with Danse Macabre: Medieval Horror Roleplaying on Kickstarter, all through October! Make sure to check out the game, spread the word, and back us as we bring the post-apocalyptic medieval world to print! 

Danse Macabre Kickstarter: https://stillfleet.com/danse/ 

Check out all of our games: https://www.stillfleet.com/
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Hey Why We Rollers, Wythe and Chris here with a BIG announcement: We are LIVE with Danse Macabre: Medieval Horror Roleplaying on Kickstarter, all through October! Make sure to check out the game, spread the word, and back us as we bring the post-apocalyptic medieval world to print! </p>
<p><strong>Danse Macabre Kickstarter: </strong><a href="https://stillfleet.com/danse/">https://stillfleet.com/danse/</a> </p>
<p><strong>Check out all of our games: </strong><a href="https://www.stillfleet.com/">https://www.stillfleet.com/</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>1782</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d662fdba-a472-11f0-b2f1-4741fb4d139f]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6403855686.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 63 ☉ The MAD Network w. Anthony Grasso &amp; Alex Hitchen</title>
      <description>On this episode of WWR, we chat with Anthony Grasso and Alex Hitchen of The MAD Network about writing settings for BORG games, best practices for social media and kickstarter, and FOLD-Å-FREAK 2—LIVE on Kickstarter starting Tuesday, October 7th! 


  
Back FOLD-Å-FREAK 2 on Kickstarter: https://www.kickstarter.com/projects/themadnetwork/fold-a-freak-2




  
The MAD Network: https://themad.network/






  
Back Danse Macabre: Medieval Horror Roleplaying, also on Kickstarter: https://www.stillfleet.com/danse


  
Stillfleet Studio: https://www.stillfleet.com/



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 07 Oct 2025 11:30:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/877318c4-a2ed-11f0-820b-7b586c6761ff/image/60c735afbaf87ecfe8cf077c1aa253aa.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of WWR, we chat with Anthony Grasso and Alex Hitchen of The MAD Network about writing settings for BORG games, best practices for social media and kickstarter, and FOLD-Å-FREAK 2—LIVE on Kickstarter starting Tuesday, October 7th! 


  
Back FOLD-Å-FREAK 2 on Kickstarter: https://www.kickstarter.com/projects/themadnetwork/fold-a-freak-2




  
The MAD Network: https://themad.network/






  
Back Danse Macabre: Medieval Horror Roleplaying, also on Kickstarter: https://www.stillfleet.com/danse


  
Stillfleet Studio: https://www.stillfleet.com/



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of WWR, we chat with Anthony Grasso and Alex Hitchen of The MAD Network about writing settings for BORG games, best practices for social media and kickstarter, and <strong>FOLD-Å-FREAK 2</strong>—LIVE on Kickstarter starting Tuesday, October 7th! </p>
<ul>
  <li>
<strong>Back FOLD-Å-FREAK 2 on Kickstarter</strong>: <a href="https://www.kickstarter.com/projects/themadnetwork/fold-a-freak-2">https://www.kickstarter.com/projects/themadnetwork/fold-a-freak-2</a>
</li>
</ul>
<ul>
  <li>
<strong>The MAD Network</strong>:<a href="https://themad.network/"> https://themad.network/</a>
</li>
</ul>
<p><br></p>
<ul>
  <li>
<strong>Back Danse Macabre: Medieval Horror Roleplaying, also on Kickstarter: </strong><a href="https://www.stillfleet.com/danse">https://www.stillfleet.com/danse</a>
</li>
  <li>
<strong>Stillfleet Studio: </strong><a href="https://www.stillfleet.com/">https://www.stillfleet.com/</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4630</itunes:duration>
      <guid isPermaLink="false"><![CDATA[877318c4-a2ed-11f0-820b-7b586c6761ff]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3285132646.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 62 ☉ Scorched Basin w. Homie and the Dude</title>
      <description>Back the Scorched Basin Kickstarter campaign, funding until Wednesday, October 8th! www.kickstarter.com/projects/homieandthedude/scorched-basin



On this episode of Why We Roll, we sit down for a great conversation with Tom and Bodhi, the father-son duo behind Homie and the Dude, creators of Scorched Basin, now funding on Kickstarter! We get into designing vehicles and system agnostic setting books, HatD's unique approach to engaging with community, and some practical advice for running a Kickstarter campaign for your TTRPG projects. 



Homie and the Dude:

Scorched Basin Kickstarter: www.kickstarter.com/projects/homieandthedude/scorched-basin

Website: www.homieandthedude.com/

Youtube: www.youtube.com/c/homieandthedude



Stillfleet studio: www.stillfleet.com

Make sure to follow the Danse Macabre Kickstarter, live on Tuesday, October 7th! www.stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 02 Oct 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/15a1bc78-9e74-11f0-bde0-fbd001138ba0/image/04b55d5e7f8736155ddb1b143d60b40d.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Back the Scorched Basin Kickstarter campaign, funding until Wednesday, October 8th! www.kickstarter.com/projects/homieandthedude/scorched-basin



On this episode of Why We Roll, we sit down for a great conversation with Tom and Bodhi, the father-son duo behind Homie and the Dude, creators of Scorched Basin, now funding on Kickstarter! We get into designing vehicles and system agnostic setting books, HatD's unique approach to engaging with community, and some practical advice for running a Kickstarter campaign for your TTRPG projects. 



Homie and the Dude:

Scorched Basin Kickstarter: www.kickstarter.com/projects/homieandthedude/scorched-basin

Website: www.homieandthedude.com/

Youtube: www.youtube.com/c/homieandthedude



Stillfleet studio: www.stillfleet.com

Make sure to follow the Danse Macabre Kickstarter, live on Tuesday, October 7th! www.stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Back the <strong>Scorched Basin </strong>Kickstarter campaign, funding until Wednesday, October 8th! <a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin">www.kickstarter.com/projects/homieandthedude/scorched-basin</a></p>
<p><br></p>
<p>On this episode of Why We Roll, we sit down for a great conversation with Tom and Bodhi, the father-son duo behind Homie and the Dude, creators of Scorched Basin, now funding on Kickstarter! We get into designing vehicles and system agnostic setting books, HatD's unique approach to engaging with community, and some practical advice for running a Kickstarter campaign for your TTRPG projects. </p>
<p><br></p>
<p><strong>Homie and the Dude</strong>:</p>
<p><strong>Scorched Basin Kickstarter</strong>: <a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin">www.kickstarter.com/projects/homieandthedude/scorched-basin</a></p>
<p><strong>Website</strong>: <a href="https://www.homieandthedude.com/">www.homieandthedude.com/</a></p>
<p><strong>Youtube</strong>: <a href="https://www.youtube.com/c/homieandthedude">www.youtube.com/c/homieandthedude</a></p>
<p><br></p>
<p><strong>Stillfleet studio</strong>: <a href="www.stillfleet.com">www.stillfleet.com</a></p>
<p>Make sure to follow the <strong>Danse Macabre Kickstarter,</strong> live on Tuesday, October 7th! <a href="www.stillfleet.com/danseks">www.stillfleet.com/danseks</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4660</itunes:duration>
      <guid isPermaLink="false"><![CDATA[15a1bc78-9e74-11f0-bde0-fbd001138ba0]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD8299718173.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 61 ☉ Danse Macabre Kickstarter Campaign &amp; Announcements!</title>
      <description>On this episode of Why We Roll, we sit down (in the same room, no less!) to announce the upcoming Kickstarter campaign for Stillfleet Studio's latest game, DANSE MACABRE: Medieval Horror Roleplaying. We chat about changes, the development process, and all the fun, creepy events we've got planned to support the launch! 



Danse Macabre goes live on Kickstarter on Tuesday, October 7th! If you haven't already, follow the campaign before it goes live at https://stillfleet.com/danseks



Check out our upcoming 7pm (EST) streaming AP events on October 5th, 12th, and 19th, as well as November 2nd over at https://www.twitch.tv/stillfleet



NYC metro area friends! Make sure to purchase your tickets for our Sunday, October 26th live show at Stone Circle Theatre in Queens, featuring Jenn de la Vega, Bijan Stephens, and Mike Rugnetta of Fun City! https://stillfleet.com/danselive


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sun, 21 Sep 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9c8d152a-9663-11f0-890c-0f7c336cc4ed/image/670f91b8b03302d011a63f7fd4076f90.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll, we sit down (in the same room, no less!) to announce the upcoming Kickstarter campaign for Stillfleet Studio's latest game, DANSE MACABRE: Medieval Horror Roleplaying. We chat about changes, the development process, and all the fun, creepy events we've got planned to support the launch! 



Danse Macabre goes live on Kickstarter on Tuesday, October 7th! If you haven't already, follow the campaign before it goes live at https://stillfleet.com/danseks



Check out our upcoming 7pm (EST) streaming AP events on October 5th, 12th, and 19th, as well as November 2nd over at https://www.twitch.tv/stillfleet



NYC metro area friends! Make sure to purchase your tickets for our Sunday, October 26th live show at Stone Circle Theatre in Queens, featuring Jenn de la Vega, Bijan Stephens, and Mike Rugnetta of Fun City! https://stillfleet.com/danselive


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, we sit down (in the same room, no less!) to announce the upcoming Kickstarter campaign for Stillfleet Studio's latest game, DANSE MACABRE: Medieval Horror Roleplaying. We chat about changes, the development process, and all the fun, creepy events we've got planned to support the launch! </p>
<p><br></p>
<p><strong>Danse Macabre</strong> goes live on Kickstarter on <strong>Tuesday, October 7th</strong>! If you haven't already, follow the campaign before it goes live at <a href="https://stillfleet.com/danseks">https://stillfleet.com/danseks</a></p>
<p><br></p>
<p>Check out our upcoming 7pm (EST) streaming AP events on <strong>October 5th,</strong> <strong>12th</strong>, and <strong>19th</strong>, as well as <strong>November 2nd</strong> over at<a href="https://www.twitch.tv/stillfleet"> https://www.twitch.tv/stillfleet</a></p>
<p><br></p>
<p>NYC metro area friends! Make sure to purchase your tickets for our Sunday, <strong>October 26th</strong> live show at Stone Circle Theatre in Queens, featuring Jenn de la Vega, Bijan Stephens, and Mike Rugnetta of Fun City! <a href="https://stillfleet.com/danselive">https://stillfleet.com/danselive</a></p>
<p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3962</itunes:duration>
      <guid isPermaLink="false"><![CDATA[9c8d152a-9663-11f0-890c-0f7c336cc4ed]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3532459578.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 60 ☉ Under the BQE w. Lauren Belski, Brian Russ, &amp; David Greenwood</title>
      <description>On this episode of Why We Roll, we sit down (in person!) with author-editors Lauren Belski, Brian Russ, and David Greenwood of Under the BQE – a collective small press publishing high quality fiction novels. Don't worry though, we still find a way to talk about indy games publishing! Tune in to listen to a great conversation about the founding and publishing process of Under the BQE, writing books in the age of the algorithm, and writing advice about getting over the last mile and adapting to feedback. 



Under the BQE: www.underthebqe.com

Campers' Rule Records: www.campersrule.com

Stillfleet Studios: www.stillfleet.com

Make sure to follow Danse Macabre! www.stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 13 Sep 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/fcb2e574-9019-11f0-810f-077395eeb0a1/image/9979bbeffb9a9ddcc994fa116d020414.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll, we sit down (in person!) with author-editors Lauren Belski, Brian Russ, and David Greenwood of Under the BQE – a collective small press publishing high quality fiction novels. Don't worry though, we still find a way to talk about indy games publishing! Tune in to listen to a great conversation about the founding and publishing process of Under the BQE, writing books in the age of the algorithm, and writing advice about getting over the last mile and adapting to feedback. 



Under the BQE: www.underthebqe.com

Campers' Rule Records: www.campersrule.com

Stillfleet Studios: www.stillfleet.com

Make sure to follow Danse Macabre! www.stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, we sit down (in person!) with author-editors Lauren Belski, Brian Russ, and David Greenwood of Under the BQE – a collective small press publishing high quality fiction novels. Don't worry though, we still find a way to talk about indy games publishing! Tune in to listen to a great conversation about the founding and publishing process of Under the BQE, writing books in the age of the algorithm, and writing advice about getting over the last mile and adapting to feedback. </p>
<p><br></p>
<p>Under the BQE: <a href="www.underthebqe.com">www.underthebqe.com</a></p>
<p>Campers' Rule Records: <a href="www.campersrule.com">www.campersrule.com</a></p>
<p>Stillfleet Studios: <a href="www.stillfleet.com">www.stillfleet.com</a></p>
<p>Make sure to follow Danse Macabre! <a href="www.stillfleet.com/danseks">www.stillfleet.com/danseks</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6301</itunes:duration>
      <guid isPermaLink="false"><![CDATA[fcb2e574-9019-11f0-810f-077395eeb0a1]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3211562739.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR Bonus ☉ Dungeons + Drama Nerds: Start the Steal</title>
      <description>Friends, we have a special treat for you today! Our buds—and former WWR guests—Dungeons + Drama Nerds have just kicked off an exciting new season of actual play, delving into the super-future political sci fi game, Stillfleet, in a series titled Start the Steal . Today, we're sharing the very first episode of the series, 'Take Me Offworld, Hotboy!' 



Make sure to check out D+DN for more episodes, discussion of the game, and interview with the game's creator, our own Wythe Marschall.  From D+DN: 



In the kick-off episode to our Stillfleet campaign, we meet a ragtag crew of voidminers working for the Worshipful Company of Stillfleeters. They’re tasked with a simple transport mission of utmost importance to democracy on a distant planet and, more importantly, the Co.’s business prospects there. There surely couldn’t be anything nefarious, underhanded, or skullduggerous involved…right?



Dungeons and Drama Nerds is produced by Percival Hornak and Nicholas Orvis, and this episode was co-produced, mixed, and edited by Ben Ferber. Our core ensemble are Todd Brian Backus, Jovane Caamano, Anthony Sertel Dean, Christopher Diercksen, Ben Ferber, Kory Flores, Mieko Gavia, Tess Huth, Romana Isabella, Jon Jon Johnson, CJ Linton, C. “Meaks” Meaker, Leo Mock, Dex Phan, and Tristan B. Willis. 



Our game of Wythe Marschall’s Stillfleet features Christopher Diercksen as Geshra Veedle, Kory Flores as Peanut, Mieko Gavia as Kyrannis, Jon Jon Johnson as Private Taps, special guest Wythe Marschall as Cherric Shaddams, and Ben Ferber as the GM.



Links: 

Dungeons + Drama Nerds: 

www.dungeonsanddramanerds.com

Stillfleet Studio: 

www.stillfleet.com

Stillfleet, the game:

www.stillfleet.com/collections/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 10 Sep 2025 16:54:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/d0a8a964-8e66-11f0-82bd-4be016a719d7/image/9862c1ecab02eb585661ac5decef5de7.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Friends, we have a special treat for you today! Our buds—and former WWR guests—Dungeons + Drama Nerds have just kicked off an exciting new season of actual play, delving into the super-future political sci fi game, Stillfleet, in a series titled Start the Steal . Today, we're sharing the very first episode of the series, 'Take Me Offworld, Hotboy!' 



Make sure to check out D+DN for more episodes, discussion of the game, and interview with the game's creator, our own Wythe Marschall.  From D+DN: 



In the kick-off episode to our Stillfleet campaign, we meet a ragtag crew of voidminers working for the Worshipful Company of Stillfleeters. They’re tasked with a simple transport mission of utmost importance to democracy on a distant planet and, more importantly, the Co.’s business prospects there. There surely couldn’t be anything nefarious, underhanded, or skullduggerous involved…right?



Dungeons and Drama Nerds is produced by Percival Hornak and Nicholas Orvis, and this episode was co-produced, mixed, and edited by Ben Ferber. Our core ensemble are Todd Brian Backus, Jovane Caamano, Anthony Sertel Dean, Christopher Diercksen, Ben Ferber, Kory Flores, Mieko Gavia, Tess Huth, Romana Isabella, Jon Jon Johnson, CJ Linton, C. “Meaks” Meaker, Leo Mock, Dex Phan, and Tristan B. Willis. 



Our game of Wythe Marschall’s Stillfleet features Christopher Diercksen as Geshra Veedle, Kory Flores as Peanut, Mieko Gavia as Kyrannis, Jon Jon Johnson as Private Taps, special guest Wythe Marschall as Cherric Shaddams, and Ben Ferber as the GM.



Links: 

Dungeons + Drama Nerds: 

www.dungeonsanddramanerds.com

Stillfleet Studio: 

www.stillfleet.com

Stillfleet, the game:

www.stillfleet.com/collections/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Friends, we have a special treat for you today! Our buds—and former WWR guests—Dungeons + Drama Nerds have just kicked off an exciting new season of actual play, delving into the super-future political sci fi game, Stillfleet, in a series titled <u><em>Start the Steal</em></u> . Today, we're sharing the very first episode of the series, '<em>Take Me Offworld, Hotboy</em>!' </p>
<p><br></p>
<p>Make sure to check out D+DN for more episodes, discussion of the game, and interview with the game's creator, our own Wythe Marschall.  From D+DN: </p>
<p><br></p>
<p><em>In the kick-off episode to our Stillfleet campaign, we meet a ragtag crew of voidminers working for the Worshipful Company of Stillfleeters. They’re tasked with a simple transport mission of utmost importance to democracy on a distant planet and, more importantly, the Co.’s business prospects there. There surely couldn’t be anything nefarious, underhanded, or skullduggerous involved…right?</em></p>
<p><br></p>
<p><em>Dungeons and Drama Nerds is produced by Percival Hornak and Nicholas Orvis, and this episode was co-produced, mixed, and edited by Ben Ferber. Our core ensemble are Todd Brian Backus, Jovane Caamano, Anthony Sertel Dean, Christopher Diercksen, Ben Ferber, Kory Flores, Mieko Gavia, Tess Huth, Romana Isabella, Jon Jon Johnson, CJ Linton, C. “Meaks” Meaker, Leo Mock, Dex Phan, and Tristan B. Willis. </em></p>
<p><br></p>
<p><em>Our game of Wythe Marschall’s Stillfleet features Christopher Diercksen as Geshra Veedle, Kory Flores as Peanut, Mieko Gavia as Kyrannis, Jon Jon Johnson as Private Taps, special guest Wythe Marschall as Cherric Shaddams, and Ben Ferber as the GM.</em></p>
<p><br></p>
<p>Links: </p>
<p>Dungeons + Drama Nerds: </p>
<p><a href="www.dungeonsanddramanerds.com">www.dungeonsanddramanerds.com</a></p>
<p>Stillfleet Studio: </p>
<p><a href="www.stillfleet.com">www.stillfleet.com</a></p>
<p>Stillfleet, the game:</p>
<p><a href="www.stillfleet.com/collections/stillfleet">www.stillfleet.com/collections/stillfleet</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3619</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d0a8a964-8e66-11f0-82bd-4be016a719d7]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6747078389.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 59 ☉ COME ON IN w. Wes Franks</title>
      <description>Come on in and join us as we chat with the extraordinary Wes Franks about their new game... COME ON IN! We talk with Wes about exploring social classes in a game setting, handling police procedural content with care, 'copaganda,' and navigating tariffs. Oh, and vampires too! 



Check out Wes' fantastic work: 

https://www.carrion-comfort.com/

https://carrioncomfort.itch.io/ 



Make sure to follow the DANSE MACABRE: Medieval Horror Roleplaying Kickstarter prelaunch: 

stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 30 Aug 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/aa983dda-8500-11f0-8fd5-d338fed57c2f/image/672e3ea87fe5ec842b64af8b2d92cf88.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Come on in and join us as we chat with the extraordinary Wes Franks about their new game... COME ON IN! We talk with Wes about exploring social classes in a game setting, handling police procedural content with care, 'copaganda,' and navigating tariffs. Oh, and vampires too! 



Check out Wes' fantastic work: 

https://www.carrion-comfort.com/

https://carrioncomfort.itch.io/ 



Make sure to follow the DANSE MACABRE: Medieval Horror Roleplaying Kickstarter prelaunch: 

stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Come on in and join us as we chat with the extraordinary Wes Franks about their new game... COME ON IN! We talk with Wes about exploring social classes in a game setting, handling police procedural content with care, 'copaganda,' and navigating tariffs. Oh, and vampires too! </p>
<p><br></p>
<p>Check out Wes' fantastic work: </p>
<p>https://www.carrion-comfort.com/</p>
<p>https://carrioncomfort.itch.io/ </p>
<p><br></p>
<p>Make sure to follow the DANSE MACABRE: Medieval Horror Roleplaying Kickstarter prelaunch: </p>
<p>stillfleet.com/danseks</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4365</itunes:duration>
      <guid isPermaLink="false"><![CDATA[aa983dda-8500-11f0-8fd5-d338fed57c2f]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3848845253.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 58 ☉ Dungeons + Drama Nerds w. Percy Hornak, Nicholas Orvis, &amp; Ben Ferber</title>
      <description>We're back with more lovely actual play friends! On this episode, we're joined by Percy Hornak, Nicholas Orvis, and Ben Ferber of  Dungeons + Drama Nerds! Join us and this bevy of dramaturges  as we discuss the intersection of stage plays and games, improv, tiered authorship in TTRPGs and more.



Make sure to check out Stillfleet Studio's newest game, Danse Macabre: Medieval Horror Roleplaying, coming to Kickstarter Tuesday, October 7th! stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 16 Aug 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/de517b1c-7972-11f0-8d72-c72268458b89/image/f1a304ebfb3c131a9f2de849af70c8b9.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>We're back with more lovely actual play friends! On this episode, we're joined by Percy Hornak, Nicholas Orvis, and Ben Ferber of  Dungeons + Drama Nerds! Join us and this bevy of dramaturges  as we discuss the intersection of stage plays and games, improv, tiered authorship in TTRPGs and more.



Make sure to check out Stillfleet Studio's newest game, Danse Macabre: Medieval Horror Roleplaying, coming to Kickstarter Tuesday, October 7th! stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>We're back with more lovely actual play friends! On this episode, we're joined by Percy Hornak, Nicholas Orvis, and Ben Ferber of  <a href="https://www.dungeonsanddramanerds.com/">Dungeons + Drama Nerds</a>! Join us and this bevy of dramaturges  as we discuss the intersection of stage plays and games, improv, tiered authorship in TTRPGs and more.</p>
<p><br></p>
<p>Make sure to check out Stillfleet Studio's newest game, <a href="stillfleet.com/danseks"><strong>Danse Macabre: Medieval Horror Roleplaying,</strong></a><strong> </strong>coming to Kickstarter Tuesday, October 7th! <a href="stillfleet.com/danseks">stillfleet.com/danseks</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4051</itunes:duration>
      <guid isPermaLink="false"><![CDATA[de517b1c-7972-11f0-8d72-c72268458b89]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6233894547.mp3" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 57 ☉ RP Jesters w. Rachel Kordell and Casey Reardon</title>
      <description>On this episode of Why We Roll, we sit down with Rachel Kordell and Casey Reardon of the actual play podcast RP Jesters! We chat about the process of making AP, the Jesters' expansive (and excellent) catalogue of series, and adapting to genre. Last but not least, we also discuss their newest campaign, LOST REQUIEM featuring Stillfleet Studio's Danse Macabre: Medieval Horror Roleplaying! 

Make sure to check out all of RP Jesters' highly produced and ver fun series, and catch the first episode of Lost Requiem HERE! 

Intrigued by Danse Macabre after listening? Curious about the grotesquery that is the Abandoned World? Then make sure to head over to stillfleet.com/danseks to follow the Kickstarter prelaunch (going live in October 2025)! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 26 Jul 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/3ef4a50c-697e-11f0-ae4d-eb99a9eb4448/image/1a6e7fcd974c32bfab23975b154b127f.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll, we sit down with Rachel Kordell and Casey Reardon of the actual play podcast RP Jesters! We chat about the process of making AP, the Jesters' expansive (and excellent) catalogue of series, and adapting to genre. Last but not least, we also discuss their newest campaign, LOST REQUIEM featuring Stillfleet Studio's Danse Macabre: Medieval Horror Roleplaying! 

Make sure to check out all of RP Jesters' highly produced and ver fun series, and catch the first episode of Lost Requiem HERE! 

Intrigued by Danse Macabre after listening? Curious about the grotesquery that is the Abandoned World? Then make sure to head over to stillfleet.com/danseks to follow the Kickstarter prelaunch (going live in October 2025)! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, we sit down with Rachel Kordell and Casey Reardon of the actual play podcast <a href="https://rpjesters.com/">RP Jesters</a>! We chat about the process of making AP, the Jesters' expansive (and excellent) catalogue of series, and adapting to genre. Last but not least, we also discuss their newest campaign, LOST REQUIEM featuring Stillfleet Studio's Danse Macabre: Medieval Horror Roleplaying! </p>
<p>Make sure to check out all of RP Jesters' highly produced and ver fun series, and catch the first episode of Lost Requiem <a href="https://podcasts.apple.com/us/podcast/lost-requiem-episode-1-crime-doesnt-pay/id1573327161?i=1000718223975">HERE</a>! </p>
<p>Intrigued by Danse Macabre after listening? Curious about the grotesquery that is the Abandoned World? Then make sure to head over to <a href="stillfleet.com/danseks">stillfleet.com/danseks</a> to follow the Kickstarter prelaunch (going live in October 2025)! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4372</itunes:duration>
      <guid isPermaLink="false"><![CDATA[3ef4a50c-697e-11f0-ae4d-eb99a9eb4448]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7826044674.mp3?updated=1753922767" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR Bonus ☉ Left of the Projector x Why We Roll – VIDEODROME</title>
      <description>Long live the new flesh! Wythe and Chris are back with Evan on Left of the Projector for another film discussion. This time we dissect David Cronenberg's 1983 body horror / tech and sex anxiety classic, VIDEODROME! 

From Left of the Projector – 

In this episode, I join Chris and Wythe from the Why We Roll Podcast to analyze David Cronenberg's cult classic Videodrome. We explore its themes of technology, media, and the human condition, discussing the film's initial reception and rise to cult status. We examine the character of Max Ren, played by James Woods, and the male gaze's implications on sexuality and power dynamics, as well as the film's philosophical layers surrounding identity.

We also consider Cronenberg's body horror elements as metaphors for existential dilemmas, particularly as Max navigates the influence of Videodrome. The conversation draws parallels between the film and contemporary media technologies, questioning whether they enhance or diminish our humanity. We conclude by reflecting on the lasting impact of Videodrome and its relevance in today's media landscape.



If you, too, love body horror and wish to honor the new flesh... make sure to check out Danse Macabre: Medieval Horror Roleplaying, coming to Kickstarter in October! stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 24 Jul 2025 17:07:00 -0000</pubDate>
      <itunes:episodeType>bonus</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/4997a5ba-68af-11f0-8479-97c639b4aa69/image/f99565a2ec5610f73a508639584783bf.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Long live the new flesh! Wythe and Chris are back with Evan on Left of the Projector for another film discussion. This time we dissect David Cronenberg's 1983 body horror / tech and sex anxiety classic, VIDEODROME! 

From Left of the Projector – 

In this episode, I join Chris and Wythe from the Why We Roll Podcast to analyze David Cronenberg's cult classic Videodrome. We explore its themes of technology, media, and the human condition, discussing the film's initial reception and rise to cult status. We examine the character of Max Ren, played by James Woods, and the male gaze's implications on sexuality and power dynamics, as well as the film's philosophical layers surrounding identity.

We also consider Cronenberg's body horror elements as metaphors for existential dilemmas, particularly as Max navigates the influence of Videodrome. The conversation draws parallels between the film and contemporary media technologies, questioning whether they enhance or diminish our humanity. We conclude by reflecting on the lasting impact of Videodrome and its relevance in today's media landscape.



If you, too, love body horror and wish to honor the new flesh... make sure to check out Danse Macabre: Medieval Horror Roleplaying, coming to Kickstarter in October! stillfleet.com/danseks
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Long live the new flesh! Wythe and Chris are back with Evan on <a href="https://leftoftheprojector.com/">Left of the Projector</a> for another film discussion. This time we dissect David Cronenberg's 1983 body horror / tech and sex anxiety classic, VIDEODROME! </p>
<p>From Left of the Projector – </p>
<p><em>In this episode, I join Chris and Wythe from the Why We Roll Podcast to analyze David Cronenberg's cult classic Videodrome. We explore its themes of technology, media, and the human condition, discussing the film's initial reception and rise to cult status. We examine the character of Max Ren, played by James Woods, and the male gaze's implications on sexuality and power dynamics, as well as the film's philosophical layers surrounding identity.</em></p>
<p><em>We also consider Cronenberg's body horror elements as metaphors for existential dilemmas, particularly as Max navigates the influence of Videodrome. The conversation draws parallels between the film and contemporary media technologies, questioning whether they enhance or diminish our humanity. We conclude by reflecting on the lasting impact of Videodrome and its relevance in today's media landscape.</em></p>
<p><br></p>
<p>If you, too, love body horror and wish to honor the new flesh... make sure to check out Danse Macabre: Medieval Horror Roleplaying, coming to Kickstarter in October! <a href="stillfleet.com/danseks">stillfleet.com/danseks</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5477</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[4997a5ba-68af-11f0-8479-97c639b4aa69]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1671376567.mp3?updated=1753924259" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 56 ☉ The Next Session Podcast w. Alyssa and Adam Johns</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>On this episode of Why We Roll we're joined by TTRPG advice power couple Alyssa and Adam Johns of The Next Session Podcast to discuss GM advice, the intersection of therapy and TTRPGs, and more! How can we use aesthetic distance in our games to help players grow? How do GMs overcome imposter syndrome? And how the HECK do animated skeletons even stay together?! Listen to find out! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 12 Jul 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/55b29a70-5e7e-11f0-a0ef-7f83c4c234fc/image/8b06bb749daaf201b56e6642e5293608.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll we're joined by TTRPG advice power couple Alyssa and Adam Johns of The Next Session Podcast to discuss GM advice, the intersection of therapy and TTRPGs, and more! How can we use aesthetic distance in our games to help players grow? How do GMs overcome imposter syndrome? And how the HECK do animated skeletons even stay together?! Listen to find out! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll we're joined by TTRPG advice power couple Alyssa and Adam Johns of <a href="https://www.nextsessionpodcast.com/">The Next Session Podcast</a> to discuss GM advice, the intersection of therapy and TTRPGs, and more! How can we use aesthetic distance in our games to help players grow? How do GMs overcome imposter syndrome? And how the HECK do animated skeletons even stay together?! Listen to find out! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4956</itunes:duration>
      <guid isPermaLink="false"><![CDATA[55b29a70-5e7e-11f0-a0ef-7f83c4c234fc]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3692407718.mp3?updated=1752256804" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 55 ☉ Echoes of the Veil w. Raffi Marhaba</title>
      <description>Jack in and hack the system with us as we sit down to both play and discuss Echoes of the Veil—the newest cyberpunk game from Reverie Rebels—with designer Raffi Marhaba (they / them)! We cover a wide range of subjects including playing the cyberpunk genre politically, magic systems in sci-fi, and designing around social justice. Make sure to tune in and back Echoes of the Veil, crowdfunding on Kickstarter until Tuesday July 1st, 2025! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 27 Jun 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/3760c916-52c6-11f0-8119-132df65eafa5/image/e48a2e1d2ef93470ac4888feb70b1c1a.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Jack in and hack the system with us as we sit down to both play and discuss Echoes of the Veil—the newest cyberpunk game from Reverie Rebels—with designer Raffi Marhaba (they / them)! We cover a wide range of subjects including playing the cyberpunk genre politically, magic systems in sci-fi, and designing around social justice. Make sure to tune in and back Echoes of the Veil, crowdfunding on Kickstarter until Tuesday July 1st, 2025! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Jack in and hack the system with us as we sit down to both play and discuss <a href="https://www.kickstarter.com/projects/thedreamcreative/echoes-of-the-veil-cbr-pnk-expansion-and-worldbuilding">Echoes of the Veil</a>—the newest cyberpunk game from <a href="https://reverierebels.com/">Reverie Rebels</a>—with designer <a href="https://www.instagram.com/thebeatinbetween/?hl=en">Raffi Marhaba</a> (they / them)! We cover a wide range of subjects including playing the cyberpunk genre politically, magic systems in sci-fi, and designing around social justice. Make sure to tune in and <a href="https://www.kickstarter.com/projects/thedreamcreative/echoes-of-the-veil-cbr-pnk-expansion-and-worldbuilding">back Echoes of the Veil</a>, crowdfunding on Kickstarter until Tuesday July 1st, 2025! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4162</itunes:duration>
      <guid isPermaLink="false"><![CDATA[3760c916-52c6-11f0-8119-132df65eafa5]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4191510909.mp3?updated=1750967474" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 54 ☉ Mage Hand High Five w. Rowan McStay and Casey Papas</title>
      <description>Saddle up, partner! On this episode of WWR, Wythe and Chris are fixin' to get into the western genre with Rowan McStay and Casey Papas of the wonderful actual play podcast, Mage Hand High Five! We chat about MHH5's history, gaming Western tropes, breaking away from colonial narratives, and—of course—the narrative versatility of trains. This episode is as fun as all get-out, and you can hang your hat on that. 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 16 Jun 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/142bd606-4a16-11f0-aad6-43782ce083b2/image/4042fde04ab679aa7ce89505458b7dcf.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Saddle up, partner! On this episode of WWR, Wythe and Chris are fixin' to get into the western genre with Rowan McStay and Casey Papas of the wonderful actual play podcast, Mage Hand High Five! We chat about MHH5's history, gaming Western tropes, breaking away from colonial narratives, and—of course—the narrative versatility of trains. This episode is as fun as all get-out, and you can hang your hat on that. 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Saddle up, partner! On this episode of WWR, Wythe and Chris are fixin' to get into the western genre with Rowan McStay and Casey Papas of the wonderful actual play podcast, <a href="https://www.magehandhighfive.com/">Mage Hand High Five</a>! We chat about MHH5's history, gaming Western tropes, breaking away from colonial narratives, and—of course—the narrative versatility of trains. This episode is as fun as all get-out, and you can hang your hat on that. </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4725</itunes:duration>
      <guid isPermaLink="false"><![CDATA[142bd606-4a16-11f0-aad6-43782ce083b2]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9869121743.mp3?updated=1750012215" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 53 ☉ Narrative Design w. Claire Carré</title>
      <description>Join us as we sit down to chat with filmmaker, screenwriter, and video game narrative designer ⁠Claire Carré⁠ (⁠Lovesick w. Rose City Games, ⁠Intergalactic: The Heretic Prophet w. Naughty Dog Games⁠). In this unique episode, we discuss narrative design, Claire's history with TTRPGs, and the intersection of tabletop and visual media—make sure to tune in!



Enjoying Why We Roll? Consider becoming a Stillfleet patron over at patreon.com/stillfleet — for as little as $3 a month you can support WWR's production and gain access to early access and sneak peaks of all of Stillfleet Studio's genre-bending games!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 03 Jun 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e0d99b3c-3fcd-11f0-b016-efa209a3933c/image/a4bc91ed981a9f20a9ab73ff119e1c41.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Join us as we sit down to chat with filmmaker, screenwriter, and video game narrative designer ⁠Claire Carré⁠ (⁠Lovesick w. Rose City Games, ⁠Intergalactic: The Heretic Prophet w. Naughty Dog Games⁠). In this unique episode, we discuss narrative design, Claire's history with TTRPGs, and the intersection of tabletop and visual media—make sure to tune in!



Enjoying Why We Roll? Consider becoming a Stillfleet patron over at patreon.com/stillfleet — for as little as $3 a month you can support WWR's production and gain access to early access and sneak peaks of all of Stillfleet Studio's genre-bending games!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we sit down to chat with filmmaker, screenwriter, and video game narrative designer ⁠Claire Carré⁠ (⁠Lovesick w. Rose City Games, ⁠Intergalactic: The Heretic Prophet w. Naughty Dog Games⁠). In this unique episode, we discuss narrative design, Claire's history with TTRPGs, and the intersection of tabletop and visual media—make sure to tune in!</p>
<p><br></p>
<p>Enjoying Why We Roll? Consider becoming a Stillfleet patron over at <a href="patreon.com/stillfleet">patreon.com/stillfleet</a> — for as little as $3 a month you can support WWR's production and gain access to early access and sneak peaks of all of Stillfleet Studio's genre-bending games!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4953</itunes:duration>
      <guid isPermaLink="false"><![CDATA[e0d99b3c-3fcd-11f0-b016-efa209a3933c]]></guid>
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    </item>
    <item>
      <title>WWR 52 ☉ Wandering Blades w. Daniel Kwan</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Join us as we sit down to chat with award-winning TTRPG designer and podcaster Daniel Kwan about his new game, Wandering Blades—backing on Kickstarter until May 30th 2025 at wanderingblades.com! We talk wuxia genre fiction, representation, designing beautiful—yet deadly—combat, cinema, and more so make sure to tune in! 



If you enjoy Why We Roll, consider becoming a patron at patreon.com/stillfleet – as a patron, you not only support the production of this podcast, but get some fun early access treats to all of Stillfleet Studio's genre-bending games! Thanks, as always!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 24 May 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/2ea8c05e-3803-11f0-808c-fbbd8665c228/image/f4d3db008caa99c86eaa00a29d857d10.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Join us as we sit down to chat with award-winning TTRPG designer and podcaster Daniel Kwan about his new game, Wandering Blades—backing on Kickstarter until May 30th 2025 at wanderingblades.com! We talk wuxia genre fiction, representation, designing beautiful—yet deadly—combat, cinema, and more so make sure to tune in! 



If you enjoy Why We Roll, consider becoming a patron at patreon.com/stillfleet – as a patron, you not only support the production of this podcast, but get some fun early access treats to all of Stillfleet Studio's genre-bending games! Thanks, as always!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we sit down to chat with award-winning TTRPG designer and podcaster <a href="https://danielhkwan.carrd.co/">Daniel Kwan</a> about his new game, Wandering Blades—backing on Kickstarter until May 30th 2025 at <a href="wanderingblades.com">wanderingblades.com</a>! We talk wuxia genre fiction, representation, designing beautiful—yet deadly—combat, cinema, and more so make sure to tune in! </p>
<p><br></p>
<p>If you enjoy Why We Roll, consider becoming a patron at patreon.com/stillfleet – as a patron, you not only support the production of this podcast, but get some fun early access treats to all of Stillfleet Studio's genre-bending games! Thanks, as always!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5235</itunes:duration>
      <guid isPermaLink="false"><![CDATA[2ea8c05e-3803-11f0-808c-fbbd8665c228]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5489861289.mp3?updated=1748024977" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR Bonus ☉ Left of the Projector x Why We Roll</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Join us as we discuss the 1997 sci fi film GATTACA with our pal Evan on Left of the Projector! 

From LoP: 

'In this episode, we analyze the 1997 sci-fi film Gattaca, directed by Andrew Niccol, alongside Wythe Marshall and Chris Pickett from the "Why We Roll" podcast. We examine the film's portrayal of a future shaped by genetic engineering and social stratification, contrasting 'valids' and 'in-valids' in a society that discriminates based on genetics. Our discussion highlights the film's casting choices and the moral ambivalence surrounding its individualistic narrative, embodied by Vincent's journey to overcome systemic barriers. We also reflect on the film's aesthetic and its critique of reliance on genetics, acknowledging its limitations in addressing classism.'
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 21 May 2025 17:48:00 -0000</pubDate>
      <itunes:episodeType>bonus</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/179a8458-366c-11f0-af8e-afda11c04823/image/f99565a2ec5610f73a508639584783bf.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Join us as we discuss the 1997 sci fi film GATTACA with our pal Evan on Left of the Projector! 

From LoP: 

'In this episode, we analyze the 1997 sci-fi film Gattaca, directed by Andrew Niccol, alongside Wythe Marshall and Chris Pickett from the "Why We Roll" podcast. We examine the film's portrayal of a future shaped by genetic engineering and social stratification, contrasting 'valids' and 'in-valids' in a society that discriminates based on genetics. Our discussion highlights the film's casting choices and the moral ambivalence surrounding its individualistic narrative, embodied by Vincent's journey to overcome systemic barriers. We also reflect on the film's aesthetic and its critique of reliance on genetics, acknowledging its limitations in addressing classism.'
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we discuss the 1997 sci fi film GATTACA with our pal Evan on <a href="https://leftoftheprojector.com/">Left of the Projector</a>! </p>
<p>From LoP: </p>
<p>'In this episode, we analyze the 1997 sci-fi film <em>Gattaca</em>, directed by Andrew Niccol, alongside Wythe Marshall and Chris Pickett from the "Why We Roll" podcast. We examine the film's portrayal of a future shaped by genetic engineering and social stratification, contrasting 'valids' and 'in-valids' in a society that discriminates based on genetics. Our discussion highlights the film's casting choices and the moral ambivalence surrounding its individualistic narrative, embodied by Vincent's journey to overcome systemic barriers. We also reflect on the film's aesthetic and its critique of reliance on genetics, acknowledging its limitations in addressing classism.'</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6248</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[179a8458-366c-11f0-af8e-afda11c04823]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2059781829.mp3?updated=1747850170" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 51 ☉ Rascal News w. Rowan Zeoli</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Join us as we chat with Rowan Zeoli – indy journalist extraodinaire and co-founder of the independent TTRPG news site, Rascal News – about the state of the industry, how Rascal got started, why independent TTRPG journalism matters (spoiler – it really matters). 



If you're enjoying Why We Roll, consider joining the Stillfleet Patreon! For as little as $3 a month you get exclusive early access to all of our Grit System games, art, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 17 May 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>21</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/c20f8fac-3291-11f0-bb82-bfa33794af45/image/cb17db5329009e28e512a5033f01900c.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Join us as we chat with Rowan Zeoli – indy journalist extraodinaire and co-founder of the independent TTRPG news site, Rascal News – about the state of the industry, how Rascal got started, why independent TTRPG journalism matters (spoiler – it really matters). 



If you're enjoying Why We Roll, consider joining the Stillfleet Patreon! For as little as $3 a month you get exclusive early access to all of our Grit System games, art, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we chat with <a href="https://bsky.app/profile/rowanzeoli.bsky.social">Rowan Zeoli</a> – indy journalist extraodinaire and co-founder of the independent TTRPG news site, <a href="https://www.rascal.news/">Rascal News</a> – about the state of the industry, how Rascal got started, why independent TTRPG journalism matters (spoiler – it <em>really</em> matters). </p>
<p><br></p>
<p>If you're enjoying Why We Roll, consider joining the Stillfleet Patreon! For as little as $3 a month you get exclusive early access to all of our Grit System games, art, and more! <a href="patreon.com/stillfleet">patreon.com/stillfleet</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3940</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[c20f8fac-3291-11f0-bb82-bfa33794af45]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5669790525.mp3?updated=1747426507" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 50 ☉ Transgender Deathmatch Legend II w. Kayla Dice</title>
      <description>On this episode of WWR, we are so excited to welcome back TTRPG designer, comedian, and WRESTLER,  Kayla Dice of Ratwave Game House! Get into the kayfabe with us as we play and discuss Kayla's newest game, Transgender Deathmatch legend II (available on Itch)! 



Transgender Deathmatch Legend II is a TTRPG beat-em-up designed for two players, using a deck of playing cards. Play out brutal street fights resolved via a trick-taking game with individuals tricks zooming in on the beat-by-beat of violence. Navigate the hyper-stylised city of Slamchester through seven dangerous hexcrawls.
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 09 May 2025 14:05:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/bda1a0e4-2cde-11f0-b105-3bba89eb0503/image/407d12c5cd4e2f40cecbd891cdf819a1.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of WWR, we are so excited to welcome back TTRPG designer, comedian, and WRESTLER,  Kayla Dice of Ratwave Game House! Get into the kayfabe with us as we play and discuss Kayla's newest game, Transgender Deathmatch legend II (available on Itch)! 



Transgender Deathmatch Legend II is a TTRPG beat-em-up designed for two players, using a deck of playing cards. Play out brutal street fights resolved via a trick-taking game with individuals tricks zooming in on the beat-by-beat of violence. Navigate the hyper-stylised city of Slamchester through seven dangerous hexcrawls.
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of WWR, we are so excited to welcome back TTRPG designer, comedian, and WRESTLER,  <a href="https://ratwavegh.wordpress.com/">Kayla Dice of Ratwave Game House</a>! Get into the kayfabe with us as we play and discuss Kayla's newest game, Transgender Deathmatch legend II (<a href="https://ratwavegamehouse.itch.io/transgender-deathmatch-legend-ii">available on Itch</a>)! </p>
<p><br></p>
<p><em>Transgender Deathmatch Legend II is a TTRPG beat-em-up designed for two players, using a deck of playing cards. Play out brutal street fights resolved via a trick-taking game with individuals tricks zooming in on the beat-by-beat of violence. Navigate the hyper-stylised city of Slamchester through seven dangerous hexcrawls.</em></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>7050</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[bda1a0e4-2cde-11f0-b105-3bba89eb0503]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD8530694652.mp3?updated=1750712543" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 49 ☉ The Sometimes Kingdom w. Ethan Gouldini</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>On this episode of Why We Roll, we chat with Ethan Gouldini about their game, THE SOMETIMES KINGDOM, a topsy-turvy portal fantasy RPG. Join in as we discuss building magical systems and worlds, GMing a living house, and everything seasonal. 

If you're enjoying Why We Roll, consider supporting us over at patreon.com/stillfleet – for a few bucks a month you get access to early releases, the Stillfleet discord server, and more! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 25 Apr 2025 10:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>19</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/78eae76a-2083-11f0-9539-6f9ac6af983e/image/a805ea6e6d22343d94ca653e05f459ec.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll, we chat with Ethan Gouldini about their game, THE SOMETIMES KINGDOM, a topsy-turvy portal fantasy RPG. Join in as we discuss building magical systems and worlds, GMing a living house, and everything seasonal. 

If you're enjoying Why We Roll, consider supporting us over at patreon.com/stillfleet – for a few bucks a month you get access to early releases, the Stillfleet discord server, and more! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, we chat with <a href="https://www.instagram.com/spectralhouse/">Ethan Gouldini</a> about their game, <a href="https://stillfleet.com/collections/the-sometimes-kingdom">THE SOMETIMES KINGDOM</a>, a topsy-turvy portal fantasy RPG. Join in as we discuss building magical systems and worlds, GMing a living house, and everything seasonal. </p><p><br></p><p>If you're enjoying Why We Roll, consider supporting us over at <a href="patreon.com/stillfleet%20">patreon.com/stillfleet </a>– for a few bucks a month you get access to early releases, the Stillfleet discord server, and more! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4617</itunes:duration>
      <guid isPermaLink="false"><![CDATA[78eae76a-2083-11f0-9539-6f9ac6af983e]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD8575996476.mp3?updated=1745441250" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 48 ☉ Model Our Nations w. Eric Silver</title>
      <description>On this episode of Why We Roll, we sit down with the elder statesman himself, Eric Silver of Multitude Productions and Join the Party to both play and discuss his new game, Model Our Nations: A TTRPG about words standing in the way of action! 

Pick up a copy of Model Our Nations from the Join the Party merch store HERE!

If you're enjoying Why We Roll, consider supporting us at patreon.com/stillfleet 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 18 Apr 2025 20:12:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>17</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/d740c356-13fa-11f0-83cf-177debe0a069/image/1aecf7af9b4a89140afc0a7cea80ccd1.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>On this episode of Why We Roll, we sit down with the elder statesman himself, Eric Silver of Multitude Productions and Join the Party to both play and discuss his new game, Model Our Nations: A TTRPG about words standing in the way of action! 

Pick up a copy of Model Our Nations from the Join the Party merch store HERE!

If you're enjoying Why We Roll, consider supporting us at patreon.com/stillfleet 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, we sit down with the elder statesman himself, <a href="https://www.ericsilver.work/">Eric Silver</a> of <a href="https://multitude.productions/">Multitude Productions</a> and Join the Party to both play and discuss his new game, Model Our Nations: A TTRPG about words standing in the way of action! </p><p><br></p><p>Pick up a copy of Model Our Nations from the Join the Party merch store <a href="https://multitude.certifiedcrucial.com/product/model-our-nations-by-eric-silver/">HERE</a>!</p><p><br></p><p>If you're enjoying Why We Roll, consider supporting us at patreon.com/stillfleet </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6226</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d740c356-13fa-11f0-83cf-177debe0a069]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2081955631.mp3?updated=1744063153" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR Bonus ☉ Perfect Ten x Why We Roll</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>!!! Last chance to back Enter the Nostalgitron, the new play-to-learn Stillfleet quick start! Make sure to back before April 3rd! 

As a special treat, here is Nostalgitron writer and illustrator, Michael J. Cohen chatting with Wythe about Alien: Romulus on his podcast, Perfect Ten! 
————
On this episode we're joined by Wythe Marschall, creator of the tabletop roleplaying game, Stillfleet, to talk about his perfect ten movie, Alien: Romulus starring Cailee Spaeny, David Jonsson, Archie Renaux, and Isabela Merced.
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 02 Apr 2025 02:22:00 -0000</pubDate>
      <itunes:episodeType>bonus</itunes:episodeType>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/49e99626-0f69-11f0-935b-03b8d4934b2c/image/d2cdcdb01fc6c855878cbf1315c19cef.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>!!! Last chance to back Enter the Nostalgitron, the new play-to-learn Stillfleet quick start! Make sure to back before April 3rd! 

As a special treat, here is Nostalgitron writer and illustrator, Michael J. Cohen chatting with Wythe about Alien: Romulus on his podcast, Perfect Ten! 
————
On this episode we're joined by Wythe Marschall, creator of the tabletop roleplaying game, Stillfleet, to talk about his perfect ten movie, Alien: Romulus starring Cailee Spaeny, David Jonsson, Archie Renaux, and Isabela Merced.
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>!!! Last chance to back <a href="www.stillfleet.com/enter">Enter the Nostalgitron</a>, the new play-to-learn Stillfleet quick start! Make sure to back before April 3rd! </p><p><br></p><p>As a special treat, here is Nostalgitron writer and illustrator, <a href="arkwulf.com">Michael J. Cohen</a> chatting with Wythe about Alien: Romulus on his podcast, <a href="https://shows.acast.com/perfect-ten">Perfect Ten</a>! </p><p>————</p><p>On this episode we're joined by Wythe Marschall, creator of the tabletop roleplaying game, <a href="https://www.stillfleet.com/">Stillfleet</a>, to talk about his perfect ten movie, Alien: Romulus starring Cailee Spaeny, David Jonsson, Archie Renaux, and Isabela Merced.</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>8557</itunes:duration>
      <guid isPermaLink="false"><![CDATA[49e99626-0f69-11f0-935b-03b8d4934b2c]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6853936147.mp3?updated=1747850207" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 47 ☉ Blackthorn and Pocketopia Collabs w. Marco Serrano and Michael J. Cohen</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>We are joined by not one, but two extraordinary guests this week—Marco Serrano of Spicy Tuna RPG, and welcoming back Michael J. Cohen! The gang chats about Blackthorn, Spicy Tuna's Pocketopia 2025 entry, as well as writing pulp horror, camp, and intentionality with art... all culminating in a discussion of PUDDY MADNESS—the Blackthorn x Nostalgitron crossover for Pocketopia. It's getting spoopy and goopy on Why We Roll! 

Both Enter the Nostalgitron—the new Stillfleet learn-to-play quick start—and Blackthorn are funding on Backerkit as a part of Pocketopia right now, until April 3rd! Back both projects to unlock the Spicy Tuna x Stillfleet crossover. 

To support the production of Why We Roll, head on over to patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 19 Mar 2025 10:30:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>16</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/0b82761e-044c-11f0-ac18-233be8c97d99/image/733aed8ef092187875ec17f05e387231.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>We are joined by not one, but two extraordinary guests this week—Marco Serrano of Spicy Tuna RPG, and welcoming back Michael J. Cohen! The gang chats about Blackthorn, Spicy Tuna's Pocketopia 2025 entry, as well as writing pulp horror, camp, and intentionality with art... all culminating in a discussion of PUDDY MADNESS—the Blackthorn x Nostalgitron crossover for Pocketopia. It's getting spoopy and goopy on Why We Roll! 

Both Enter the Nostalgitron—the new Stillfleet learn-to-play quick start—and Blackthorn are funding on Backerkit as a part of Pocketopia right now, until April 3rd! Back both projects to unlock the Spicy Tuna x Stillfleet crossover. 

To support the production of Why We Roll, head on over to patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>We are joined by not one, but two extraordinary guests this week—Marco Serrano of <a href="https://spicytunarpg.com/">Spicy Tuna RPG</a>, and welcoming back <a href="arkwulf.com">Michael J. Cohen</a>! The gang chats about <a href="https://www.backerkit.com/c/projects/spicy-tuna-rpg/blackthorn">Blackthorn</a>, Spicy Tuna's <a href="https://www.backerkit.com/c/collections/pocketopia-2025?ref=bk-discover-project-banner">Pocketopia 2025</a> entry, as well as writing pulp horror, camp, and intentionality with art... all culminating in a discussion of PUDDY MADNESS—the Blackthorn x Nostalgitron crossover for Pocketopia. It's getting spoopy and goopy on Why We Roll! </p><p><br></p><p>Both <a href="https://www.backerkit.com/c/projects/stillfleet-studio/enter-the-nostalgitron?ref=bk-discover-search">Enter the Nostalgitron</a>—the new Stillfleet learn-to-play quick start—and <a href="https://www.backerkit.com/c/projects/spicy-tuna-rpg/blackthorn">Blackthorn</a> are funding on Backerkit as a part of Pocketopia right now, until April 3rd! Back both projects to unlock the Spicy Tuna x Stillfleet crossover. </p><p><br></p><p>To support the production of Why We Roll, head on over to <a href="patreon.com/stillfleet">patreon.com/stillfleet</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4226</itunes:duration>
      <guid isPermaLink="false"><![CDATA[0b82761e-044c-11f0-ac18-233be8c97d99]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2238198844.mp3?updated=1742338811" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 46 ☉ Enter the NOSTALGITRON w. Michael J. Cohen</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Two episodes in one week? In this economy?! Wythe sits down to chat with illustrator, graphic designer, and TTRPG writer Michael J. Cohen to discuss their latest collaboration, Enter the NOSTALGITRON—now live on Backerkit as a part of Pocketopia 2025! 

Enter the NOSTALGITRON is a new 64-page quick start venture for Stillfleet, blending the dark corporate sci-fi of the original game with 1980's and 90's Saturday morning cartoon references. From Backerkit:

In this action-packed romp, play as one of 4 totally radical “heroes” (read, corporate space marines working for the Worshipful Company of Stillfleeters) sent to investigate rumors of the Nostalgitron’s arrival on the spooky market-world of Ruguņ. Get the adventure plus all of the rules you need to try the world’s most infamously weird/smart sci-fi tabletop roleplaying game in one conveniently comic-sized book.

Back the new quick start now at stillfleet.com/enter
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 13 Mar 2025 20:09:00 -0000</pubDate>
      <itunes:episodeType>bonus</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>16</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/0519ec20-0047-11f0-8f33-8b9123e0fbaa/image/7113bb312a687e9359464bd1009a2d9e.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>80's and 90's Saturday morning cartoons... IN SPACE!</itunes:subtitle>
      <itunes:summary>Two episodes in one week? In this economy?! Wythe sits down to chat with illustrator, graphic designer, and TTRPG writer Michael J. Cohen to discuss their latest collaboration, Enter the NOSTALGITRON—now live on Backerkit as a part of Pocketopia 2025! 

Enter the NOSTALGITRON is a new 64-page quick start venture for Stillfleet, blending the dark corporate sci-fi of the original game with 1980's and 90's Saturday morning cartoon references. From Backerkit:

In this action-packed romp, play as one of 4 totally radical “heroes” (read, corporate space marines working for the Worshipful Company of Stillfleeters) sent to investigate rumors of the Nostalgitron’s arrival on the spooky market-world of Ruguņ. Get the adventure plus all of the rules you need to try the world’s most infamously weird/smart sci-fi tabletop roleplaying game in one conveniently comic-sized book.

Back the new quick start now at stillfleet.com/enter
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Two episodes in one week? In this economy?! Wythe sits down to chat with illustrator, graphic designer, and TTRPG writer Michael J. Cohen to discuss their latest collaboration, <a href="https://www.backerkit.com/c/projects/stillfleet-studio/enter-the-nostalgitron">Enter the NOSTALGITRON</a>—now live on Backerkit as a part of Pocketopia 2025! </p><p><br></p><p>Enter the NOSTALGITRON is a new 64-page quick start venture for Stillfleet, blending the dark corporate sci-fi of the original game with 1980's and 90's Saturday morning cartoon references. From Backerkit:</p><p><br></p><p>In this action-packed romp, play as one of 4 totally radical “heroes” (read, corporate space marines working for the Worshipful Company of Stillfleeters) sent to investigate rumors of the Nostalgitron’s arrival on the spooky market-world of Ruguņ. Get the adventure plus all of the rules you need to try the world’s most infamously weird/smart sci-fi tabletop roleplaying game in one conveniently comic-sized book.</p><p><br></p><p>Back the new quick start now at stillfleet.com/enter</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5943</itunes:duration>
      <guid isPermaLink="false"><![CDATA[0519ec20-0047-11f0-8f33-8b9123e0fbaa]]></guid>
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    <item>
      <title>WWR 45 ☉ Mega Corp Games w. Logan Dean</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Wythe and Chris sit down to chat with designer, consultant, comrade, and collaborator—the inimitable Logan Dean. Tune in to listen in on Logan's insights around the politics and genre of corporate horror, inter-player tension, and practical advice on starting and administering an indie game business. 

Enjoying Why We Roll? Consider supporting the show by becoming a Stillfleet Patron! For as low as $3 a month, you gain early access to play testing material, our discord server, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 12 Mar 2025 23:27:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>14</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/2486afac-ff99-11ef-8454-637c7d23af05/image/2206dcca78fd28bac774f52067686d7a.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Wythe and Chris sit down to chat with designer, consultant, comrade, and collaborator—the inimitable Logan Dean. Tune in to listen in on Logan's insights around the politics and genre of corporate horror, inter-player tension, and practical advice on starting and administering an indie game business. 

Enjoying Why We Roll? Consider supporting the show by becoming a Stillfleet Patron! For as low as $3 a month, you gain early access to play testing material, our discord server, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Wythe and Chris sit down to chat with designer, consultant, comrade, and collaborator—the inimitable <a href="https://logandean.games/">Logan Dean</a>. Tune in to listen in on Logan's insights around the politics and genre of corporate horror, inter-player tension, and practical advice on starting and administering an indie game business. </p><p><br></p><p>Enjoying Why We Roll? Consider supporting the show by becoming a Stillfleet Patron! For as low as $3 a month, you gain early access to play testing material, our discord server, and more! patreon.com/stillfleet</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4791</itunes:duration>
      <guid isPermaLink="false"><![CDATA[2486afac-ff99-11ef-8454-637c7d23af05]]></guid>
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    </item>
    <item>
      <title>WWR 44 ☉ Nostos &amp; Translation in TTRPGs w. Dr. Erica Bridges</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Wythe and Chris chat with Dr. Erica Bridges, scholar of ancient Greek and Latin, about language and crafting narratives. Erica shares insights about her upcoming TTRPG titled Nostos, as well as the use of ancient and medieval languages in fantasy gaming.
If you enjoy Why We Roll, consider signing up for the Stillfleet Patreon at patreon.com/stillfleet - for as little as $3 a month, you can help produce Why We Roll and gain access to early sneak-peak materials for all of our genre-chainsawing games!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 26 Feb 2025 15:35:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>13</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/7a2b01c0-f3c7-11ef-98e9-53467355c0ad/image/aed0d415430576290fc6e236fda81c7f.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Wythe and Chris chat with Dr. Erica Bridges, scholar of ancient Greek and Latin, about language and crafting narratives. Erica shares insights about her upcoming TTRPG titled Nostos, as well as the use of ancient and medieval languages in fantasy gaming.
If you enjoy Why We Roll, consider signing up for the Stillfleet Patreon at patreon.com/stillfleet - for as little as $3 a month, you can help produce Why We Roll and gain access to early sneak-peak materials for all of our genre-chainsawing games!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Wythe and Chris chat with <a href="https://bsky.app/profile/ericabridgesphd.bsky.social">Dr. Erica Bridges</a>, scholar of ancient Greek and Latin, about language and crafting narratives. Erica shares insights about her upcoming TTRPG titled Nostos, as well as the use of ancient and medieval languages in fantasy gaming.</p><p>If you enjoy Why We Roll, consider signing up for the Stillfleet Patreon at patreon.com/stillfleet - for as little as $3 a month, you can help produce Why We Roll and gain access to early sneak-peak materials for all of our genre-chainsawing games!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5737</itunes:duration>
      <guid isPermaLink="false"><![CDATA[7a2b01c0-f3c7-11ef-98e9-53467355c0ad]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3561209543.mp3?updated=1740544503" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 43 ☉ Mappa Mundi w. George Bickers of Three Sails Studio</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Wythe and Chris chat with George Bickers of Three Sails Studios about their upcoming release, MAPPA MUNDI (now funding on Kickstarter!). Imagine your favorite monster hunting game, but without fighting or hunting, replaced by a deep reverence for nature! Topics range from radical ecology and revolutionary imaginaries to practical advice on starting and running a collective with left politics.
If you enjoy Why We Roll, consider joining our Patreon to help us with production! For as little as $3 a month you gain early sneak peaks at all of the Stillfleet Studios games including Stillfleet, Danse Macabre, Blister Critters, and The Sometimes Kingdom! You also gain access to our Discord server, filled with braniacs like you!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 13 Feb 2025 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>12</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/d1d3e1b6-e991-11ef-bdba-739cebaeb4f6/image/b37dbba0d188be8942ed9e8173e6b551.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Wythe and Chris chat with George Bickers of Three Sails Studios about their upcoming release, MAPPA MUNDI (now funding on Kickstarter!). Imagine your favorite monster hunting game, but without fighting or hunting, replaced by a deep reverence for nature! Topics range from radical ecology and revolutionary imaginaries to practical advice on starting and running a collective with left politics.
If you enjoy Why We Roll, consider joining our Patreon to help us with production! For as little as $3 a month you gain early sneak peaks at all of the Stillfleet Studios games including Stillfleet, Danse Macabre, Blister Critters, and The Sometimes Kingdom! You also gain access to our Discord server, filled with braniacs like you!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Wythe and Chris chat with George Bickers of <a href="https://www.threesailsstudios.com/">Three Sails Studios</a> about their upcoming release, <a href="https://www.threesailsstudios.com/mappamundirpg">MAPPA MUNDI</a> (now funding on <a href="https://www.kickstarter.com/projects/threesailsstudios/mappa-mundi-an-exploration-ecology-rpg?ref=5rmbyh&amp;gad_source=1&amp;gclid=CjwKCAiAqrG9BhAVEiwAaPu5ztd678IVBkxXdNxBrdSYSYEVSIJLT_WfJfON0hnegM3gOtxIZAMKtBoC0ogQAvD_BwE">Kickstarter</a>!). Imagine your favorite monster hunting game, but without fighting or hunting, replaced by a deep reverence for nature! Topics range from radical ecology and revolutionary imaginaries to practical advice on starting and running a collective with left politics.</p><p>If you enjoy Why We Roll, consider joining our Patreon to help us with production! For as little as $3 a month you gain early sneak peaks at all of the Stillfleet Studios games including Stillfleet, Danse Macabre, Blister Critters, and The Sometimes Kingdom! You also gain access to our Discord server, filled with braniacs like you!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5852</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d1d3e1b6-e991-11ef-bdba-739cebaeb4f6]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4478569031.mp3?updated=1739401373" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 42 ☉ Bad House RPG w. Fabian Lelay &amp; Josephine Kim</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>This week on Why We Roll, Wythe and Chris are joined by TTRPG actual play and multimedia creators Fabian Lelay and Josephine Kim from Bad House RPG. The gang chats about post-colonial storytelling, adapting existing systems for actual play, and even some sound advice on how to get started in the AP space.
If you enjoy Why We Roll and would like to support it's production, head over to patreon.com/stillfleet and become a patron today! For as little as $3 a month, you gain early access to all of the Stillfleet Studio's genre-chainsawing games, inside baseball about Why We Roll, and access to the Stillfleet Discord server.
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 04 Feb 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>11</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/b9f34574-e265-11ef-8f2c-db5ae9b794ba/image/c120459c82f4d7994f9b7d8299479a2a.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>Post-colonial TTRPG Actual Play</itunes:subtitle>
      <itunes:summary>This week on Why We Roll, Wythe and Chris are joined by TTRPG actual play and multimedia creators Fabian Lelay and Josephine Kim from Bad House RPG. The gang chats about post-colonial storytelling, adapting existing systems for actual play, and even some sound advice on how to get started in the AP space.
If you enjoy Why We Roll and would like to support it's production, head over to patreon.com/stillfleet and become a patron today! For as little as $3 a month, you gain early access to all of the Stillfleet Studio's genre-chainsawing games, inside baseball about Why We Roll, and access to the Stillfleet Discord server.
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This week on Why We Roll, Wythe and Chris are joined by TTRPG actual play and multimedia creators <a href="https://www.rocketsandpens.com/">Fabian Lelay</a> and <a href="https://www.twitch.tv/scarydogfriend">Josephine Kim</a> from <a href="https://www.youtube.com/channel/UCvi-aUzU16jaGE-Kmhg19tw">Bad House RPG</a>. The gang chats about post-colonial storytelling, adapting existing systems for actual play, and even some sound advice on how to get started in the AP space.</p><p>If you enjoy Why We Roll and would like to support it's production, head over to patreon.com/stillfleet and become a patron today! For as little as $3 a month, you gain early access to all of the Stillfleet Studio's genre-chainsawing games, inside baseball about Why We Roll, and access to the Stillfleet Discord server.</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5442</itunes:duration>
      <guid isPermaLink="false"><![CDATA[b9f34574-e265-11ef-8f2c-db5ae9b794ba]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1054402125.mp3?updated=1738611722" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 41 ☉ May You Fish in Interesting Times w. WH Arthur</title>
      <link>https://stillfleet.com/pages/why-we-roll</link>
      <description>Join Wythe and Chris as they chat with indie TTRPG creator WH Arthur about revolutionary politics in TTRPGS through his game May You Fish in Interesting Times which asks the pertinent question of what happens if the revolution fails?
If you enjoy Why We Roll, consider joining us on Patreon at patreon.com/stillfleet – for just $3 a month, you gain access to early play test material, art, and our incredible Discord community!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 27 Jan 2025 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>10</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/be7670a0-dc41-11ef-beb0-1371007d8b08/image/c99a173565e639f5634e4273d37451f0.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>Revolutionary politics, anthropomorphic birds, and fishing collide!</itunes:subtitle>
      <itunes:summary>Join Wythe and Chris as they chat with indie TTRPG creator WH Arthur about revolutionary politics in TTRPGS through his game May You Fish in Interesting Times which asks the pertinent question of what happens if the revolution fails?
If you enjoy Why We Roll, consider joining us on Patreon at patreon.com/stillfleet – for just $3 a month, you gain access to early play test material, art, and our incredible Discord community!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join Wythe and Chris as they chat with indie TTRPG creator <a href="https://aryl-ether.itch.io/">WH Arthur</a> about revolutionary politics in TTRPGS through his game <a href="https://aryl-ether.itch.io/fishintimes">May You Fish in Interesting Times</a> which asks the pertinent question of what happens if the revolution fails?</p><p>If you enjoy Why We Roll, consider joining us on Patreon at <a href="patreon.com/stillfleet">patreon.com/stillfleet</a> – for just $3 a month, you gain access to early play test material, art, and our incredible Discord community!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5385</itunes:duration>
      <guid isPermaLink="false"><![CDATA[be7670a0-dc41-11ef-beb0-1371007d8b08]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5498447057.mp3?updated=1737939759" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 40 ☉ The Griffon's Saddlebag &amp; SKELLIES w. Griffin Macaulay</title>
      <link>https://rss.com/podcasts/whyweroll/1835042</link>
      <description>WWR 40 ☉ The Griffon's Saddlebag &amp; SKELLIES w. Griffin Macaulay
On this episode of Why We Roll, Wythe and Chris chat with the man who put the Griff in The Griffon's Saddlebag... Griffin Macaulay! Tune in to hear about Griff's design process and philosophy for The Griffon's Saddlebag (with books available from Hit Point Press) as well as his new game out for community playtesting, SKELLIES. Who doesn't want to be a skeletal thrall to an ancient lich?
If you enjoy Why We Roll, then please give us a rating and help spread the love, or join us on Patreon. For as little as $3 a month, you gain early access to Stillfleet Studio game materials as well as our community discord!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 18 Jan 2025 18:38:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>9</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e4ad8a66-d19b-11ef-a4ed-c74f79b86f92/image/6a7d59cf24285cf0cca475363cb79154.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>WWR 40 ☉ The Griffon's Saddlebag &amp; SKELLIES w. Griffin Macaulay
On this episode of Why We Roll, Wythe and Chris chat with the man who put the Griff in The Griffon's Saddlebag... Griffin Macaulay! Tune in to hear about Griff's design process and philosophy for The Griffon's Saddlebag (with books available from Hit Point Press) as well as his new game out for community playtesting, SKELLIES. Who doesn't want to be a skeletal thrall to an ancient lich?
If you enjoy Why We Roll, then please give us a rating and help spread the love, or join us on Patreon. For as little as $3 a month, you gain early access to Stillfleet Studio game materials as well as our community discord!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 40 ☉ The Griffon's Saddlebag &amp; SKELLIES w. Griffin Macaulay</strong></p><p>On this episode of Why We Roll, Wythe and Chris chat with the man who put the <em>Griff</em> in <a href="https://www.thegriffonssaddlebag.com/">The Griffon's Saddlebag</a>... Griffin Macaulay! Tune in to hear about Griff's design process and philosophy for The Griffon's Saddlebag (with books available from <a href="https://hitpointpress.com/collections/the-griffons-saddlebag?srsltid=AfmBOoriSQoUZU2KXKABBBnYI2boAVxRe1-pT8GMQ2NwCi2xjX_GWfls">Hit Point Press)</a> as well as his new game out for community playtesting, <a href="https://drive.google.com/drive/folders/18vXBG7pxx5kVNerPsQDXjvGILIMGIvmC">SKELLIES</a>. Who doesn't want to be a skeletal thrall to an ancient lich?</p><p>If you enjoy Why We Roll, then please give us a rating and help spread the love, or join us on Patreon. For as little as $3 a month, you gain early access to Stillfleet Studio game materials as well as our community discord!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4877</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[681ae4cb-bef3-44b2-b46d-4aec9d496d74]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9865081331.mp3?updated=1737225855" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 39 ☉ Danse Macabre: Prima Mors</title>
      <link>https://rss.com/podcasts/whyweroll/1818877</link>
      <description>WWR 39 ☉ Danse Macabre: Prima Mors
On this episode of Why We Roll, Wythe and Chris check in about the many mutations of Danse Macabre: Prima Mors, and the future of Danse Macabre! 

If you enjoy Why We Roll, consider supporting us at Patreon.com/stillfleet  – for as little as $3 a month, you gain access to the Stillfleet community discord as well as the newest updates and material for all of Stillfleet Studio's games, including Danse Macabre!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 28 Dec 2024 20:35:59 -0000</pubDate>
      <itunes:title>WWR 39 ☉ Danse Macabre: Prima Mors</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>8</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e50dc6b0-d19b-11ef-a4ed-bfd306328084/image/519309019bda960a8533da5bc1db0e17.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 39 ☉ Danse Macabre: Prima Mors
On this episode of Why We Roll, Wythe and Chris check in about the many mutations of Danse Macabre: Prima Mors, and the future of Danse Macabre! 

If you enjoy Why We Roll, consider supporting us at Patreon.com/stillfleet  – for as little as $3 a month, you gain access to the Stillfleet community discord as well as the newest updates and material for all of Stillfleet Studio's games, including Danse Macabre!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 39 ☉ Danse Macabre: Prima Mors</strong></p><p>On this episode of Why We Roll, Wythe and Chris check in about the many <em>mutations</em> of Danse Macabre: Prima Mors, and the future of Danse Macabre! </p><p><br></p><p>If you enjoy Why We Roll, consider supporting us at <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a>  – for as little as $3 a month, you gain access to the Stillfleet community discord as well as the newest updates and material for all of Stillfleet Studio's games, including Danse Macabre!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4638</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[eaf001b3-1af8-4705-a594-dfed259970a9]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1361514424.mp3?updated=1736765597" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 38 ☉ PAX Unplugged '24 w. Tony Grasso</title>
      <link>https://rss.com/podcasts/whyweroll/1810875</link>
      <description>WWR 38 ☉ PAX Unplugged '24 w. Tony Grasso
On this episode of Why We Roll, Wythe and Chris hit the floor at PAX Unplugged '24 and are reunited with TTRPG auteur and illustrator, Tony Grasso! Join in as they chat conventions, play testing, mutant animals, the future of Blister Critters, and so much more.
Enjoying Why We Roll? Consider becoming a Stillfleet patron at patreon.com/stillfleet – for as little as $3 a month, you can support the production of not only WWR, but all of Stillfleet Studio's genre-chainsawing games as well!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 21 Dec 2024 12:20:08 -0000</pubDate>
      <itunes:title>WWR 38 ☉ PAX Unplugged '24 w. Tony Grasso</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>7</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e56d6b2e-d19b-11ef-a4ed-ffc56087d331/image/a49711ba31cb3f7604c54cbd2e6517cc.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 38 ☉ PAX Unplugged '24 w. Tony Grasso
On this episode of Why We Roll, Wythe and Chris hit the floor at PAX Unplugged '24 and are reunited with TTRPG auteur and illustrator, Tony Grasso! Join in as they chat conventions, play testing, mutant animals, the future of Blister Critters, and so much more.
Enjoying Why We Roll? Consider becoming a Stillfleet patron at patreon.com/stillfleet – for as little as $3 a month, you can support the production of not only WWR, but all of Stillfleet Studio's genre-chainsawing games as well!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 38 ☉ PAX Unplugged '24 w. Tony Grasso</strong></p><p>On this episode of Why We Roll, Wythe and Chris hit the floor at PAX Unplugged '24 and are reunited with TTRPG auteur and illustrator, Tony Grasso! Join in as they chat conventions, play testing, mutant animals, the future of <a href="https://stillfleet.com/collections/blister-critters">Blister Critters</a>, and so much more.</p><p>Enjoying Why We Roll? Consider becoming a Stillfleet patron at <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a> – for as little as $3 a month, you can support the production of not only WWR, but all of Stillfleet Studio's genre-chainsawing games as well!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>1551</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[389fc1e1-1082-432e-b793-ceb1b1f0b7be]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1117123195.mp3?updated=1736765597" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 37 ☉ Under the Autumn Strangely w. Graham Gentz</title>
      <link>https://rss.com/podcasts/whyweroll/1802127</link>
      <description>WWR 37 ☉ Under the Autumn Strangely w. Graham Gentz
On this episode of Why We Roll, we chat with Graham Gentz, author of Under the Autumn Strangely (as well as many others) and vocal proponent of GM-less TTRPGs! We talk supportive design and what that means, genres as buckets, and the power of community and cons!
Learn more about Stillfleet Studio at stillfleet.com
If you enjoy Why We Roll, consider supporting us by becoming a patron at patreon.com/stillfleet – for as little as $3 a month, you can support the development of Why We Roll as well as all of our genre-bending Grit System games.
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 16 Dec 2024 12:30:11 -0000</pubDate>
      <itunes:title>WWR 37 ☉ Under the Autumn Strangely w. Graham Gentz</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>6</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e5f61208-d19b-11ef-a4ed-df526a749162/image/fe53505b82d6e8787d3ceb074d0e466c.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 37 ☉ Under the Autumn Strangely w. Graham Gentz
On this episode of Why We Roll, we chat with Graham Gentz, author of Under the Autumn Strangely (as well as many others) and vocal proponent of GM-less TTRPGs! We talk supportive design and what that means, genres as buckets, and the power of community and cons!
Learn more about Stillfleet Studio at stillfleet.com
If you enjoy Why We Roll, consider supporting us by becoming a patron at patreon.com/stillfleet – for as little as $3 a month, you can support the development of Why We Roll as well as all of our genre-bending Grit System games.
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 37 ☉ Under the Autumn Strangely w. Graham Gentz</strong></p><p>On this episode of Why We Roll, we chat with <a href="https://grahamgentz.itch.io/">Graham Gentz,</a> author of <a href="https://www.indiepressrevolution.com/xcart/Under-the-Autumn-Strangely.html">Under the Autumn Strangely</a> (as well as many others) and vocal proponent of GM-less TTRPGs! We talk supportive design and what that means, genres as buckets, and the power of community and cons!</p><p>Learn more about Stillfleet Studio at <a href="http://stillfleet.com">stillfleet.com</a></p><p>If you enjoy Why We Roll, consider supporting us by becoming a patron at <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a> – for as little as $3 a month, you can support the development of Why We Roll as well as all of our genre-bending Grit System games.</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6064</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f35f3c11-b083-46da-b7ce-bc835f79d399]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7238886426.mp3?updated=1736765598" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 36 ☉ Shadow Scar w. Cody Pondsmith</title>
      <link>https://rss.com/podcasts/whyweroll/1762097</link>
      <description>WWR 36 ☉ Shadow Scar w. Cody Pondsmith
Wythe and Chris chat with Cody Pondsmith of R. Talsorian Games (Cyberpunk Red, The Witcher TRPG) about his newest original title, Shadow Scar. Ninjas, mythos, and table top nerdom collide on this episode of Why We Roll! 
If you enjoy what you hear, consider becoming a patron of Stillfleet Studio over at patreon.com/stillfleet – Patrons get access to the latest updates about Stillfleet Studio games, including Blister Critters and Danse Macabre, as well as access to the Stillfleet Discord where you can chat with creators and the Stillfleet community! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 20 Nov 2024 13:00:58 -0000</pubDate>
      <itunes:title>WWR 36 ☉ Shadow Scar w. Cody Pondsmith</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>5</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e6565eb0-d19b-11ef-a4ed-7f5951c6d818/image/4efbf95792e21cdf0004758dd1006fbd.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 36 ☉ Shadow Scar w. Cody Pondsmith
Wythe and Chris chat with Cody Pondsmith of R. Talsorian Games (Cyberpunk Red, The Witcher TRPG) about his newest original title, Shadow Scar. Ninjas, mythos, and table top nerdom collide on this episode of Why We Roll! 
If you enjoy what you hear, consider becoming a patron of Stillfleet Studio over at patreon.com/stillfleet – Patrons get access to the latest updates about Stillfleet Studio games, including Blister Critters and Danse Macabre, as well as access to the Stillfleet Discord where you can chat with creators and the Stillfleet community! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 36 ☉ Shadow Scar w. Cody Pondsmith</strong></p><p>Wythe and Chris chat with Cody Pondsmith of R. Talsorian Games (<em>Cyberpunk Red, The Witcher TRPG</em>) about his newest original title, Shadow Scar. Ninjas, mythos, and table top nerdom collide on this episode of Why We Roll! </p><p>If you enjoy what you hear, consider becoming a patron of Stillfleet Studio over at <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a> – Patrons get access to the latest updates about Stillfleet Studio games, including Blister Critters and Danse Macabre, as well as access to the Stillfleet Discord where you can chat with creators and the Stillfleet community! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5019</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[a6b2a0de-c332-4210-b86f-82d02867b7c7]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6723108685.mp3?updated=1736765599" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 35 ☉ World Champ Game Co. w. Adam Vass</title>
      <link>https://rss.com/podcasts/whyweroll/1706702</link>
      <description>WWR 35 ☉ World Champ Game Co. w. Adam Vass
Join Wythe and Chris as they chat with musician and ttrpg designer Adam Vass about punk ethos and visual design in ttrpgs, iteration through and with genre, and the sinister appeal of writing for horror games! 
If you enjoy Why We Roll, consider becoming a patron of the Stillfleet Studio on Patreon! For as low as $3 a month, you gain access to the Stillfleet Studio discord community, as well as early access to materials for the games we produce! 
To learn more about Stillfleet, Danse Macabre, and the rest of the Stillfleet Studio's games, visit stillfleet.com

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 17 Oct 2024 10:01:26 -0000</pubDate>
      <itunes:title>WWR 35 ☉ World Champ Game Co. w. Adam Vass</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>4</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e6b6afd6-d19b-11ef-a4ed-5b72da5aa764/image/3066cfda5840f004d15115423d89062c.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 35 ☉ World Champ Game Co. w. Adam Vass
Join Wythe and Chris as they chat with musician and ttrpg designer Adam Vass about punk ethos and visual design in ttrpgs, iteration through and with genre, and the sinister appeal of writing for horror games! 
If you enjoy Why We Roll, consider becoming a patron of the Stillfleet Studio on Patreon! For as low as $3 a month, you gain access to the Stillfleet Studio discord community, as well as early access to materials for the games we produce! 
To learn more about Stillfleet, Danse Macabre, and the rest of the Stillfleet Studio's games, visit stillfleet.com

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 35 ☉ World Champ Game Co. w. Adam Vass</strong></p><p>Join Wythe and Chris as they chat with musician and ttrpg designer Adam Vass about punk ethos and visual design in ttrpgs, iteration through and with genre, and the sinister appeal of writing for horror games! </p><p>If you enjoy Why We Roll, consider becoming a patron of the Stillfleet Studio on Patreon! For as low as $3 a month, you gain access to the Stillfleet Studio discord community, as well as early access to materials for the games we produce! </p><p>To learn more about Stillfleet, Danse Macabre, and the rest of the Stillfleet Studio's games, visit <a href="http://stillfleet.com">stillfleet.com</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4891</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d5589542-ee63-4a43-999b-8a2e4abb76a2]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9905385311.mp3?updated=1736765599" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 34 ☉ TTRPGs v. Board Games w. Sarah Shah and Aaron Hill</title>
      <link>https://rss.com/podcasts/whyweroll/1685780</link>
      <description>WWR 33 Board Games v. RPGs w. Sarah Shah and Aaron Hill
Join Wythe on this episode of WWR as he chats with board game reviewer Sarah Shah and game designer Aaron Hill, discussing designing board games, what we love about them, and how they differ from the TTRPGs we usually talk about! 
Like what you hear? Consider becoming a patron of Stillfleet Studio to support the production of Why We Roll, as well as all of our weird and wonderful games. For as little as $3 a month, you can gain access to the Stillfleet Discord, get early access materials, and editorials from our authors! patreon.com/stillfleet
To learn more about Stillfleet Studio, visit stillfleet.com 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 04 Oct 2024 21:00:19 -0000</pubDate>
      <itunes:title>WWR 34 ☉ TTRPGs v. Board Games w. Sarah Shah and Aaron Hill</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>3</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e71b69e4-d19b-11ef-a4ed-d7a9194b49e9/image/b6e50c23537a793c8ad52002d68cd2a9.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 33 Board Games v. RPGs w. Sarah Shah and Aaron Hill
Join Wythe on this episode of WWR as he chats with board game reviewer Sarah Shah and game designer Aaron Hill, discussing designing board games, what we love about them, and how they differ from the TTRPGs we usually talk about! 
Like what you hear? Consider becoming a patron of Stillfleet Studio to support the production of Why We Roll, as well as all of our weird and wonderful games. For as little as $3 a month, you can gain access to the Stillfleet Discord, get early access materials, and editorials from our authors! patreon.com/stillfleet
To learn more about Stillfleet Studio, visit stillfleet.com 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>WWR 33 Board Games v. RPGs w. Sarah Shah and Aaron Hill</p><p>Join Wythe on this episode of WWR as he chats with board game reviewer <a href="https://www.youtube.com/c/boardgamesinaminute">Sarah Shah</a> and game designer Aaron Hill, discussing designing board games, what we love about them, and how they differ from the TTRPGs we usually talk about! </p><p>Like what you hear? Consider becoming a patron of Stillfleet Studio to support the production of Why We Roll, as well as all of our weird and wonderful games. For as little as $3 a month, you can gain access to the Stillfleet Discord, get early access materials, and editorials from our authors! <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a></p><p>To learn more about Stillfleet Studio, visit <a href="http://stillfleet.com">stillfleet.com</a> </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5890</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[354432f5-1848-455f-905c-f3e1c74b96c1]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7588693708.mp3?updated=1736765600" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 33 ☉ Adventure Writing w. Luke Gearing</title>
      <link>https://rss.com/podcasts/whyweroll/1666502</link>
      <description>WWR 33 ☉ Adventure Writing w. Luke Gearing
Join us as we chat with prolific adventure module auteur Luke Gearing about writing across systems, structuring adventures for publication, and Luke's approach with advice!
Like what you hear? To support Why We Roll (as well as all of Stillfleet Studio's stable of amazing ttrpgs) then head over to patreon.com/stillfleet and consider becoming a patron! For as little as $3 a month, you gain access to the Stillfleet Discord server as well as sneak peaks and early access materials for Stillfleet, Blister Critters, and Danse Macabre!
stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 23 Sep 2024 17:53:00 -0000</pubDate>
      <itunes:title>WWR 33 ☉ Adventure Writing w. Luke Gearing</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>2</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e77d0208-d19b-11ef-a4ed-73a3f554d72e/image/bd5463fd1aadec5f8fc9003f147f8838.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>WWR 33 ☉ Adventure Writing w. Luke Gearing
Join us as we chat with prolific adventure module auteur Luke Gearing about writing across systems, structuring adventures for publication, and Luke's approach with advice!
Like what you hear? To support Why We Roll (as well as all of Stillfleet Studio's stable of amazing ttrpgs) then head over to patreon.com/stillfleet and consider becoming a patron! For as little as $3 a month, you gain access to the Stillfleet Discord server as well as sneak peaks and early access materials for Stillfleet, Blister Critters, and Danse Macabre!
stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 33 ☉ Adventure Writing w. Luke Gearing</strong></p><p>Join us as we chat with prolific adventure module auteur <a href="https://lukegearing.blot.im/">Luke Gearing</a> about writing across systems, structuring adventures for publication, and Luke's approach with advice!</p><p>Like what you hear? To support Why We Roll (as well as all of Stillfleet Studio's stable of amazing ttrpgs) then head over to <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a> and consider becoming a patron! For as little as $3 a month, you gain access to the Stillfleet Discord server as well as sneak peaks and early access materials for Stillfleet, Blister Critters, and Danse Macabre!</p><p><a href="http://stillfleet.com">stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5201</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d52c9dc3-c904-40a7-ae8b-eda4fec4e6a9]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9556468197.mp3?updated=1737226728" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2</title>
      <link>https://rss.com/podcasts/whyweroll/1657260</link>
      <description>WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, LOOT (funding on Kickstarter starting Tues, Sept 17th!). 

Want more Why We Roll, Stillfleet, Blister Critters, and Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at patreon.com/stillfleet


To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit Stillfleet.com 


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 16 Sep 2024 13:30:18 -0000</pubDate>
      <itunes:title>WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:episode>1</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e7ef43ea-d19b-11ef-a4ed-5fefe9988cd3/image/f8179f6d43901d0587f61d3f22cd9ac8.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, LOOT (funding on Kickstarter starting Tues, Sept 17th!). 

Want more Why We Roll, Stillfleet, Blister Critters, and Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at patreon.com/stillfleet


To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit Stillfleet.com 


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2</strong></p><ul>
<li>Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, <a href="https://gilarpgs.itch.io/loot-qs">LOOT</a> (funding on <a href="https://www.kickstarter.com/projects/thegilaboy/loot-1">Kickstarter</a> starting Tues, Sept 17th!). </li>
<li>Want more Why We Roll, Stillfleet, Blister Critters, <em>and</em> Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at <a href="http://patreon.com/stillfleet">patreon.com/stillfleet</a>
</li>
<li>To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit <a href="http://Stillfleet.com">Stillfleet.com</a> </li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4799</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[6f7492b2-55ce-483b-a2d2-b5227f385177]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2420377089.mp3?updated=1736765601" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 31 ☉ At GENCON 2024 w. Spencer Campbell of Gila RPGs</title>
      <link>https://rss.com/podcasts/whyweroll/1628000</link>
      <description>Join Wythe and Chris, for the last episode of Why We Roll Season 1, as they chat with the brilliant Spencer Campbell of Gila RPGs from the floor at GENCON 2024! Spencer shares some insights into running a booth at a convention, as well as a sneak peak at his thinking around designing ttrpgs blended with other tabletop mechanics (which will be expanding on in a full interview in season 20! 
Why We Roll will be back in the autumn of 2024 with more ttrpg creator interviews and actual play sessions. If you'd like to continue supporting Why We Roll in the next year, consider becoming a patron for as little as $3 a month! Head over to Patreon.com/stillfleet to gain access to the Stillfleet Studio discord, early access to game content, and more. 
To learn more about Stillfleet Studio, head over to Stillfleet.com 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Mon, 26 Aug 2024 17:46:52 -0000</pubDate>
      <itunes:title>WWR 31 ☉ At GENCON 2024 w. Spencer Campbell of Gila RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>31</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Join Wythe and Chris, for the last episode of Why We Roll Season 1, as they chat with the brilliant Spencer Campbell of Gila RPGs from the floor at GENCON 2024! Spencer shares some insights into running a booth at a convention, as well as a sneak peak at his thinking around designing ttrpgs blended with other tabletop mechanics (which will be expanding on in a full interview in season 20! 
Why We Roll will be back in the autumn of 2024 with more ttrpg creator interviews and actual play sessions. If you'd like to continue supporting Why We Roll in the next year, consider becoming a patron for as little as $3 a month! Head over to Patreon.com/stillfleet to gain access to the Stillfleet Studio discord, early access to game content, and more. 
To learn more about Stillfleet Studio, head over to Stillfleet.com 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join Wythe and Chris, for the last episode of Why We Roll Season 1, as they chat with the brilliant Spencer Campbell of <a href="https://gilarpgs.com">Gila RPGs </a>from the floor at GENCON 2024! Spencer shares some insights into running a booth at a convention, as well as a sneak peak at his thinking around designing ttrpgs blended with other tabletop mechanics (which will be expanding on in a full interview in season 20! </p><p>Why We Roll will be back in the autumn of 2024 with more ttrpg creator interviews and actual play sessions. If you'd like to continue supporting Why We Roll in the next year, consider becoming a patron for as little as $3 a month! Head over to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> to gain access to the Stillfleet Studio discord, early access to game content, and more. </p><p>To learn more about Stillfleet Studio, head over to <a href="http://Stillfleet.com">Stillfleet.com</a> </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>1696</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[5643af6d-1b9a-41ec-8072-9f7dc824fb32]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6895102798.mp3?updated=1736765602" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 30 ☉ The Sometimes Stream w. Erica Simpson &amp; Ethan Gouldini</title>
      <link>https://rss.com/podcasts/whyweroll/1573400</link>
      <description>On this episode of Why We Roll, Wythe chats with Erica Simpson and Ethan Gouldini about the ongoing AP stream and upcoming podcast, The Sometimes Stream! Produced by Stillfleet Studio, The Sometimes Stream blends AP zaniness with actual game development and play testing, all in Ethan's deep, lore-filled world of The Sometimes Kingdom RPG.
To watch past playtest streams of The Sometimes Kingdom, head over to the Stillffleet Twitch page!
To learn more about Why We Roll, Stillfleet Studio and all of our games, visit stillfleet.com
If you would like to support the production of Why We Roll, as well as the development of Stillfleet Studio's stable of weird and wonderful tabletop games, consider becoming a patron at Patreon.com/stillfleet

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 18 Jul 2024 19:23:30 -0000</pubDate>
      <itunes:title>WWR 30 ☉ The Sometimes Stream w. Erica Simpson &amp; Ethan Gouldini</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>30</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e8a027a0-d19b-11ef-a4ed-ff22a4911fd1/image/a75f6389049987784947ed4fbbe194af.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>On this episode of Why We Roll, Wythe chats with Erica Simpson and Ethan Gouldini about the ongoing AP stream and upcoming podcast, The Sometimes Stream! Produced by Stillfleet Studio, The Sometimes Stream blends AP zaniness with actual game development and play testing, all in Ethan's deep, lore-filled world of The Sometimes Kingdom RPG.
To watch past playtest streams of The Sometimes Kingdom, head over to the Stillffleet Twitch page!
To learn more about Why We Roll, Stillfleet Studio and all of our games, visit stillfleet.com
If you would like to support the production of Why We Roll, as well as the development of Stillfleet Studio's stable of weird and wonderful tabletop games, consider becoming a patron at Patreon.com/stillfleet

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of Why We Roll, Wythe chats with Erica Simpson and Ethan Gouldini about the ongoing AP stream and upcoming podcast, The Sometimes Stream! Produced by Stillfleet Studio, The Sometimes Stream blends AP zaniness with actual game development and play testing, all in Ethan's deep, lore-filled world of The Sometimes Kingdom RPG.</p><p>To watch past playtest streams of The Sometimes Kingdom, head over to the <a href="https://www.twitch.tv/Stillfleet">Stillffleet Twitch page!</a></p><p>To learn more about Why We Roll, Stillfleet Studio and all of our games, visit <a href="http://www.stillfleet.com">stillfleet.com</a></p><p>If you would like to support the production of Why We Roll, as well as the development of Stillfleet Studio's stable of weird and wonderful tabletop games, consider becoming a patron at <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3105</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3705c057-19ca-479d-9cd0-c9b937ff9bba]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1840678457.mp3?updated=1736765602" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 29 ☉ 3,2,1... Action! w. John Hambone McGuire</title>
      <link>https://rss.com/podcasts/whyweroll/1555352</link>
      <description>Join us as we chat with John Hambone McGuire of The Vintage RPG Podcast and Ham and Egg Publishing. about community building, the punk ethos in the indie ttrpg scene, and, of course, the very exciting and cinematic 3,2,1... Action! ttrpg system, created by John himself!
From the 3,2,1... Action! Itch page: 'With rapid and intuitive gameplay, 321 Action is the perfect RPG system for newcomers and seasoned veterans alike. For Game Runners, it's an excellent platform for cinematic storytelling, spanning a wide array of genres, such as '80s Action, Crime Drama, Horror, Heists, Mysteries, Sci-Fi Space Operas, and even Weird Westerns. With 321 Action RPG, your imagination is the only limit.'
To learn more about Stillfleet and Danse Macabre, head over to Stillfleet.com
If you would like to support the production of Why We Roll, Stillfleet, Danse Macabre, and so much more... well, just make your way to Patreon.com/stillfleet and become a member today! For as little as $3 a month, you gain early access to games material, dev logs, and even an invite to the Stillfleet discord where you can chat with the Stillfleet Studio creators.
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 03 Jul 2024 22:05:53 -0000</pubDate>
      <itunes:title>WWR 29 ☉ 3,2,1... Action! w. John Hambone McGuire</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>29</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e8f87572-d19b-11ef-a4ed-bb1867f7e50b/image/1b95e3660e26ae6d505f42c6727fa03b.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Join us as we chat with John Hambone McGuire of The Vintage RPG Podcast and Ham and Egg Publishing. about community building, the punk ethos in the indie ttrpg scene, and, of course, the very exciting and cinematic 3,2,1... Action! ttrpg system, created by John himself!
From the 3,2,1... Action! Itch page: 'With rapid and intuitive gameplay, 321 Action is the perfect RPG system for newcomers and seasoned veterans alike. For Game Runners, it's an excellent platform for cinematic storytelling, spanning a wide array of genres, such as '80s Action, Crime Drama, Horror, Heists, Mysteries, Sci-Fi Space Operas, and even Weird Westerns. With 321 Action RPG, your imagination is the only limit.'
To learn more about Stillfleet and Danse Macabre, head over to Stillfleet.com
If you would like to support the production of Why We Roll, Stillfleet, Danse Macabre, and so much more... well, just make your way to Patreon.com/stillfleet and become a member today! For as little as $3 a month, you gain early access to games material, dev logs, and even an invite to the Stillfleet discord where you can chat with the Stillfleet Studio creators.
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we chat with John Hambone McGuire of <a href="https://www.vintagerpg.com/category/podcast/">The Vintage RPG Podcast</a> and <a href="https://www.drivethrurpg.com/en/publisher/18006/ham-and-egg-publishing">Ham and Egg Publishing.</a> about community building, the punk ethos in the indie ttrpg scene, and, of course, the very exciting and cinematic <a href="https://321actiongames.itch.io">3,2,1... Action!</a> ttrpg system, created by John himself!</p><p>From the <a href="https://321actiongames.itch.io">3,2,1... Action! Itch page</a>: 'With rapid and intuitive gameplay, 321 Action is the perfect RPG system for newcomers and seasoned veterans alike. For Game Runners, it's an excellent platform for cinematic storytelling, spanning a wide array of genres, such as '80s Action, Crime Drama, Horror, Heists, Mysteries, Sci-Fi Space Operas, and even Weird Westerns. With 321 Action RPG, your imagination is the only limit.'</p><p>To learn more about Stillfleet and Danse Macabre, head over to <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>If you would like to support the production of Why We Roll, Stillfleet, Danse Macabre, and so much more... well, just make your way to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> and become a member today! For as little as $3 a month, you gain early access to games material, dev logs, and even an invite to the Stillfleet discord where you can chat with the Stillfleet Studio creators.</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4866</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d259eeda-81aa-4fb1-9efd-ea46b3ead15c]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6915449181.mp3?updated=1736765603" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 28 ☉ Ratwave Game House w. Kayla Dice</title>
      <link>https://rss.com/podcasts/whyweroll/1531704</link>
      <description>WWR 28 ☉ Ratwave Game House with Kayla Dice
On this episode, we're joined by Kayla Dice of Ratwave Game House for a chill conversation around the ins and outs of self-publishing, growing as a designer, genre inspiration, and a deep dive into Kayla's newest game, PSYCHODUNGEON (now on Kickstarter until June 20th - don't miss this one!). 
From the PSYCHODUNGEON Kickstarter: PSYCHODUNGEON is a fantasy workplace action drama, played using No Dice and No Masters. It's a tabletop roleplaying game set in a world of mobile phones and magic spells, mass transit and malevolent demons, the supernatural intermingled with the everyday. It's a strange world but one all too familiar.
Want to learn more about Stillfleet and Danse Macabre? Check out Stillfleet.com
If you'd like to support the production of Why We Roll, then gives us a like and a follow. Then, consider heading over to Patreon.com/stillfleet to become a Voidminer! For a little as $3 a month you gain access to exclusive content, early access to games like Blister Critters and Danse Macabre, and access to the Stillfleet discord! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 19 Jun 2024 21:44:28 -0000</pubDate>
      <itunes:title>WWR 28 ☉ Ratwave Game House w. Kayla Dice</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>28</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e9558d7a-d19b-11ef-a4ed-1f641c24dbe9/image/4210f9e6a499efdada378de5e3221734.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 28 ☉ Ratwave Game House with Kayla Dice
On this episode, we're joined by Kayla Dice of Ratwave Game House for a chill conversation around the ins and outs of self-publishing, growing as a designer, genre inspiration, and a deep dive into Kayla's newest game, PSYCHODUNGEON (now on Kickstarter until June 20th - don't miss this one!). 
From the PSYCHODUNGEON Kickstarter: PSYCHODUNGEON is a fantasy workplace action drama, played using No Dice and No Masters. It's a tabletop roleplaying game set in a world of mobile phones and magic spells, mass transit and malevolent demons, the supernatural intermingled with the everyday. It's a strange world but one all too familiar.
Want to learn more about Stillfleet and Danse Macabre? Check out Stillfleet.com
If you'd like to support the production of Why We Roll, then gives us a like and a follow. Then, consider heading over to Patreon.com/stillfleet to become a Voidminer! For a little as $3 a month you gain access to exclusive content, early access to games like Blister Critters and Danse Macabre, and access to the Stillfleet discord! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 28 ☉ Ratwave Game House with Kayla Dice</strong></p><p>On this episode, we're joined by Kayla Dice of <a href="ratwave.uk">Ratwave Game House</a> for a chill conversation around the ins and outs of self-publishing, growing as a designer, genre inspiration, and a deep dive into Kayla's newest game, <a href="https://www.kickstarter.com/projects/ratwave/psychodungeon-ttrpg">PSYCHODUNGEON</a> (now on Kickstarter until June 20th - don't miss this one!). </p><p>From the <a href="https://www.kickstarter.com/projects/ratwave/psychodungeon-ttrpg">PSYCHODUNGEON Kickstarter:</a> PSYCHODUNGEON is a fantasy workplace action drama, played using No Dice and No Masters. It's a tabletop roleplaying game set in a world of mobile phones and magic spells, mass transit and malevolent demons, the supernatural intermingled with the everyday. It's a strange world but one all too familiar.</p><p>Want to learn more about Stillfleet and Danse Macabre? Check out <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>If you'd like to support the production of Why We Roll, then gives us a like and a follow. Then, consider heading over to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> to become a Voidminer! For a little as $3 a month you gain access to exclusive content, early access to games like Blister Critters and Danse Macabre, and access to the Stillfleet discord! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5496</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[b627d8e0-6d81-47eb-9da0-34bf95e7b3bd]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2264582878.mp3?updated=1736765604" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc</title>
      <link>https://rss.com/podcasts/whyweroll/1523264</link>
      <description>WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc
Join Wythe as he chats with Vex Chat-Blanc, creator of many incredible and innovative ttrpgs and tools, including Killing Billionaires for Sport and Ashfall. Wythe and Vex discuss the New Zealand ttrpg community for Kiwi RPG Week, the application of politics in games, and character trauma and how it can inform narrative, all while taking a deep dive into Killing Billionaires for Sport!
You can find more on Kiwi RPG Week 2024, running June 23-29, here! Make sure to tune in for all the streams and game jams!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters, The Sometimes Kingdom, and Danse Macabre!), and more!
To learn more about Stillfleet and Danse Macabre, just requisition a form from your refactor at www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 14 Jun 2024 19:20:20 -0000</pubDate>
      <itunes:title>WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>27</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/e9b73886-d19b-11ef-a4ed-df3dc398f391/image/e8e3843952d4d44c64bfa96e108905bd.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc
Join Wythe as he chats with Vex Chat-Blanc, creator of many incredible and innovative ttrpgs and tools, including Killing Billionaires for Sport and Ashfall. Wythe and Vex discuss the New Zealand ttrpg community for Kiwi RPG Week, the application of politics in games, and character trauma and how it can inform narrative, all while taking a deep dive into Killing Billionaires for Sport!
You can find more on Kiwi RPG Week 2024, running June 23-29, here! Make sure to tune in for all the streams and game jams!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters, The Sometimes Kingdom, and Danse Macabre!), and more!
To learn more about Stillfleet and Danse Macabre, just requisition a form from your refactor at www.stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc</strong></p><p>Join Wythe as he chats with <a href="https://hexavexagon.itch.io">Vex Chat-Blanc,</a> creator of many incredible and innovative ttrpgs and tools, including <a href="https://hexavexagon.itch.io/hunting-billionaires-for-sport"><em>Killing Billionaires for Sport</em></a> and <a href="https://hexavexagon.itch.io/ashfall"><em>Ashfall</em></a>. Wythe and Vex discuss the New Zealand ttrpg community for <a href="https://www.kiwirpg.com/kiwirpg-week-2024/">Kiwi RPG Week</a>, the application of politics in games, and character trauma and how it can inform narrative, all while taking a deep dive into Killing Billionaires for Sport!</p><p>You can find more on Kiwi RPG Week 2024, running June 23-29, <a href="https://www.kiwirpg.com/kiwirpg-week-2024/">here</a>! Make sure to tune in for all the streams and game jams!</p><p>To support Why We Roll, head over to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like <em>Blister Critters</em>, <em>The Sometimes Kingdom</em>, and <em>Danse Macabre</em>!), and more!</p><p>To learn more about <em>Stillfleet</em> and <em>Danse Macabre</em>, just requisition a form from your refactor at <a href="http://www.stillfleet.com">www.stillfleet.com</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5626</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[e81e89cb-288b-4150-b475-e6122560a6b9]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD6934341277.mp3?updated=1736765604" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 26 ☉ Marginal Worlds w. Zoe Franznick &amp; Dr. Mac Boyle of The Maniculum Podcast</title>
      <link>https://rss.com/podcasts/whyweroll/1500197</link>
      <description>WWR 26 ☉ Marginal Worlds
Join us as we talk with Zoe Franznick and Dr. Mac Boyle of the wonderful Maniculum Podcast about medievalism and its influence on ttrpgs! We also discuss the legacy of Tolkien, magic systems in ttrpg's, and most importantly: Marginal Worlds: Magic Item Expansion Pack , The Maniculum Podcast's first publication! With 50 items and equipment inspired by items from medieval manuscripts and a GM guide to match, Marginal Worlds is available to back on Kickstarter on June 1st, 2024!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 30 May 2024 16:00:25 -0000</pubDate>
      <itunes:title>WWR 26 ☉ Marginal Worlds w. Zoe Franznick &amp; Dr. Mac Boyle of The Maniculum Podcast</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>26</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/ea14032c-d19b-11ef-a4ed-e7e4552fd334/image/3b1719622e12adfb617737b75af789d2.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 26 ☉ Marginal Worlds
Join us as we talk with Zoe Franznick and Dr. Mac Boyle of the wonderful Maniculum Podcast about medievalism and its influence on ttrpgs! We also discuss the legacy of Tolkien, magic systems in ttrpg's, and most importantly: Marginal Worlds: Magic Item Expansion Pack , The Maniculum Podcast's first publication! With 50 items and equipment inspired by items from medieval manuscripts and a GM guide to match, Marginal Worlds is available to back on Kickstarter on June 1st, 2024!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 26 ☉ Marginal Worlds</strong></p><p>Join us as we talk with Zoe Franznick and Dr. Mac Boyle of the wonderful <a href="https://www.themaniculumpodcast.com">Maniculum Podcast</a> about medievalism and its influence on ttrpgs! We also discuss the legacy of Tolkien, magic systems in ttrpg's, and most importantly: <a href="https://www.kickstarter.com/projects/themaniculumpodcast/marginal-worlds-magic-item-expansion-pack?ref=e8h5vu">Marginal Worlds: Magic Item Expansion Pack ,</a> The Maniculum Podcast's first publication! With 50 items and equipment inspired by items from medieval manuscripts and a GM guide to match, Marginal Worlds is available to back on Kickstarter on June 1st, 2024!</p><p>To support Why We Roll, head over to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5655</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[af629ffa-63a2-4b9c-ab53-09c5ed6b5c76]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD8784637397.mp3?updated=1736765605" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 25 ☉ Titanomachy RPG w. Lex Kim Bobrow</title>
      <link>https://rss.com/podcasts/whyweroll/1489885</link>
      <description>WWR 25 ☉ Titanomachy RPG w. Lex Kim Bobrow
How does anyone start producing TTRPGs from scratch? How can we use games as a tool to move from alienation to a state of community? Join us as we chat with the one and only Lex Kim Bobrow, the brilliant mind behind Titanomachy RPG and Caltrop Core, as we work through these questions and more!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 15 May 2024 18:05:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>25</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/ea6ff470-d19b-11ef-a4ed-3b487bdc418b/image/709bf487c9dad571f37378d1bc0b019a.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>WWR 25 ☉ Titanomachy RPG w. Lex Kim Bobrow
How does anyone start producing TTRPGs from scratch? How can we use games as a tool to move from alienation to a state of community? Join us as we chat with the one and only Lex Kim Bobrow, the brilliant mind behind Titanomachy RPG and Caltrop Core, as we work through these questions and more!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 25 ☉ Titanomachy RPG w. Lex Kim Bobrow</strong></p><p>How does anyone start producing TTRPGs from scratch? How can we use games as a tool to move from alienation to a state of community? Join us as we chat with the one and only Lex Kim Bobrow, the brilliant mind behind <a href="https://titanomachyrpg.com">Titanomachy RPG</a> and <a href="https://caltropcore.com">Caltrop Core</a>, as we work through these questions and more!</p><p>To support Why We Roll, head over to <a href="http://Patreon.com/stillfleet">Patreon.com/stillfleet</a> ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters and Danse Macabre!), and more!</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4723</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[efa296dd-d037-4424-a6e3-884827df8a7d]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4353411482.mp3?updated=1737227460" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 24 ☉ Multitude w. Amanda McLoughlin &amp; Eric Silver</title>
      <link>https://rss.com/podcasts/whyweroll/1471687</link>
      <description>WWR 24 ☉ Multitude w. Amanda McLoughlin &amp; Eric Silver
On this exciting episode of Why We Roll, we chat with podcast power couple Amanda McLoughlin and Eric Silver of Multitude! Join us as we discuss the history of actual play podcasting, the business and benefits of working as a collective, and even designing one page TTRPGs. Stick around to the end to hear the best (or worst?) queer TTRPG dad joke you've ever heard.
🎙️ Dive deeper into the world of Why We Roll by joining the Stillfleet Patreon community! For just $3 a month, you unlock a treasure trove of perks: gain entry to the exclusive Stillfleet Discord, where you can mingle with fellow fans and the creators themselves, as well as Patreon-exclusive merch. Ready to embark on this exciting journey with us? Visit www.patreon.com/stillfleet and become part of something extraordinary today! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 08 May 2024 23:44:19 -0000</pubDate>
      <itunes:title>WWR 24 ☉ Multitude w. Amanda McLoughlin &amp; Eric Silver</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>24</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/eaccac88-d19b-11ef-a4ed-db2b6eb6ceb4/image/b51faf6c222484df0cdc0f28f673500e.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 24 ☉ Multitude w. Amanda McLoughlin &amp; Eric Silver
On this exciting episode of Why We Roll, we chat with podcast power couple Amanda McLoughlin and Eric Silver of Multitude! Join us as we discuss the history of actual play podcasting, the business and benefits of working as a collective, and even designing one page TTRPGs. Stick around to the end to hear the best (or worst?) queer TTRPG dad joke you've ever heard.
🎙️ Dive deeper into the world of Why We Roll by joining the Stillfleet Patreon community! For just $3 a month, you unlock a treasure trove of perks: gain entry to the exclusive Stillfleet Discord, where you can mingle with fellow fans and the creators themselves, as well as Patreon-exclusive merch. Ready to embark on this exciting journey with us? Visit www.patreon.com/stillfleet and become part of something extraordinary today! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 24 ☉ Multitude w. Amanda McLoughlin &amp; Eric Silver</strong></p><p>On this exciting episode of Why We Roll, we chat with podcast power couple Amanda McLoughlin and Eric Silver of <a href="https://multitude.productions">Multitude</a>! Join us as we discuss the history of actual play podcasting, the business and benefits of working as a collective, and even designing one page TTRPGs. Stick around to the end to hear the best (or worst?) queer TTRPG dad joke you've ever heard.</p><p>🎙️ Dive deeper into the world of Why We Roll by joining the Stillfleet Patreon community! For just $3 a month, you unlock a treasure trove of perks: gain entry to the exclusive Stillfleet Discord, where you can mingle with fellow fans and the creators themselves, as well as Patreon-exclusive merch. Ready to embark on this exciting journey with us? Visit <a href="http://www.patreon.com/stillfleet">www.patreon.com/stillfleet</a> and become part of something extraordinary today! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5323</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[94ad6998-fc42-4862-a07c-c0cb137e54fa]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7779511272.mp3?updated=1736765606" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 23 ☉ Twice Rolled Tales w. Emily Tworek &amp; Linnie Schell</title>
      <link>https://rss.com/podcasts/whyweroll/1461337</link>
      <description>WWR 23 ☉ Twice Rolled Tales w. Emily Tworek &amp; Linnie Schell
All hail the button! On this episode of Why We Roll, we're joined by the wonderful Emily and Linnie of Twice Rolled Tales! Join us as we chat about actual play, dada, building a business with friends, and publishing AP modules. If you haven't already, check out and pre-order the incredible Tabletop Gone Mad, created by Linnie and published by Twice Rolled! 
To learn more about Stillfleet, requisition a form at Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 01 May 2024 21:00:28 -0000</pubDate>
      <itunes:title>WWR 23 ☉ Twice Rolled Tales w. Emily Tworek &amp; Linnie Schell</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>23</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/eb298426-d19b-11ef-a4ed-6b118b49ee25/image/f4baf981defeb7be9a5a818538182a22.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 23 ☉ Twice Rolled Tales w. Emily Tworek &amp; Linnie Schell
All hail the button! On this episode of Why We Roll, we're joined by the wonderful Emily and Linnie of Twice Rolled Tales! Join us as we chat about actual play, dada, building a business with friends, and publishing AP modules. If you haven't already, check out and pre-order the incredible Tabletop Gone Mad, created by Linnie and published by Twice Rolled! 
To learn more about Stillfleet, requisition a form at Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 23 ☉ Twice Rolled Tales w. Emily Tworek &amp; Linnie Schell</strong></p><p>All hail the button! On this episode of Why We Roll, we're joined by the wonderful Emily and Linnie of <a href="https://www.twicerolledtales.com">Twice Rolled Tales</a>! Join us as we chat about actual play, dada, building a business with friends, and publishing AP modules. If you haven't already, check out and pre-order the incredible <a href="https://www.kickstarter.com/projects/twicerolledtales/tabletop-gone-mad">Tabletop Gone Mad</a>, created by Linnie and published by Twice Rolled! </p><p>To learn more about Stillfleet, requisition a form at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To learn more about Danse Macabre, make a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5372</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[0d745e6c-b52a-4350-91fe-1f357851d6c0]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2762557060.mp3?updated=1736765607" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 22 ☉ Spooky Bell Games w. Chris Koger &amp; Wes Ascolese</title>
      <link>https://rss.com/podcasts/whyweroll/1454663</link>
      <description>WWR 22 ☉ Grindcore w. Chris Koger &amp; Wes Ascolese
On this episode of Why We Roll, we're joined by Chris and Wes from Spooky Bell Games. Join us as we chat about the Grindcore System, historical politics in gaming, and Spooky Bell's upcoming No Nazis in Valhalla. 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 27 Apr 2024 12:39:08 -0000</pubDate>
      <itunes:title>WWR 22 ☉ Spooky Bell Games w. Chris Koger &amp; Wes Ascolese</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>22</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/eb8480ce-d19b-11ef-a4ed-d7875ffa7fae/image/66e9931e80a0734585e8a66cf4cf7f12.png?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>WWR 22 ☉ Grindcore w. Chris Koger &amp; Wes Ascolese
On this episode of Why We Roll, we're joined by Chris and Wes from Spooky Bell Games. Join us as we chat about the Grindcore System, historical politics in gaming, and Spooky Bell's upcoming No Nazis in Valhalla. 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 22 ☉ Grindcore w. Chris Koger &amp; Wes Ascolese</strong></p><p>On this episode of Why We Roll, we're joined by Chris and Wes from <a href="https://www.facebook.com/spookybellgames/">Spooky Bell Games</a>. Join us as we chat about the Grindcore System, historical politics in gaming, and Spooky Bell's upcoming <a href="https://www.kickstarter.com/projects/spooky-bell-games/no-nazis-in-valhalla">No Nazis in Valhalla</a>. </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4385</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[c2dc5a48-c0b2-499a-83fd-fa8a6b92e2fa]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1353698706.mp3?updated=1736765607" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 21 ☉ Twelve Pins Press w. Laurie O'Connel</title>
      <link>https://rss.com/podcasts/whyweroll/1445500</link>
      <description>Hey folks, Chris here! Unfortunately, this episode has some minor audio issues. However, we feel that this is a great episode and we hope you still enjoy it! 
On this episode of Why We Roll, we chat with indie TTRPG luminary, Laurie O'Connel of Twelve Pins Press, author of Heironymous and the upcoming Death Game. Join us as we discuss bending and using genre conventions, shifting GM systems, and even a little Hegel, as a treat. 
To learn more about Stillfleet, requisition a form at Stillfleet.com
To learn more about Danse Macabre, make pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 20 Apr 2024 23:37:08 -0000</pubDate>
      <itunes:title>WWR 21 ☉ Twelve Pins Press w. Laurie O'Connel</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>21</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Hey folks, Chris here! Unfortunately, this episode has some minor audio issues. However, we feel that this is a great episode and we hope you still enjoy it! 
On this episode of Why We Roll, we chat with indie TTRPG luminary, Laurie O'Connel of Twelve Pins Press, author of Heironymous and the upcoming Death Game. Join us as we discuss bending and using genre conventions, shifting GM systems, and even a little Hegel, as a treat. 
To learn more about Stillfleet, requisition a form at Stillfleet.com
To learn more about Danse Macabre, make pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><em>Hey folks, Chris here! Unfortunately, this episode has some minor audio issues. However, we feel that this is a great episode and we hope you still enjoy it! </em></p><p>On this episode of Why We Roll, we chat with indie TTRPG luminary, Laurie O'Connel of <a href="https://twelvepinspress.com">Twelve Pins Press</a>, author of <a href="https://laurieoconnel.itch.io/hieronymus">Heironymous</a> and the upcoming <a href="https://www.kickstarter.com/projects/laurieoconnel/death-game">Death Game.</a> Join us as we discuss bending and using genre conventions, shifting GM systems, and even a little Hegel, as a treat. </p><p>To learn more about Stillfleet, requisition a form at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To learn more about Danse Macabre, make pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5310</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[720bbfd4-d5ae-4c57-9d9a-59280ac9c3b1]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4278288481.mp3?updated=1736765608" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 20 ☉ Borough Bound w. James Nathaniel &amp; Will Savino</title>
      <link>https://rss.com/podcasts/whyweroll/1431880</link>
      <description>On this episode of WWR, we are joined, once again, with Will Savino of Borough Bound fame, but this time Will has brought along. party member - art director and cartographer of Borough Bound, James Nathaniel! Come along with us as we chat fantasy cartography, the business of third-party product design, get illustration tips from James, and more! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 10 Apr 2024 19:20:19 -0000</pubDate>
      <itunes:title>WWR 20 ☉ Borough Bound w. James Nathaniel &amp; Will Savino</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>20</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>On this episode of WWR, we are joined, once again, with Will Savino of Borough Bound fame, but this time Will has brought along. party member - art director and cartographer of Borough Bound, James Nathaniel! Come along with us as we chat fantasy cartography, the business of third-party product design, get illustration tips from James, and more! 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode of WWR, we are joined, once again, with Will Savino of Borough Bound fame, but this time Will has brought along. party member - art director and cartographer of Borough Bound, James Nathaniel! Come along with us as we chat fantasy cartography, the business of third-party product design, get illustration tips from James, and more! </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5937</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[e7367d57-9d8b-4624-9ffd-ad0f381fe2d5]]></guid>
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    </item>
    <item>
      <title>WWR 19 ☉ New Simulationism w. Sam Sorenson</title>
      <link>https://rss.com/podcasts/whyweroll/1420819</link>
      <description>What is a game? Are TTRPGs... games?? And just -what- is New Simulationism? Join us as we parse out these questions and more with teacher, theorist, and TTRPG creator Sam Sorenson (headofthegoat.itch.io).
To find out more about Stillfleet, take the stillworks over to www.stillfleet.com
To find out more about Danse Macabre, take a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 03 Apr 2024 16:17:25 -0000</pubDate>
      <itunes:title>WWR 19 ☉ New Simulationism w. Sam Sorenson</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>19</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>What is a game? Are TTRPGs... games?? And just -what- is New Simulationism? Join us as we parse out these questions and more with teacher, theorist, and TTRPG creator Sam Sorenson (headofthegoat.itch.io).
To find out more about Stillfleet, take the stillworks over to www.stillfleet.com
To find out more about Danse Macabre, take a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>What is a game? Are TTRPGs... games?? And just -what- is New Simulationism? Join us as we parse out these questions and more with teacher, theorist, and TTRPG creator Sam Sorenson (<a href="http://headofthegoat.itch.io">headofthegoat.itch.io</a>).</p><p>To find out more about Stillfleet, take the stillworks over to <a href="http://www.stillfleet.com">www.stillfleet.com</a></p><p>To find out more about Danse Macabre, take a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5544</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[4edce486-cfaa-45a0-a11d-2ab606a04eb0]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9226481378.mp3?updated=1736765609" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 18 ☉ Magpie Games w. Mark Diaz Truman</title>
      <link>https://rss.com/podcasts/whyweroll/1410430</link>
      <description>Join us as we chat with Mark Diaz Truman of Magpie Games (www.magpiegames.com) about growing in the indie TTRPG industry, the politics and narrative positioning of TTRPGs, and the slippery work of defining just what a system really is! 
To learn more about Stillfleet, report to the Co at www.stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to www.timespace.place 
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 27 Mar 2024 20:11:15 -0000</pubDate>
      <itunes:title>WWR 18 ☉ Magpie Games w. Mark Diaz Truman</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>18</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Join us as we chat with Mark Diaz Truman of Magpie Games (www.magpiegames.com) about growing in the indie TTRPG industry, the politics and narrative positioning of TTRPGs, and the slippery work of defining just what a system really is! 
To learn more about Stillfleet, report to the Co at www.stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to www.timespace.place 
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Join us as we chat with Mark Diaz Truman of Magpie Games (<a href="http://www.magpiegames.com">www.magpiegames.com</a>) about growing in the indie TTRPG industry, the politics and narrative positioning of TTRPGs, and the slippery work of defining just what a system really is! </p><p>To learn more about Stillfleet, report to the Co at <a href="http://www.stillfleet.com">www.stillfleet.com</a></p><p>To learn more about Danse Macabre, make a pilgrimage to <a href="http://www.timespace.place">www.timespace.place</a> </p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5745</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[5f79296d-c755-4748-b435-79d5d9798a4a]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7578342649.mp3?updated=1736765610" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 17 ☉ Hobo's Collective w. Scott Thayer</title>
      <link>https://rss.com/podcasts/whyweroll/1399979</link>
      <description>This week, we are joined by Scott Thayer of Hobo's Collective (hoboscollective.com) to talk about DIY publishing and cooperatives, the evolution of TTRPGs through the last 30 years, and the politics and philosophy of gaming... as well as beefing with Adorno (not really).
To learn more about Stillfleet, requisition a copy of form 18c.09-æP73 at Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace,place

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 20 Mar 2024 20:37:32 -0000</pubDate>
      <itunes:title>WWR 17 ☉ Hobo's Collective w. Scott Thayer</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>17</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>This week, we are joined by Scott Thayer of Hobo's Collective (hoboscollective.com) to talk about DIY publishing and cooperatives, the evolution of TTRPGs through the last 30 years, and the politics and philosophy of gaming... as well as beefing with Adorno (not really).
To learn more about Stillfleet, requisition a copy of form 18c.09-æP73 at Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace,place

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This week, we are joined by Scott Thayer of Hobo's Collective (<a href="http://hoboscollective.com">hoboscollective.com</a>) to talk about DIY publishing and cooperatives, the evolution of TTRPGs through the last 30 years, and the politics and philosophy of gaming... as well as beefing with Adorno (not really).</p><p>To learn more about Stillfleet, requisition a copy of form 18c.09-æP73 at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To learn more about Danse Macabre, make a pilgrimage to <a href="">timespace,place</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3683</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[508fd893-78b4-4687-b89e-5f01e91f0e2b]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD9272992775.mp3?updated=1736765610" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 16 ☉ Trollish Delver w. Scott Malthouse</title>
      <link>https://rss.com/podcasts/whyweroll/1388140</link>
      <description>On this episode, we are joined by Scott Malthouse (www.trollishdelver.com), creator of Romance of the Perilous Land, Quill, In Darkest Warrens, and more! We discuss folklore in tabletop games and the politics of historical fantasy, and we're treated to insights into Scott's writing process.
If you'd like to learn more about Stillfleet, requisition a form at Stillfleet.com
If you'd like to learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 13 Mar 2024 20:22:04 -0000</pubDate>
      <itunes:title>WWR 16 ☉ Trollish Delver w. Scott Malthouse</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>16</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>On this episode, we are joined by Scott Malthouse (www.trollishdelver.com), creator of Romance of the Perilous Land, Quill, In Darkest Warrens, and more! We discuss folklore in tabletop games and the politics of historical fantasy, and we're treated to insights into Scott's writing process.
If you'd like to learn more about Stillfleet, requisition a form at Stillfleet.com
If you'd like to learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>On this episode, we are joined by Scott Malthouse (<a href="http://www.trollishdelver.com">www.trollishdelver.com</a>), creator of Romance of the Perilous Land, Quill, In Darkest Warrens, and more! We discuss folklore in tabletop games and the politics of historical fantasy, and we're treated to insights into Scott's writing process.</p><p>If you'd like to learn more about Stillfleet, requisition a form at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>If you'd like to learn more about Danse Macabre, make a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3838</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[e63fe40c-c1ed-497c-8b9e-257d95e8162a]]></guid>
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    </item>
    <item>
      <title>WWR 15 ☉ Generic Games w. Michael Sands</title>
      <link>https://rss.com/podcasts/whyweroll/1380441</link>
      <description>This week, we are joined by Michael Sands (genericgames.co.nz), creator of Monster of the Week, Heavy Metal Aeons, Natural Philosophers, and more! Join us as we chat about Michael's experience in the NZ TTRPG scene, practical tips for pitching and publishing games, and leaning into genre. 
To learn more about Stillfleet, submit your requisition form to Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 08 Mar 2024 21:12:29 -0000</pubDate>
      <itunes:title>WWR 15 ☉ Generic Games w. Michael Sands</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>15</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>This week, we are joined by Michael Sands (genericgames.co.nz), creator of Monster of the Week, Heavy Metal Aeons, Natural Philosophers, and more! Join us as we chat about Michael's experience in the NZ TTRPG scene, practical tips for pitching and publishing games, and leaning into genre. 
To learn more about Stillfleet, submit your requisition form to Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This week, we are joined by Michael Sands (<a href="http://genericgames.co.nz">genericgames.co.nz</a>), creator of Monster of the Week, Heavy Metal Aeons, Natural Philosophers, and more! Join us as we chat about Michael's experience in the NZ TTRPG scene, practical tips for pitching and publishing games, and leaning into genre. </p><p>To learn more about Stillfleet, submit your requisition form to <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To learn more about Danse Macabre, make a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4102</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[458b58a4-8531-4c0f-8371-3382980f1f65]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4802169627.mp3?updated=1736765611" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 14 ☉ Playing Blister Critters, Part II: The Maltese Owhll</title>
      <link>https://rss.com/podcasts/whyweroll/1367135</link>
      <description>Roach and Dillon McDermal are back, baby! On this very special episode we are again joined by the creator of Blister Critters, Tony Grasso and Discord buddy Lex! 
Make sure to check out play.blistercritters.com to check out the game and to back it on Kickstarter! 
To learn more about Stillfleet, report to Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Thu, 29 Feb 2024 02:37:34 -0000</pubDate>
      <itunes:title>WWR 14 ☉ Playing Blister Critters, Part II: The Maltese Owhll</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>14</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Roach and Dillon McDermal are back, baby! On this very special episode we are again joined by the creator of Blister Critters, Tony Grasso and Discord buddy Lex! 
Make sure to check out play.blistercritters.com to check out the game and to back it on Kickstarter! 
To learn more about Stillfleet, report to Stillfleet.com
To learn more about Danse Macabre, make a pilgrimage to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Roach and Dillon McDermal are back, baby! On this very special episode we are again joined by the creator of Blister Critters, Tony Grasso and Discord buddy Lex! </p><p>Make sure to check out <a href="http://play.blistercritters.com">play.blistercritters.com</a> to check out the game and to back it on Kickstarter! </p><p>To learn more about Stillfleet, report to <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To learn more about Danse Macabre, make a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6436</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[708570f1-b9ab-4fa1-9138-cc3a78f0c803]]></guid>
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    </item>
    <item>
      <title>WWR 13 ☉ Qadida w. Ian Derk</title>
      <link>https://rss.com/podcasts/whyweroll/1357973</link>
      <description>Wythe &amp; Chris talk TTRPG supplements and spies with Ian Derk, author of the espionage-themed Stillfleet gazetteer, QADIDA. 
From Stillfleet.com: What happens when a rival organization—the anarchic Honourable Company—finally takes power from the Worshipful Company? Can half of a domed city on a dwarf planet survive alone? Is Free Qadida slipping into authoritarianism, or is that just more Worshipful Co. propaganda? Find out in Qadida: Spy Planet! (Successfully backed on Kickstarter in the summer of 2023!)
To find out more about Stillfleet, requisition a form at Stillfleet.com
To find out more about Danse Macabre, make a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 23 Feb 2024 00:37:10 -0000</pubDate>
      <itunes:title>WWR 13 ☉ Qadida w. Ian Derk</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>13</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Wythe &amp; Chris talk TTRPG supplements and spies with Ian Derk, author of the espionage-themed Stillfleet gazetteer, QADIDA. 
From Stillfleet.com: What happens when a rival organization—the anarchic Honourable Company—finally takes power from the Worshipful Company? Can half of a domed city on a dwarf planet survive alone? Is Free Qadida slipping into authoritarianism, or is that just more Worshipful Co. propaganda? Find out in Qadida: Spy Planet! (Successfully backed on Kickstarter in the summer of 2023!)
To find out more about Stillfleet, requisition a form at Stillfleet.com
To find out more about Danse Macabre, make a pilgrimage to timespace.place

Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Wythe &amp; Chris talk TTRPG supplements and spies with Ian Derk, author of the espionage-themed Stillfleet gazetteer, QADIDA. </p><p>From <a href="http://Stillfleet.com">Stillfleet.com</a>: What happens when a rival organization—the anarchic Honourable Company—finally takes power from the Worshipful Company? Can half of a domed city on a dwarf planet survive alone? Is Free Qadida slipping into authoritarianism, or is that just more Worshipful Co. propaganda? Find out in Qadida: <em>Spy Planet</em>! (Successfully backed on Kickstarter in the summer of 2023!)</p><p>To find out more about Stillfleet, requisition a form at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To find out more about Danse Macabre, make a pilgrimage to <a href="http://timespace.place">timespace.place</a></p><p><br></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4323</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[a6b8c64b-614b-44af-8621-087e4706dcb8]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2454699474.mp3?updated=1736765612" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 12 ☉ Playing Blister Critters w. Jenn de la Vega &amp; Anthony Grasso</title>
      <link>https://rss.com/podcasts/whyweroll/1349077</link>
      <description>WWR 11 ☉ Playing Blister Critters w. Jenn de la Vega &amp; Anthony Grasso!
Join Wythe, Chris, and very special guests Jenn de la Vega (Fun City Ventures, Replay) and Tony Grasso (creator of Blister Critters) as they delve into the cartoonishly hilarious TTRPG, Blister Critters, now on Kickstarter!
In this innovative and surreal game, you play as a small animal who can wield bizarre mutations called Blisters as well as physics-bending Nonsense powers. These strange abilities—artfully developed within the Grit System—will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts.
To learn more about Blister Critters, and to back it on Kickstarter, visit play.blistercritters.com
To learn more about the wonderful Jenn de la Vega, check out randwich.es
To learn more about Stillfleet Studios, take your local stillworks to Stillfleet.com
And to learn more about Danse Macabre, simply venture to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Fri, 16 Feb 2024 21:31:04 -0000</pubDate>
      <itunes:title>WWR 12 ☉ Playing Blister Critters w. Jenn de la Vega &amp; Anthony Grasso</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>12</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR 11 ☉ Playing Blister Critters w. Jenn de la Vega &amp; Anthony Grasso!
Join Wythe, Chris, and very special guests Jenn de la Vega (Fun City Ventures, Replay) and Tony Grasso (creator of Blister Critters) as they delve into the cartoonishly hilarious TTRPG, Blister Critters, now on Kickstarter!
In this innovative and surreal game, you play as a small animal who can wield bizarre mutations called Blisters as well as physics-bending Nonsense powers. These strange abilities—artfully developed within the Grit System—will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts.
To learn more about Blister Critters, and to back it on Kickstarter, visit play.blistercritters.com
To learn more about the wonderful Jenn de la Vega, check out randwich.es
To learn more about Stillfleet Studios, take your local stillworks to Stillfleet.com
And to learn more about Danse Macabre, simply venture to timespace.place
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p>WWR 11 ☉ Playing Blister Critters w. Jenn de la Vega &amp; Anthony Grasso!</p><p>Join Wythe, Chris, and very special guests Jenn de la Vega (Fun City Ventures, Replay) and Tony Grasso (creator of Blister Critters) as they delve into the cartoonishly hilarious TTRPG, Blister Critters, now on Kickstarter!</p><p>In this innovative and surreal game, you play as a small animal who can wield bizarre mutations called Blisters as well as physics-bending Nonsense powers. These strange abilities—artfully developed within the Grit System—will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts.</p><p>To learn more about Blister Critters, and to back it on Kickstarter, visit <a href="http://play.blistercritters.com">play.blistercritters.com</a></p><p>To learn more about the wonderful Jenn de la Vega, check out <a href="http://randwich.es">randwich.es</a></p><p>To learn more about Stillfleet Studios, take your local stillworks to <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>And to learn more about Danse Macabre, simply venture to <a href="http://timespace.place">timespace.place</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>6499</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[aab4de2a-0929-45fb-ac11-4529cc1b08d9]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD1298695078.mp3?updated=1736765612" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 11 ☉ Blister Critters w. Anthony Grasso</title>
      <link>https://rss.com/podcasts/whyweroll/1294377</link>
      <description>WWR 11 ☉ Blister Critters w. Anthony Grasso
Join us as we chat Blister Critters with the game's creator and illustrator, Anthony Grasso! Blister Critters is an upcoming TTRPG from Stillfleet Studios of Saturday morning cartoon mutant animal antics and adventures. In this episode, we delve into designing a game from the ground up, illustration informing mechanics, the aesthetics of 90's cartoons, and more!
Find out more about Blister Critters at blistercritters.com and download the Quickstart at stillfleet.itch.io/blister-critters-quickstart
Find out more about Stillfleet at Stillfleet.com
Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 09 Jan 2024 18:05:23 -0000</pubDate>
      <itunes:title>WWR 11 ☉ Blister Critters w. Anthony Grasso</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>11</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR 11 ☉ Blister Critters w. Anthony Grasso
Join us as we chat Blister Critters with the game's creator and illustrator, Anthony Grasso! Blister Critters is an upcoming TTRPG from Stillfleet Studios of Saturday morning cartoon mutant animal antics and adventures. In this episode, we delve into designing a game from the ground up, illustration informing mechanics, the aesthetics of 90's cartoons, and more!
Find out more about Blister Critters at blistercritters.com and download the Quickstart at stillfleet.itch.io/blister-critters-quickstart
Find out more about Stillfleet at Stillfleet.com
Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 11 ☉ Blister Critters w. Anthony Grasso</strong></p><p>Join us as we chat <strong>Blister Critters</strong> with the game's creator and illustrator, Anthony Grasso! <strong>Blister Critters</strong> is an upcoming TTRPG from Stillfleet Studios of Saturday morning cartoon mutant animal antics and adventures. In this episode, we delve into designing a game from the ground up, illustration informing mechanics, the aesthetics of 90's cartoons, and more!</p><p>Find out more about <strong>Blister Critters</strong> at <a href="http://blistercritters.com">blistercritters.com</a> and download the Quickstart at <a href="http://stillfleet.itch.io/blister-critters-quickstart">stillfleet.itch.io/blister-critters-quickstart</a></p><p>Find out more about <strong>Stillfleet</strong> at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>Find out more about <strong>Danse Macabre</strong> at <a href="http://timespaceplace.itch.io/danse-macabre">timespaceplace.itch.io/danse-macabre</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4947</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[903a2562-4d18-460f-a881-7e5dc8f09e3e]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5311580958.mp3?updated=1736765613" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 10  ☉ Tabletop Music w. Will Savino</title>
      <link>https://rss.com/podcasts/whyweroll/1259487</link>
      <description>WWR 10 ☉ Tabletop Music w. Will Savino
Wythe &amp; Chris talk about music at the tabletop, system agnosticism, and world building with Will Savino of Music d20 and Borough Bound.
To find out more about Will's work, go to boroughbound.com and patreon.com/musicd20
To find out more about Stillfleet, go to Stillfleet.com
To find out more about Danse Macabre, go to timespace.place/game
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Sat, 09 Dec 2023 22:18:49 -0000</pubDate>
      <itunes:title>WWR 10  ☉ Tabletop Music w. Will Savino</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>10</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR 10 ☉ Tabletop Music w. Will Savino
Wythe &amp; Chris talk about music at the tabletop, system agnosticism, and world building with Will Savino of Music d20 and Borough Bound.
To find out more about Will's work, go to boroughbound.com and patreon.com/musicd20
To find out more about Stillfleet, go to Stillfleet.com
To find out more about Danse Macabre, go to timespace.place/game
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 10 ☉ Tabletop Music w. Will Savino</strong></p><p>Wythe &amp; Chris talk about music at the tabletop, system agnosticism, and world building with Will Savino of Music d20 and Borough Bound.</p><p>To find out more about Will's work, go to <a href="http://boroughbound.com">boroughbound.com</a> and <a href="http://patreon.com/musicd20">patreon.com/musicd20</a></p><p>To find out more about Stillfleet, go to <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>To find out more about Danse Macabre, go to <a href="http://timespace.place/game">timespace.place/game</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4158</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[c750309a-bd5a-486a-a276-9164842b4457]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD7118868181.mp3?updated=1736765613" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 09 ☉ Extra Spooky w. Leo Andrade </title>
      <link>https://rss.com/podcasts/whyweroll/1243406</link>
      <description>WWR 09 ☉ Extra Spooky w. Leo Andrade
Wythe &amp; Chris chat with translator, games writer, and producer Leo Andrade about his latest project, Death Sentence, as well as all things horror, language, translation, and anti-colonial heist gaming!
Find out more about Leo and Death Sentence at leoandradewriter.com and leonalfr.itch.io/death-sentence
Find out more about Stillfleet at Stillfleet.com
Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre
Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 28 Nov 2023 22:31:04 -0000</pubDate>
      <itunes:title>WWR 09 ☉ Extra Spooky w. Leo Andrade </itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>9</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR 09 ☉ Extra Spooky w. Leo Andrade
Wythe &amp; Chris chat with translator, games writer, and producer Leo Andrade about his latest project, Death Sentence, as well as all things horror, language, translation, and anti-colonial heist gaming!
Find out more about Leo and Death Sentence at leoandradewriter.com and leonalfr.itch.io/death-sentence
Find out more about Stillfleet at Stillfleet.com
Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre
Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<p><strong>WWR 09 ☉ Extra Spooky w. Leo Andrade</strong></p><p>Wythe &amp; Chris chat with translator, games writer, and producer Leo Andrade about his latest project, <strong><em>Death Sentence</em></strong>, as well as all things horror, language, translation, and anti-colonial heist gaming!</p><p>Find out more about Leo and Death Sentence at <a href="http://leoandradewriter.com">leoandradewriter.com</a> and <a href="http://leonalfr.itch.io/death-sentence">leonalfr.itch.io/death-sentence</a></p><p>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a></p><p>Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4149</itunes:duration>
      <itunes:explicit>yes</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[dc69838b-560a-49e4-99b9-5363ca59f35d]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD4208967440.mp3?updated=1736765614" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 08 ☉ Playing Stillfleet Pt. 2</title>
      <link>https://rss.com/podcasts/whyweroll/1242961</link>
      <description>WWR 08 ☉ Playing Stillfleet Pt. 2

Chris and Wythe head once again to Gijou while playing Stillfleet and discussing the Grit System. 

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 28 Nov 2023 17:52:22 -0000</pubDate>
      <itunes:title>WWR 08 ☉ Playing Stillfleet Pt. 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>8</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR 08 ☉ Playing Stillfleet Pt. 2

Chris and Wythe head once again to Gijou while playing Stillfleet and discussing the Grit System. 

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li><strong>WWR 08 ☉ Playing Stillfleet Pt. 2</strong></li>
<li>Chris and Wythe head once again to Gijou while playing Stillfleet and discussing the Grit System. </li>
<li>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>7051</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3e67216f-fb29-443b-9fbe-a64023a37a4f]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5326366631.mp3?updated=1736765614" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 07 ☉ Playing Danse Macabre</title>
      <link>https://rss.com/podcasts/whyweroll/1224099</link>
      <description>Wythe and Chris dive into an actual play session of Chris' new historical fantasy game, Danse Macabre! Will Galois the Bitten find the famed Memento Mori? 

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre


Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 15 Nov 2023 22:03:23 -0000</pubDate>
      <itunes:title>WWR 07 ☉ Playing Danse Macabre</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>7</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Wythe and Chris dive into an actual play session of Chris' new historical fantasy game, Danse Macabre! Will Galois the Bitten find the famed Memento Mori? 

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre


Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>Wythe and Chris dive into an actual play session of Chris' new historical fantasy game, <em>Danse Macabre</em>! Will Galois the Bitten find the famed Memento Mori? </li>
<li>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5856</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[612f7e7a-9c6b-4b82-877b-806e3ce98c96]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3222003880.mp3?updated=1736765615" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 06 ☉ Enter the Sometimes Kingdom w. Ethan Gouldini</title>
      <link>https://rss.com/podcasts/whyweroll/1210515</link>
      <description>WWR Episode 06 ☉ Enter the Sometimes Kingdom with Ethan Gouldini

Wythe and Chris chat with TTRPG illustrator, fine artist, puppeteer, and games writer Ethan Gouldini! In this episode, we talk about the art and visual design side of making TTRPG's and Ethan's upcoming game, The Sometimes Kingdom, which is to be published by Stillfleet Studios.

Learn more about Stillfleet at Stillfleet.com


Learn more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 08 Nov 2023 22:03:04 -0000</pubDate>
      <itunes:title>WWR 06 ☉ Enter the Sometimes Kingdom w. Ethan Gouldini</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>6</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>WWR Episode 06 ☉ Enter the Sometimes Kingdom with Ethan Gouldini

Wythe and Chris chat with TTRPG illustrator, fine artist, puppeteer, and games writer Ethan Gouldini! In this episode, we talk about the art and visual design side of making TTRPG's and Ethan's upcoming game, The Sometimes Kingdom, which is to be published by Stillfleet Studios.

Learn more about Stillfleet at Stillfleet.com


Learn more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>WWR Episode 06 ☉ Enter the Sometimes Kingdom with Ethan Gouldini</li>
<li>Wythe and Chris chat with TTRPG illustrator, fine artist, puppeteer, and games writer Ethan Gouldini! In this episode, we talk about the art and visual design side of making TTRPG's and Ethan's upcoming game, <em>The Sometimes Kingdom,</em> which is to be published by Stillfleet Studios.</li>
<li>Learn more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Learn more about Danse Macabre at <a href="https://timespaceplace.itch.io/danse-macabre">timespaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>5974</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[93b96874-9059-4b65-a92f-82f0b7a89df0]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD3223295241.mp3?updated=1736765615" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 05 ☉ Chris P. Wolf</title>
      <link>https://rss.com/podcasts/whyweroll/1198415</link>
      <description>Why We Roll Ep. 5 ☉ Chris P. Wolf

Wythe and Chris chat with Chris P. Wolf, author of the sci-fi TTRPGs Off Worlders and Night Tripper (and Classic Traveller aficionado), covering TTRPG history, Powered by the Apocalypse resolution mechanics, and sci-fi genre gaming.

Find out more about Chris P. Wolf's work at night-tripper.fun &amp; chrispwolf.com


Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 01 Nov 2023 16:57:59 -0000</pubDate>
      <itunes:title>WWR 05 ☉ Chris P. Wolf</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>5</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Why We Roll Ep. 5 ☉ Chris P. Wolf

Wythe and Chris chat with Chris P. Wolf, author of the sci-fi TTRPGs Off Worlders and Night Tripper (and Classic Traveller aficionado), covering TTRPG history, Powered by the Apocalypse resolution mechanics, and sci-fi genre gaming.

Find out more about Chris P. Wolf's work at night-tripper.fun &amp; chrispwolf.com


Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>Why We Roll Ep. 5 ☉ Chris P. Wolf</li>
<li>Wythe and Chris chat with Chris P. Wolf, author of the sci-fi TTRPGs <em>Off Worlders</em> and <em>Night Tripper </em>(and Classic Traveller aficionado), covering TTRPG history, Powered by the Apocalypse resolution mechanics, and sci-fi genre gaming.</li>
<li>Find out more about Chris P. Wolf's work at <a href="http://night-tripper.fun">night-tripper.fun</a> &amp; <a href="http://chrispwolf.com">chrispwolf.com</a>
</li>
<li>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at <a href="http://timespaceplace.itch.io/danse-macabre">timespaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3889</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f8214a32-1e0f-4a55-b76a-a0880061e7b4]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2311932072.mp3?updated=1736765616" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 04 ☉ Playing Stillfleet</title>
      <link>https://rss.com/podcasts/whyweroll/1187951</link>
      <description>Why We Roll 04 ☉ Playing Stillfleet

Hosts Wythe Marschall (creator, Stillfleet) and Chris Pickett (creator, Danse Macabre) sit down to play a game of Stillfleet. Will S'Varm complete their mission for the Co?

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timesplaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 24 Oct 2023 21:49:23 -0000</pubDate>
      <itunes:title>WWR 04 ☉ Playing Stillfleet</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>4</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Why We Roll 04 ☉ Playing Stillfleet

Hosts Wythe Marschall (creator, Stillfleet) and Chris Pickett (creator, Danse Macabre) sit down to play a game of Stillfleet. Will S'Varm complete their mission for the Co?

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timesplaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>Why We Roll 04 ☉ Playing Stillfleet</li>
<li>Hosts Wythe Marschall (creator, Stillfleet) and Chris Pickett (creator, Danse Macabre) sit down to play a game of Stillfleet. Will S'Varm complete their mission for the Co?</li>
<li>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at <a href="http://timesplaceplace.itch.io/danse-macabre">timesplaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>4235</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[0074e76c-7ca8-44ef-b312-77674d0492b4]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD5019072866.mp3?updated=1736765616" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 03 ☉ Introducing Danse Macabre</title>
      <link>https://rss.com/podcasts/whyweroll/1118554</link>
      <description>Why We Roll 03 ☉ Introducing Danse Macabre

Chris Pickett (creator, Danse Macabre) talks to fellow host Wythe Marschall (creator, Stillfleet) about developing their historical fantasy-apocalypse game.

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 04 Oct 2023 15:55:55 -0000</pubDate>
      <itunes:title>WWR 03 ☉ Introducing Danse Macabre</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>3</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Why We Roll 03 ☉ Introducing Danse Macabre

Chris Pickett (creator, Danse Macabre) talks to fellow host Wythe Marschall (creator, Stillfleet) about developing their historical fantasy-apocalypse game.

Find out more about Stillfleet at Stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>Why We Roll 03 ☉ Introducing Danse Macabre</li>
<li>Chris Pickett (creator, Danse Macabre) talks to fellow host Wythe Marschall (creator, Stillfleet) about developing their historical fantasy-apocalypse game.</li>
<li>Find out more about Stillfleet at <a href="http://Stillfleet.com">Stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at <a href="http://timespaceplace.itch.io/danse-macabre">timespaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>2910</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[557fef7d-2d47-43ac-a03e-d529bc23bfd8]]></guid>
      <enclosure url="https://www.podtrac.com/pts/redirect.mp3/traffic.megaphone.fm/PODERATIONLTD2372447419.mp3?updated=1736765617" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>WWR 02 ☉ Introducing Stillfleet</title>
      <link>https://rss.com/podcasts/whyweroll/1118413</link>
      <description>Why We Roll 02 ☉ Introducing Stillfleet

Wythe Marschall (creator, Stillfleet and the Stillfleet Studio) talks to fellow host Chris Pickett (creator, Danse Macabre) about designing a political sci-fi TTRPG… for a decade.

Find out more about Stillfleet at www.stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Wed, 04 Oct 2023 15:55:54 -0000</pubDate>
      <itunes:title>WWR 02 ☉ Introducing Stillfleet</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>2</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Why We Roll 02 ☉ Introducing Stillfleet

Wythe Marschall (creator, Stillfleet and the Stillfleet Studio) talks to fellow host Chris Pickett (creator, Danse Macabre) about designing a political sci-fi TTRPG… for a decade.

Find out more about Stillfleet at www.stillfleet.com


Find out more about Danse Macabre at timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
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<li>Why We Roll 02 ☉ Introducing Stillfleet</li>
<li>Wythe Marschall (creator, Stillfleet and the Stillfleet Studio) talks to fellow host Chris Pickett (creator, Danse Macabre) about designing a political sci-fi TTRPG… for a decade.</li>
<li>Find out more about Stillfleet at <a href="http://www.stillfleet.com">www.stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at <a href="http://timespaceplace.itch.io/danse-macabre">timespaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>3075</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <title>WWR 01 ☉ Introducing Why We Roll</title>
      <link>https://rss.com/podcasts/whyweroll/1118240</link>
      <description>Why We Roll 01 ☉ Introducing Why We Roll!

Introducing Why We Roll, a podcast and livestream about designing tabletop roleplaying games hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). In this episode, Chris and Wythe give some background on themselves, their games, and their hopes for the show. If you make TTRPGs, then they want to know why—and how—you roll!

Find out more about Stillfleet at www.stillfleet.com


Find out more about Danse Macabre at https://timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</description>
      <pubDate>Tue, 12 Sep 2023 22:04:59 -0000</pubDate>
      <itunes:title>WWR 01 ☉ Introducing Why We Roll</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:episode>1</itunes:episode>
      <itunes:author>The Stillfleet Studio</itunes:author>
      <itunes:subtitle/>
      <itunes:summary>Why We Roll 01 ☉ Introducing Why We Roll!

Introducing Why We Roll, a podcast and livestream about designing tabletop roleplaying games hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). In this episode, Chris and Wythe give some background on themselves, their games, and their hopes for the show. If you make TTRPGs, then they want to know why—and how—you roll!

Find out more about Stillfleet at www.stillfleet.com


Find out more about Danse Macabre at https://timespaceplace.itch.io/danse-macabre



Learn more about your ad choices. Visit megaphone.fm/adchoices</itunes:summary>
      <content:encoded>
        <![CDATA[<ul>
<li>Why We Roll 01 ☉ Introducing Why We Roll!</li>
<li>Introducing Why We Roll, a podcast and livestream about designing tabletop roleplaying games hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). In this episode, Chris and Wythe give some background on themselves, their games, and their hopes for the show. If you make TTRPGs, then they want to know why—and how—you roll!</li>
<li>Find out more about Stillfleet at <a href="http://www.stillfleet.com">www.stillfleet.com</a>
</li>
<li>Find out more about Danse Macabre at <a href="https://timespaceplace.itch.io/danse-macabre">https://timespaceplace.itch.io/danse-macabre</a>
</li>
</ul><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p>]]>
      </content:encoded>
      <itunes:duration>2447</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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