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    <title>Ambisonic Spaces</title>
    <link>https://AmbisonicSpaces.org</link>
    <language>en</language>
    <copyright>David Woje</copyright>
    <description>Traveling to the farthest reaches of the world to sonically discover different audio artists, their stories, and recordings.</description>
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    <itunes:subtitle>Exploring The World Through Sound</itunes:subtitle>
    <itunes:author>Audily</itunes:author>
    <itunes:summary>Traveling to the farthest reaches of the world to sonically discover different audio artists, their stories, and recordings.</itunes:summary>
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      <title>Horsethief Creek 2 082824</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 07 Oct 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
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        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Game Audio:</p><p>Unreal Marketplace: <a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
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      <title>Horsethief Creek 1 082824</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 30 Sep 2024 06:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
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        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Game Audio:</p><p>Unreal Marketplace: <a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
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      <title>Horsethief Falls 082824</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 23 Sep 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Game Audio:</p><p>Unreal Marketplace: <a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
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    <item>
      <title>Natural Spring 082824</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 16 Sep 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Game Audio:</p><p>Unreal Marketplace: <a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
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    <item>
      <title>Waterfall Pools 090124</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
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Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 09 Sep 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Game Audio:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Game Audio:</p><p>Unreal Marketplace: <a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
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    <item>
      <title>Streamin' in The Garden of Eden 081924</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

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Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</description>
      <pubDate>Mon, 02 Sep 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> to download and listen in Spatial Audio</p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
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    <item>
      <title>Mount Ester Aspen Fields 082024</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

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Subscribe to Ambisonic Spaces + on Patreon and download Spatial Audio assets</description>
      <pubDate>Mon, 26 Aug 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org

Twitter/X
Instagram
LinkedIn
YouTube
Threads

Subscribe to Ambisonic Spaces + on Patreon and download Spatial Audio assets</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><a href="https://www.threads.net/@davidwoje">Threads</a></p><p><br></p><p>Subscribe to Ambisonic Spaces + on <a href="http://patreon.com/AmbisonicSpaces">Patreon</a> and download Spatial Audio assets</p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
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    <item>
      <title>Morning Spring Forest 2 052624</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 08 Jul 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
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    <item>
      <title>Forest Meadow 2 052524</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 01 Jul 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
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      <enclosure url="https://traffic.megaphone.fm/UYIIU3623191892.mp3?updated=1717452591" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frog Ponds 052524</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
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      <pubDate>Mon, 24 Jun 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[e3163364-21f2-11ef-9684-2bb74e80376c]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU8734883656.mp3?updated=1717451556" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Morning Spring Forest 1 052624</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
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      <pubDate>Mon, 17 Jun 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[dff5b6a4-1dfc-11ef-b108-0ffbbe5749d0]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU7229847429.mp3?updated=1717016040" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Forest Meadow 1 052524</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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      <pubDate>Mon, 10 Jun 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[044204ee-1d31-11ef-b0cf-33d1d3aa4942]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6542035996.mp3?updated=1716928484" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Crystal Creek 052024</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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      <pubDate>Mon, 03 Jun 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[4b4dd41c-17c8-11ef-ae82-3749db8955c6]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU4662285585.mp3?updated=1716333753" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Spring 051824</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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YouTube</description>
      <pubDate>Mon, 20 May 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[0f237fdc-1638-11ef-8ca8-0fd037de3062]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU5183307479.mp3?updated=1716161851" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Colorado Spring</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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YouTube</description>
      <pubDate>Sun, 21 Apr 2024 06:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[e4ab8f28-ff2c-11ee-a007-33218830391d]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2141019097.mp3?updated=1713628178" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Another Snow Day</title>
      <description>Just another snow day
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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      <pubDate>Mon, 15 Apr 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Just another snow day
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Just another snow day</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[01b0da34-cf75-11ee-a23b-971c25fb6d7a]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2881323174.mp3?updated=1708381495" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Snow Day</title>
      <description>Just a snow day
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 08 Apr 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Just a snow day
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Just a snow day</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[7cd4bf2e-cf74-11ee-8550-cb4cb727182f]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU3844263677.mp3?updated=1708381272" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frozen Crystal Falls 5 112523</title>
      <description>Frozen Crystal Falls 5 
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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      <pubDate>Mon, 01 Apr 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Frozen Crystal Falls 5 
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Frozen Crystal Falls 5 </p><p>Recorded November 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[3727015a-cf63-11ee-b6c2-57185e28a346]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU3869109772.mp3?updated=1708373853" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frozen Crystal Falls 4 112523</title>
      <description>Frozen Crystal Falls 4
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 25 Mar 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Frozen Crystal Falls 4
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Frozen Crystal Falls 4</p><p>Recorded November 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[f8edc13a-cf62-11ee-99e3-3f01145ef243]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU1044016080.mp3?updated=1708373765" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frozen Crystal Falls 3 112523</title>
      <description>Frozen Crystal Falls 3
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
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YouTube</description>
      <pubDate>Mon, 18 Mar 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Frozen Crystal Falls 3
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Frozen Crystal Falls 3</p><p>Recorded November 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[b3c901a0-cf62-11ee-8868-8f43c31c9f8a]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2895887558.mp3?updated=1708373633" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frozen Crystal Falls 2 112523</title>
      <description>Frozen Crystal Falls 2
Recorded November 2024
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 11 Mar 2024 11:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Frozen Crystal Falls 2
Recorded November 2024
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Frozen Crystal Falls 2</p><p>Recorded November 2024</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[4f3cb952-cf62-11ee-8410-4358e8253e7f]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6986427029.mp3?updated=1708373516" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Frozen Crystal Falls 1 112523</title>
      <description>Frozen Crystal Falls 1 
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 04 Mar 2024 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>Frozen Crystal Falls 1 
Recorded November 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Frozen Crystal Falls 1 </p><p>Recorded November 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[49af05e2-cf5f-11ee-97dd-e39aa8538a8a]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU4412176572.mp3?updated=1708372167" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>A Snowy Mountain Town</title>
      <description>A Snowy Mountain Town recorded January 2024
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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YouTube</description>
      <pubDate>Mon, 26 Feb 2024 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>A Snowy Mountain Town recorded January 2024
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>A Snowy Mountain Town recorded January 2024</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[d8630a78-cf5e-11ee-930f-87ef1a5ddc74]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9397021800.mp3?updated=1708371977" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Indoor Open Fireplace 112023</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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LinkedIn
YouTube</description>
      <pubDate>Mon, 19 Feb 2024 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[47f1efbc-c2b2-11ee-b6ec-838ee0b60c66]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2420591059.mp3?updated=1706978447" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Trout Creek 101523</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</description>
      <pubDate>Mon, 12 Feb 2024 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[17244b32-c2b2-11ee-b1d0-1b93069d4918]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9439235241.mp3?updated=1706978365" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Thunder Storm 1 070423</title>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
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LinkedIn
YouTube</description>
      <pubDate>Mon, 05 Feb 2024 12:00:00 -0000</pubDate>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Audily</itunes:author>
      <itunes:subtitle></itunes:subtitle>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org
Twitter/X
Instagram
LinkedIn
YouTube</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download binaural, ambisonic, and surround assets at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <guid isPermaLink="false"><![CDATA[f28c7c22-c2b1-11ee-90c3-db2c2c7c00f6]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU7106548375.mp3?updated=1706978304" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Morning Stream</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/morning-stream</link>
      <description>Recorded May 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 29 Jan 2024 10:00:00 -0000</pubDate>
      <itunes:title>Morning Stream</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>42</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9e776816-c1f0-11ee-ac07-c35dfcfad17c/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded May 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded May 2022</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>604</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[84a901e4-5cad-4b61-bc67-8314a7f5b662]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU3510942668.mp3?updated=1706895284" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Grass Fields - 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/grass-fields-2</link>
      <description>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 22 Jan 2024 10:00:00 -0000</pubDate>
      <itunes:title>Grass Fields - 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>41</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9ea6aaf4-c1f0-11ee-ac07-47be7298358c/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded April 11, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>292</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[c4da81b9-3f9e-4512-ba34-b05e5c9c88e8]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU4574241067.mp3?updated=1706895284" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Crags Creek</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/crags-creek</link>
      <description>Recorded August 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 15 Jan 2024 10:00:00 -0000</pubDate>
      <itunes:title>Crags Creek</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>40</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9ecf44fa-c1f0-11ee-ac07-1b3c3dba07b8/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded August 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded August 2022</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[ece2f864-64eb-4eab-96d6-2cf09c9a53b8]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9528421474.mp3?updated=1706895285" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ambient Forest Evening</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ambient-forest-evening</link>
      <description>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
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https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 08 Jan 2024 10:00:00 -0000</pubDate>
      <itunes:title>Ambient Forest Evening</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>39</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9ef86aa6-c1f0-11ee-ac07-d7017b80c62e/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded June 2020</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>360</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[33900a93-b428-4953-a8ee-f4bb66e05382]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU1766773523.mp3?updated=1706895285" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Morning Forest</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/morning-forest</link>
      <description>Recorded May 29, 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 18 Dec 2023 10:00:00 -0000</pubDate>
      <itunes:title>Morning Forest</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>38</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/9f2266ee-c1f0-11ee-ac07-ab95d6207da2/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded May 29, 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded May 29, 2022</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>568</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3dc7c639-e1a8-4241-8e20-00fbdfb30f6b]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6486847056.mp3?updated=1706895286" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Inside Union Station</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/inside-union-station</link>
      <description>Recorded September 3, 2021
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 11 Dec 2023 10:00:00 -0000</pubDate>
      <itunes:title>Inside Union Station</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>37</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a0602f14-c1f0-11ee-ac07-2b0f9f5984ec/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded September 3, 2021
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded September 3, 2021</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[9545476b-93aa-4a7b-9e0d-e5036927f6b1]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2498778701.mp3?updated=1706895292" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Fireplace</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/fireplace</link>
      <description>Recorded December 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 04 Dec 2023 10:00:00 -0000</pubDate>
      <itunes:title>Fireplace</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>36</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a088d180-c1f0-11ee-ac07-9fd262050037/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded December 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded December 2022</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[612ff92d-da09-4b16-9047-0d31d39b4988]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU3977374669.mp3?updated=1706895287" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Dune Wind - 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/dune-wind-2</link>
      <description>Recorded July 2022, 
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 27 Nov 2023 10:00:00 -0000</pubDate>
      <itunes:title>Dune Wind - 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>35</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a0b59350-c1f0-11ee-ac07-bbfa7d9032bb/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded July 2022, 
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded July 2022, </p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>180</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[7b258903-40a1-4f20-bf5a-7023815c015e]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU4758318483.mp3?updated=1706895288" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>11 Mile Canyon River 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/11-mile-canyon-river-2</link>
      <description>Recorded  July 12, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 20 Nov 2023 10:00:00 -0000</pubDate>
      <itunes:title>11 Mile Canyon River 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>34</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a0e17632-c1f0-11ee-ac07-3b985b151068/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded  July 12, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded  July 12, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f094423f-aec0-464f-a445-77b402b00fd9]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6404539048.mp3?updated=1706895289" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Lapping Lake</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/lapping-lake</link>
      <description>Recorded August 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Instagram
LinkedIn
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 13 Nov 2023 10:00:00 -0000</pubDate>
      <itunes:title>Lapping Lake</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>33</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a109d848-c1f0-11ee-ac07-033e8828de32/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded August 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded August 2020</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[648d9ffb-5f1d-4649-a181-e42ba7e3f869]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU8597702396.mp3?updated=1706895289" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Thunderstorm 061723</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/thunderstorm-061723</link>
      <description>Recorded June 17, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 06 Nov 2023 10:00:00 -0000</pubDate>
      <itunes:title>Thunderstorm 061723</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>32</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a15104de-c1f0-11ee-ac07-db85d4ac3d23/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded June 17, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded June 17, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>480</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f695b221-1df0-405e-85ea-0c21443f5475]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2533083866.mp3?updated=1706895290" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Grass Fields - 1</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/grease-fields-1</link>
      <description>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 30 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>Grass Fields - 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>31</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a1794bec-c1f0-11ee-ac07-332b743329a2/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded April 11, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[ab7e2881-adb7-4983-a8c4-10ecac744db1]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU1157704837.mp3?updated=1706895291" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Fountain Creek 101823</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/fountain-creek-101823</link>
      <description>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 23 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>Fountain Creek 101823</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>31</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a1a1259a-c1f0-11ee-ac07-2342ab88d57f/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3233ee7e-ca45-465c-b99b-eb5669d498ea]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU2591900778.mp3?updated=1706895291" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Mid-Day Forest</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/mid-day-forest</link>
      <description>Recorded June 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 16 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>Mid-Day Forest</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>30</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a1c8ec10-c1f0-11ee-ac07-5717ba12f816/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded June 2022
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded June 2022</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>802</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[49e0a5c3-546c-4244-bc68-ea50d8dbcaeb]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU3732087465.mp3?updated=1706895292" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ovum: Fall Landscape</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ovum-fall-landscape</link>
      <description>Pause a few minutes to listen this week,
The More We Listen, The More We Understand. 
Ovum is the third form created in a series of site specific environmental installations. Created and installed on the HB Wallace Reserve in Green Mountain Falls, Colorado through the Green Box artist residency. The pure form combined with the ponderosa bark texture results in an arresting discovery. Curiously, the sculpture exudes wonder and whimsy. Underlying is an invitation for the viewer to consider the impact of human manipulation of the environment. The title honors the strength and power of women today. Sculpture Created by Nikki Pike. Check it out Here
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Sat, 14 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>Ovum: Fall Landscape</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>29</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a1f1bfa0-c1f0-11ee-ac07-175501e57e76/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Pause a few minutes to listen this week,
The More We Listen, The More We Understand. 
Ovum is the third form created in a series of site specific environmental installations. Created and installed on the HB Wallace Reserve in Green Mountain Falls, Colorado through the Green Box artist residency. The pure form combined with the ponderosa bark texture results in an arresting discovery. Curiously, the sculpture exudes wonder and whimsy. Underlying is an invitation for the viewer to consider the impact of human manipulation of the environment. The title honors the strength and power of women today. Sculpture Created by Nikki Pike. Check it out Here
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube
Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Pause a few minutes to listen this week,</p><p>The More We Listen, The More We Understand. </p><p>Ovum is the third form created in a series of site specific environmental installations. Created and installed on the HB Wallace Reserve in Green Mountain Falls, Colorado through the Green Box artist residency. The pure form combined with the ponderosa bark texture results in an arresting discovery. Curiously, the sculpture exudes wonder and whimsy. Underlying is an invitation for the viewer to consider the impact of human manipulation of the environment. The title honors the strength and power of women today. Sculpture Created by Nikki Pike. Check it out <a href="https://youtu.be/AcYqBes2VSQ">Here</a></p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[341a6b1c-c317-400c-8b02-e99726bd1648]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU5017554304.mp3?updated=1706895292" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>11 Mile Canyon River - 1</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/11-mile-canyon-river-1</link>
      <description>Recorded July 12, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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LinkedIn
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 09 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>11 Mile Canyon River - 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>28</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a219d7ce-c1f0-11ee-ac07-931a48546b15/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded July 12, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded July 12, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[a8803db9-54f9-4067-be2a-27ba285ed1e5]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9508606515.mp3?updated=1706895293" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Elder Fehn 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/elder-fehn-2</link>
      <description>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
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LinkedIn
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Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 02 Oct 2023 10:00:00 -0000</pubDate>
      <itunes:title>Elder Fehn 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>27</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a2415ba0-c1f0-11ee-ac07-bb4b69a55463/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded April 11, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[ca1c5def-faf9-4fde-b898-de831e7a8790]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9725264428.mp3?updated=1706895294" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Elder Fehn</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/elder-fehn</link>
      <description>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 25 Sep 2023 10:00:00 -0000</pubDate>
      <itunes:title>Elder Fehn</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>26</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a269b7da-c1f0-11ee-ac07-53a061f81f82/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded April 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded April 11, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[a3c2e7fb-0c75-43b7-842b-13d2568c6391]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6753500382.mp3?updated=1706895294" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Dawn Chorus</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/dawn-chorus</link>
      <description>Recorded April 2021
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 18 Sep 2023 10:00:00 -0000</pubDate>
      <itunes:title>Dawn Chorus</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>25</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a2918134-c1f0-11ee-ac07-ab98d9b1d43c/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded April 2021
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded April 2021</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>749</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[17919278-e9f4-4a8c-9d31-6fb8bce944c5]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU7828546489.mp3?updated=1706895295" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ambient Forest Morning</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ambient-forest-morning</link>
      <description>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 11 Sep 2023 10:00:00 -0000</pubDate>
      <itunes:title>Ambient Forest Morning</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>24</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a2b8d8ba-c1f0-11ee-ac07-3b35a9c1aa37/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org
Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded June 2020</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>226</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[876e2682-f138-4575-acc6-3ee5f97d5dcd]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9967124097.mp3?updated=1706895296" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ambient Forest Day</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ambient-forest-day</link>
      <description>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 28 Aug 2023 10:00:00 -0000</pubDate>
      <itunes:title>Ambient Forest Day</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>23</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a2fc9afa-c1f0-11ee-ac07-936388495edc/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded June 2020
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded June 2020</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[b6eefdfc-6d91-4cc4-8537-f7ec70b9c186]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9114569066.mp3?updated=1706895296" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>11 Mile Canyon 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/11-mile-canyon-2</link>
      <description>Recorded July 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Mon, 21 Aug 2023 10:00:00 -0000</pubDate>
      <itunes:title>11 Mile Canyon 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>22</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a325baca-c1f0-11ee-ac07-47e26142a083/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded July 11, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded July 11, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[db2f17ce-4ddd-4958-9726-5c83d5758100]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6173774111.mp3?updated=1706895297" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>11 Mile Canyon</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/11-mile-canyon</link>
      <description>Recorded July 7, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</description>
      <pubDate>Thu, 17 Aug 2023 10:00:00 -0000</pubDate>
      <itunes:title>11 Mile Canyon</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>21</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a34f96a6-c1f0-11ee-ac07-c39e0287129d/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recorded July 7, 2023
The More We Listen, The More We Understand. 
Thank you for supporting Ambisonic Spaces. 
Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org

Follow:
Twitter/X
Instagram
LinkedIn
YouTube

Game Audio:
https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recorded July 7, 2023</p><p>The More We Listen, The More We Understand. </p><p>Thank you for supporting Ambisonic Spaces. </p><p>Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>Follow:</p><p><a href="https://twitter.com/DavidWoje">Twitter/X</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://www.youtube.com/channel/UCG3U8r1ANfj36NjX04jrhwg">YouTube</a></p><p><br></p><p>Game Audio:</p><p><a href="https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0">https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&amp;sortBy=effectiveDate&amp;sortDir=DESC&amp;start=0</a></p>]]>
      </content:encoded>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d71470ef-c23c-49dd-bd64-bdced4acf4f2]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9338450009.mp3?updated=1706895297" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Mental Health &amp; Sound in The Netherlands</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/mental-health-sound-in-the-netherlands</link>
      <description>Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing
Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had a lifelong fascination with music technology and production, and has experience playing multiple instruments and composing music on computers. In 2013, after working as a system integrator and helping build studios, he was exposed to virtual reality. This sparked his interest in creating 3D audio with hat tracking capabilities. Since then, Jelmer has dedicated himself to immersive audio recording and production techniques, and in 2020 he founded The Sphere of Sound.
The speaker is an audio producer specializing in spatial audio production for immersive experiences. In 2017, they joined the Fear Relax team as Audio Director, which uses the power of spatial audio to help people struggling with burnout or stress related symptoms. To fill their sound library, they go on the road and record with the Ambio Mic and a number of stereo sets, which are calibrated by Len Muskovich of Core Sound. To capture the best soundscapes, they look for places that are far away from roads, people, and airplanes. The speaker is passionate about creating soundscapes that help people feel telepresence and calm down.
The conversation discussed the psychological and physical effects of sound, as well as the problem of noise pollution. It was noted that noise pollution can lead to health problems such as stress and cognitive function disorder, and can even have an effect on marine life. It was suggested that sound effects and natural, realistic environments created by sound designers and field recordists can provide a way for people to escape from the current reality and experience a moment of peace. These sound designers travel around the world to capture and preserve areas of silence, creating a form of telepresence and metaphorse environments with no noise pollution.
Timestamps
0:00:01
"The Benefits of Taking a Daily Walk"
0:01:13
Yomar Alhas: Audio Director, Sound Designer, and Founder of The Sphere of Sound
0:04:06
"Exploring the Power of Spatial Audio for Immersive Experiences
0:09:25
"The Role of Sound in Stress Reduction and Noise Pollution"
0:12:18
Exploring the Benefits of Spatial Audio for Digital Worlds and Wellbeing
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating by listening to spatial audio episodes and downloading spatial audio assets on patreon
Twitter
Instagram
LinkedIn
More on Sphere of Sound
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 27 Feb 2023 10:00:00 -0000</pubDate>
      <itunes:title>Mental Health &amp; Sound in The Netherlands</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>20</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a378ddae-c1f0-11ee-ac07-db0777a3ec7f/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing
Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had a lifelong fascination with music technology and production, and has experience playing multiple instruments and composing music on computers. In 2013, after working as a system integrator and helping build studios, he was exposed to virtual reality. This sparked his interest in creating 3D audio with hat tracking capabilities. Since then, Jelmer has dedicated himself to immersive audio recording and production techniques, and in 2020 he founded The Sphere of Sound.
The speaker is an audio producer specializing in spatial audio production for immersive experiences. In 2017, they joined the Fear Relax team as Audio Director, which uses the power of spatial audio to help people struggling with burnout or stress related symptoms. To fill their sound library, they go on the road and record with the Ambio Mic and a number of stereo sets, which are calibrated by Len Muskovich of Core Sound. To capture the best soundscapes, they look for places that are far away from roads, people, and airplanes. The speaker is passionate about creating soundscapes that help people feel telepresence and calm down.
The conversation discussed the psychological and physical effects of sound, as well as the problem of noise pollution. It was noted that noise pollution can lead to health problems such as stress and cognitive function disorder, and can even have an effect on marine life. It was suggested that sound effects and natural, realistic environments created by sound designers and field recordists can provide a way for people to escape from the current reality and experience a moment of peace. These sound designers travel around the world to capture and preserve areas of silence, creating a form of telepresence and metaphorse environments with no noise pollution.
Timestamps
0:00:01
"The Benefits of Taking a Daily Walk"
0:01:13
Yomar Alhas: Audio Director, Sound Designer, and Founder of The Sphere of Sound
0:04:06
"Exploring the Power of Spatial Audio for Immersive Experiences
0:09:25
"The Role of Sound in Stress Reduction and Noise Pollution"
0:12:18
Exploring the Benefits of Spatial Audio for Digital Worlds and Wellbeing
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating by listening to spatial audio episodes and downloading spatial audio assets on patreon
Twitter
Instagram
LinkedIn
More on Sphere of Sound
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing</p><p>Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had a lifelong fascination with music technology and production, and has experience playing multiple instruments and composing music on computers. In 2013, after working as a system integrator and helping build studios, he was exposed to virtual reality. This sparked his interest in creating 3D audio with hat tracking capabilities. Since then, Jelmer has dedicated himself to immersive audio recording and production techniques, and in 2020 he founded The Sphere of Sound.</p><p>The speaker is an audio producer specializing in spatial audio production for immersive experiences. In 2017, they joined the Fear Relax team as Audio Director, which uses the power of spatial audio to help people struggling with burnout or stress related symptoms. To fill their sound library, they go on the road and record with the Ambio Mic and a number of stereo sets, which are calibrated by Len Muskovich of Core Sound. To capture the best soundscapes, they look for places that are far away from roads, people, and airplanes. The speaker is passionate about creating soundscapes that help people feel telepresence and calm down.</p><p>The conversation discussed the psychological and physical effects of sound, as well as the problem of noise pollution. It was noted that noise pollution can lead to health problems such as stress and cognitive function disorder, and can even have an effect on marine life. It was suggested that sound effects and natural, realistic environments created by sound designers and field recordists can provide a way for people to escape from the current reality and experience a moment of peace. These sound designers travel around the world to capture and preserve areas of silence, creating a form of telepresence and metaphorse environments with no noise pollution.</p><p>Timestamps</p><p>0:00:01</p><p>"The Benefits of Taking a Daily Walk"</p><p>0:01:13</p><p>Yomar Alhas: Audio Director, Sound Designer, and Founder of The Sphere of Sound</p><p>0:04:06</p><p>"Exploring the Power of Spatial Audio for Immersive Experiences</p><p>0:09:25</p><p>"The Role of Sound in Stress Reduction and Noise Pollution"</p><p>0:12:18</p><p>Exploring the Benefits of Spatial Audio for Digital Worlds and Wellbeing</p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and please consider donating by listening to spatial audio episodes and downloading spatial audio assets on <a href="patreon.com/AmbisonicSpaces">patreon</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>More on <a href="https://www.sphereofsound.com/">Sphere of Sound</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1116</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f7ae030f-5556-418e-92a6-e5873e478901]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU8006875777.mp3?updated=1706895302" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>The Language Of Nature</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/the-language-of-nature</link>
      <description>What is the language of nature? How can we tap into this dialect and translate what it’s communicating, revealing, and expressing? The practice of observing and listening to nature over time is a skill that Barack Ben-Amots has been doing at Flying Pig Farm since 2014. Flying Pig Farm is a community garden that’s 100% chemical free, focusing on food and nutritional education and practices permaculture.  Discover how listening improves the well-being of this community and the nature they habitat. 
More On Flying Pig Manitou
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Tue, 17 Jan 2023 10:00:00 -0000</pubDate>
      <itunes:title>The Language Of Nature</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>19</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a3a2cc2c-c1f0-11ee-ac07-5fa9d23e2335/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>What is the language of nature? How can we tap into this dialect and translate what it’s communicating, revealing, and expressing? The practice of observing and listening to nature over time is a skill that Barack Ben-Amots has been doing at Flying Pig Farm since 2014. Flying Pig Farm is a community garden that’s 100% chemical free, focusing on food and nutritional education and practices permaculture.  Discover how listening improves the well-being of this community and the nature they habitat. 
More On Flying Pig Manitou
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>What is the language of nature? How can we tap into this dialect and translate what it’s communicating, revealing, and expressing? The practice of observing and listening to nature over time is a skill that Barack Ben-Amots has been doing at Flying Pig Farm since 2014. Flying Pig Farm is a community garden that’s 100% chemical free, focusing on food and nutritional education and practices permaculture.  Discover how listening improves the well-being of this community and the nature they habitat. </p><p>More On <a href="https://www.instagram.com/flyingpigmanitou/">Flying Pig Manitou</a></p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and please consider donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1232</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Melissa Pons: Brazil to Sweden to Portugal</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/melissa-pons</link>
      <description>Meet Melissa Pons, she is an award winning sound designer, sound artist, and field recordist. Melissa seeks context by being connected to the space and knowing it’s history, culture, geography, how it’s perceived, knowing the context so much that you’re willing to have it change your understanding. Having this transformative approach, allows the space to tell its own story, rather than us write the story, we’re more or less a conduit to share its story as is, all we have to do is listen. 
You can find Melissa Pons on the socials as well as MelissaPons.com. 
Hear her work and support at Melissa's Bandcamp page
She’s also the curator for earth.fm a resource to discover immersive natural landscapes contributed by a myriad of field recordists dotted all over the globe. 
If you like listening, please take a few seconds to give your rating and write a review wherever you listen, It really goes a long way. You can also help this show continue with great stories like Melissa’s by donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 12 Dec 2022 10:00:00 -0000</pubDate>
      <itunes:title>Melissa Pons: Brazil to Sweden to Portugal</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>18</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a3cb60ce-c1f0-11ee-ac07-37669f11969c/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Meet Melissa Pons, she is an award winning sound designer, sound artist, and field recordist. Melissa seeks context by being connected to the space and knowing it’s history, culture, geography, how it’s perceived, knowing the context so much that you’re willing to have it change your understanding. Having this transformative approach, allows the space to tell its own story, rather than us write the story, we’re more or less a conduit to share its story as is, all we have to do is listen. 
You can find Melissa Pons on the socials as well as MelissaPons.com. 
Hear her work and support at Melissa's Bandcamp page
She’s also the curator for earth.fm a resource to discover immersive natural landscapes contributed by a myriad of field recordists dotted all over the globe. 
If you like listening, please take a few seconds to give your rating and write a review wherever you listen, It really goes a long way. You can also help this show continue with great stories like Melissa’s by donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Meet Melissa Pons, she is an award winning sound designer, sound artist, and field recordist. Melissa seeks context by being connected to the space and knowing it’s history, culture, geography, how it’s perceived, knowing the context so much that you’re willing to have it change your understanding. Having this transformative approach, allows the space to tell its own story, rather than us write the story, we’re more or less a conduit to share its story as is, all we have to do is listen. </p><p>You can find Melissa Pons on the socials as well as <a href="https://melissapons.com/">MelissaPons.com</a>. </p><p>Hear her work and support at <a href="https://melissapons.bandcamp.com/">Melissa's Bandcamp page</a></p><p>She’s also the curator for <a href="https://earth.fm/">earth.fm</a> a resource to discover immersive natural landscapes contributed by a myriad of field recordists dotted all over the globe. </p><p>If you like listening, please take a few seconds to give your rating and write a review wherever you listen, It really goes a long way. You can also help this show continue with great stories like Melissa’s by donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1612</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Mount Ida, Turkey</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/mount-ida-turkey</link>
      <description>Mount Ida, Turkey with Field Recordist Enis Çakar from Planet Earth and Vadi Sound. 
In Northwestern Turkey, is a mountain full of rich, historical significance and ancient myth. Sitting at the very edge of the Mediterranean, this broad landscape from it’s bare windswept peaks, to the hot and dry deforested surroundings, hosts a number of lightly populated small villages dotted throughout the densely forested, mild, Mediterranean slopes, connected by paths, numerous streams, and rivers.  
[00:00]: Introduction
[00:37]: Mythology and History
[01:40]: Enis Çakar
[03:24]: Mount Ida's Streams, Rivers, and Ponds
More on Enis and Vadi Sound
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 14 Nov 2022 10:00:00 -0000</pubDate>
      <itunes:title>Mount Ida, Turkey</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>17</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a3f39026-c1f0-11ee-ac07-bffd52596f4b/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Mount Ida, Turkey with Field Recordist Enis Çakar from Planet Earth and Vadi Sound. 
In Northwestern Turkey, is a mountain full of rich, historical significance and ancient myth. Sitting at the very edge of the Mediterranean, this broad landscape from it’s bare windswept peaks, to the hot and dry deforested surroundings, hosts a number of lightly populated small villages dotted throughout the densely forested, mild, Mediterranean slopes, connected by paths, numerous streams, and rivers.  
[00:00]: Introduction
[00:37]: Mythology and History
[01:40]: Enis Çakar
[03:24]: Mount Ida's Streams, Rivers, and Ponds
More on Enis and Vadi Sound
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Mount Ida, Turkey with Field Recordist Enis Çakar from Planet Earth and Vadi Sound. </p><p>In Northwestern Turkey, is a mountain full of rich, historical significance and ancient myth. Sitting at the very edge of the Mediterranean, this broad landscape from it’s bare windswept peaks, to the hot and dry deforested surroundings, hosts a number of lightly populated small villages dotted throughout the densely forested, mild, Mediterranean slopes, connected by paths, numerous streams, and rivers.  </p><p>[00:00]: Introduction</p><p>[00:37]: Mythology and History</p><p>[01:40]: Enis Çakar</p><p>[03:24]: Mount Ida's Streams, Rivers, and Ponds</p><p>More on Enis and <a href="https://vadisound.com">Vadi Sound</a></p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and please consider donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1424</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Catamount Creatures ll</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/catamount-creatures-ll</link>
      <description>At 8600ft, Guffey is a small mountain town which had its beginnings in the late 1800’s with its booming population of 500 bringing cattle ranching and lumber operations supplementing Guffey’s mining activity.
Fast forward over one hundred years to today, just a few spread out ranchers occupy this area, or "share" this area with other creatures. 
These are their stories.  
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 31 Oct 2022 10:00:00 -0000</pubDate>
      <itunes:title>Catamount Creatures ll</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>16</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a41b2bf4-c1f0-11ee-ac07-03c659470408/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>At 8600ft, Guffey is a small mountain town which had its beginnings in the late 1800’s with its booming population of 500 bringing cattle ranching and lumber operations supplementing Guffey’s mining activity.
Fast forward over one hundred years to today, just a few spread out ranchers occupy this area, or "share" this area with other creatures. 
These are their stories.  
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>At 8600ft, Guffey is a small mountain town which had its beginnings in the late 1800’s with its booming population of 500 bringing cattle ranching and lumber operations supplementing Guffey’s mining activity.</p><p>Fast forward over one hundred years to today, just a few spread out ranchers occupy this area, or "share" this area with other creatures. </p><p>These are their stories.  </p><p>Discover more and please consider donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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    <item>
      <title>Catamount Creatures</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/catamount-creatures</link>
      <description>In the Rocky Mountains, nestled in the Pikes Peak Region at 9000ft, are a series of reservoirs closed in by old, large pines, seasoned aspens and towering mountains. This is Catamount. These Catamount reservoirs are fed by a number of streams melted from winter’s freeze and bubbling up from natural springs provided by the sky scraping, 14,000 ft Pikes Peak, carving out a unique, high elevation eco system that provides a haven for a variety of wildlife. 
But according to local folklore and embellished mountain town newspapers, there’s something else out there more elusive than bobcats, and more mysterious than mountain lions. , something lumbering through the dense trees, watching through the foliage, making appearances in the distance, and broadcasting a sound that echos through the mountainous peaks and valleys. 
Meet John and Jill who have been living in this region for over a decade, and have some very unusual activity on their property. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Thu, 29 Sep 2022 10:00:00 -0000</pubDate>
      <itunes:title>Catamount Creatures</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>15</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a4436f4c-c1f0-11ee-ac07-bfba49991b45/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>In the Rocky Mountains, nestled in the Pikes Peak Region at 9000ft, are a series of reservoirs closed in by old, large pines, seasoned aspens and towering mountains. This is Catamount. These Catamount reservoirs are fed by a number of streams melted from winter’s freeze and bubbling up from natural springs provided by the sky scraping, 14,000 ft Pikes Peak, carving out a unique, high elevation eco system that provides a haven for a variety of wildlife. 
But according to local folklore and embellished mountain town newspapers, there’s something else out there more elusive than bobcats, and more mysterious than mountain lions. , something lumbering through the dense trees, watching through the foliage, making appearances in the distance, and broadcasting a sound that echos through the mountainous peaks and valleys. 
Meet John and Jill who have been living in this region for over a decade, and have some very unusual activity on their property. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>In the Rocky Mountains, nestled in the Pikes Peak Region at 9000ft, are a series of reservoirs closed in by old, large pines, seasoned aspens and towering mountains. This is Catamount. These Catamount reservoirs are fed by a number of streams melted from winter’s freeze and bubbling up from natural springs provided by the sky scraping, 14,000 ft Pikes Peak, carving out a unique, high elevation eco system that provides a haven for a variety of wildlife. </p><p>But according to local folklore and embellished mountain town newspapers, there’s something else out there more elusive than bobcats, and more mysterious than mountain lions. , something lumbering through the dense trees, watching through the foliage, making appearances in the distance, and broadcasting a sound that echos through the mountainous peaks and valleys. </p><p>Meet John and Jill who have been living in this region for over a decade, and have some very unusual activity on their property. </p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and please consider donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>2033</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Belfast Ireland Soundwalk</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/belfast-ireland-soundwalk</link>
      <description>Eduardo Patricio is a Sound Designer, specializing in spatial audio, and Lecturer at Bydgoszcz Music Acadamy. On this episode Eduardo tells his story of an interactive sound walk experience is to highlight the importance of being in the moment, a sort of joy that can be experienced by being in the moment, and to compare how the sonic world can change through human interaction. Eduardo brings an interesting, interactive way to experience and compare the sonic world we pass through everyday, even though we sometimes tune it out. Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
More on Eduardo
Discover more and please consider donating on AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 05 Sep 2022 10:00:00 -0000</pubDate>
      <itunes:title>Belfast Ireland Soundwalk</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>14</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a46bb312-c1f0-11ee-ac07-6b63129bcbe9/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Eduardo Patricio is a Sound Designer, specializing in spatial audio, and Lecturer at Bydgoszcz Music Acadamy. On this episode Eduardo tells his story of an interactive sound walk experience is to highlight the importance of being in the moment, a sort of joy that can be experienced by being in the moment, and to compare how the sonic world can change through human interaction. Eduardo brings an interesting, interactive way to experience and compare the sonic world we pass through everyday, even though we sometimes tune it out. Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
More on Eduardo
Discover more and please consider donating on AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Eduardo Patricio is a Sound Designer, specializing in spatial audio, and Lecturer at Bydgoszcz Music Acadamy. On this episode Eduardo tells his story of an interactive sound walk experience is to highlight the importance of being in the moment, a sort of joy that can be experienced by being in the moment, and to compare how the sonic world can change through human interaction. Eduardo brings an interesting, interactive way to experience and compare the sonic world we pass through everyday, even though we sometimes tune it out. Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>More on <a href="https://linktr.ee/eduardopatricio">Eduardo</a></p><p>Discover more and please consider donating on <a href="AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="http://AmbisonicSpaces.org">AmbisonicSpaces.org</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1967</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <enclosure url="https://traffic.megaphone.fm/UYIIU4403104646.mp3?updated=1706895303" length="0" type="audio/mpeg"/>
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    <item>
      <title>The Garden Of Eden Waterfalls</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/the-garden-of-eden-waterfalls</link>
      <description>A little oasis that has a series of waterfalls that cascade down a mountain from a little hidden gem called the “garden of eden” in the Pikes Peak Region of the Rocky Mountains in Colorado.  
It’s positioned in such a way that the golden hours of dawn and dusk just last a little bit longer, you are surrounded by green moss covering the giant boulders and rocks, and vegetation that is all tangled together reaching for the sunlight. The ambient temperature drops just a few degrees from the rushing water, and all you hear is...
If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement.  
Or check out ambisonicspaces.org/downloads to check out all the Ambisonic Sound packs to use for your sound design projects.   
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 22 Aug 2022 10:00:00 -0000</pubDate>
      <itunes:title>The Garden Of Eden Waterfalls</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>13</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a493db4e-c1f0-11ee-ac07-1ffa7efd4dfc/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>A little oasis that has a series of waterfalls that cascade down a mountain from a little hidden gem called the “garden of eden” in the Pikes Peak Region of the Rocky Mountains in Colorado.  
It’s positioned in such a way that the golden hours of dawn and dusk just last a little bit longer, you are surrounded by green moss covering the giant boulders and rocks, and vegetation that is all tangled together reaching for the sunlight. The ambient temperature drops just a few degrees from the rushing water, and all you hear is...
If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement.  
Or check out ambisonicspaces.org/downloads to check out all the Ambisonic Sound packs to use for your sound design projects.   
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and please consider donating at AmbisonicSpaces.org
Twitter
Instagram
LinkedIn
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>A little oasis that has a series of waterfalls that cascade down a mountain from a little hidden gem called the “garden of eden” in the Pikes Peak Region of the Rocky Mountains in Colorado.  </p><p>It’s positioned in such a way that the golden hours of dawn and dusk just last a little bit longer, you are surrounded by green moss covering the giant boulders and rocks, and vegetation that is all tangled together reaching for the sunlight. The ambient temperature drops just a few degrees from the rushing water, and all you hear is...</p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: <a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a>. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a><strong> </strong></p><p>Or check out <a href="ambisonicspaces.org/downloads"><strong>ambisonicspaces.org/downloads</strong></a><strong> </strong>to check out all the Ambisonic Sound packs to use for your sound design projects.   </p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and please consider donating at <a href="http://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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    <item>
      <title>Himalayas - If We Vanish - Part 3</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/himalayas-if-we-vanish-part-3</link>
      <description>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. 
More on If We Vanish
More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 08 Aug 2022 10:00:00 -0000</pubDate>
      <itunes:title>Himalayas - If We Vanish - Part 3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>12</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a4bdc97c-c1f0-11ee-ac07-d3395b1e6f32/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. 
More on If We Vanish
More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. </p><p>More on <a href="https://www.instagram.com/if_we_vanish/">If We Vanish</a></p><p>More on <a href="https://ambisonicspaces.org/">Ambisonic Spaces</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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      <itunes:duration>788</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <title>Garo Hills Frogs, Himalayas - If We Vanish - Part 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/garo-hills-frogs-himalayas-if-we-vanish-part-2</link>
      <description>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings.
More on If We Vanish
More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Tue, 12 Jul 2022 05:00:00 -0000</pubDate>
      <itunes:title>Garo Hills Frogs, Himalayas - If We Vanish - Part 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>11</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a4e9e5f2-c1f0-11ee-ac07-7bd8a93adf52/image/XvS8gzoMLUIVH1w5_mbsctCh.jpg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings.
More on If We Vanish
More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings.</p><p>More on <a href="https://www.instagram.com/if_we_vanish/">If We Vanish</a></p><p>More on <a href="https://ambisonicspaces.org/">Ambisonic Spaces</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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      <itunes:duration>1368</itunes:duration>
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      <title>Garo Hills, Himalayas - If We Vanish - Part 1</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/garo-hills-himalayas-if-we-vanish-part-1</link>
      <description>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel, and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. This recording provided by "If We Vanish" is the first of several that will be shared on Ambisonic Spaces. 

More on If We Vanish

More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 20 Jun 2022 16:00:00 -0000</pubDate>
      <itunes:title>Garo Hills, Himalayas - If We Vanish - Part 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>10</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a51234bc-c1f0-11ee-ac07-b7a725f30138/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>&lt;p&gt;The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel, and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. This recording provided by "If We Vanish" is the first of several that will be shared on Ambisonic Spaces. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;More on &lt;a href="https://www.instagram.com/if_we_vanish/" rel="noopener noreferrer" target="_blank"&gt;If We Vanish&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;More on &lt;a href="https://ambisonicspaces.org" rel="noopener noreferrer" target="_blank"&gt;Ambisonic Spaces&lt;/a&gt;&lt;/p&gt;</itunes:subtitle>
      <itunes:summary>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel, and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. This recording provided by "If We Vanish" is the first of several that will be shared on Ambisonic Spaces. 

More on If We Vanish

More on Ambisonic Spaces
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel, and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project is called "If We Vanish" and aims to show why it is critical to preserve the remaining natural soundscapes and empower us to hear the world's ecosystem differently. On a 40 day expedition through the Himalayas, the team captures 3D recordings of these remote environments to preserve, share and raise awareness of the impacts human generated noise brings. This recording provided by "If We Vanish" is the first of several that will be shared on Ambisonic Spaces. </p><p><br></p><p>More on <a href="https://www.instagram.com/if_we_vanish/">If We Vanish</a></p><p><br></p><p>More on <a href="https://ambisonicspaces.org">Ambisonic Spaces</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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      <itunes:duration>1809</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Trout Creek Morning</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/trout-creek-morning</link>
      <description>Recoding just after Dawn in Pike National Forest Colorado. The dense brush near a quiet creek is a perfect haven for spring birds. 
Recorded with Spatial Audio’s Spatial mic - 2nd Order Ambisonics
Decoded to Binaural
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
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Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 06 Jun 2022 16:00:00 -0000</pubDate>
      <itunes:title>Trout Creek Morning</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>9</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a53ca08a-c1f0-11ee-ac07-f7b95315e01a/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Recoding just after Dawn in Pike National Forest Colorado. The dense brush near a quiet creek is a perfect haven for spring birds. 
Recorded with Spatial Audio’s Spatial mic - 2nd Order Ambisonics
Decoded to Binaural
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Recoding just after Dawn in Pike National Forest Colorado. The dense brush near a quiet creek is a perfect haven for spring birds. </p><p>Recorded with Spatial Audio’s Spatial mic - 2nd Order Ambisonics</p><p>Decoded to Binaural</p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: <a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a> There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement">license agreement. </a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>690</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[38aa06bb-2996-4876-acd0-cf3d43d9c744]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9389716671.mp3?updated=1706895306" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>South Luangwa National Park, Eastern Zambia - George Vlad</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/south-luangwa-national-park-eastern-zambia-george-vlad</link>
      <description>This space in South Luangwa National Park, Eastern Zambia, was recorded by Audio Artist, Sound Designer, and Conservationist George Vlad. George has traveled all over the globe, and I am thrilled that George shared this space, and more importantly, how places like these are worth conserving as you’ll hear him talk about…while in Eastern Zambia with the beautiful natural backdrop of the savannah. 

If you're an enthusiast of field recording or a professional, or just value conservation, George has a treasure trove of information on his website:
https://mindful-audio.com 

Follow George Vlad:
Instagram
Twitter
LinkedIn

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 16 May 2022 16:00:00 -0000</pubDate>
      <itunes:title>South Luangwa National Park, Eastern Zambia - George Vlad</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>8</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a5655b1a-c1f0-11ee-ac07-e7cb951e6811/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>&lt;p&gt;This space in South Luangwa National Park, Eastern Zambia, was recorded by Audio Artist, Sound Designer, and Conservationist George Vlad. George has traveled all over the globe, and I am thrilled that George shared this space, and more importantly, how places like these are worth conserving as you’ll hear him talk about…while in Eastern Zambia with the beautiful natural backdrop of the savannah.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;If you're an enthusiast of field recording or a professional, or just value conservation, George has a treasure trove of information on his website:&lt;/p&gt;&lt;p&gt;&lt;a href="https://mindful-audio.com/" rel="noopener noreferrer" target="_blank"&gt;&lt;strong&gt;https://mindful-audio.com&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Follow George Vlad:&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.instagram.com/thegeorgevlad/" rel="noopener noreferrer" target="_blank"&gt;Instagram&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://twitter.com/theGeorgeVlad" rel="noopener noreferrer" target="_blank"&gt;Twitter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.linkedin.com/in/georgevlad?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base_contact_details%3BdgcwEpNETNWBjIvkumPPKw%3D%3D" rel="noopener noreferrer" target="_blank"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. &lt;/p&gt;&lt;p&gt;Discover more and consider donating&lt;/p&gt;&lt;p&gt;&lt;a href="https://twitter.com/DavidWoje" rel="noopener noreferrer" target="_blank"&gt;Twitter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.instagram.com/davidwoje/" rel="noopener noreferrer" target="_blank"&gt;Instagram&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.linkedin.com/in/david-woje-5a5551175/" rel="noopener noreferrer" target="_blank"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://ambisonicspaces.org/" rel="noopener noreferrer" target="_blank"&gt;AmbisonicSpaces.org&lt;/a&gt;&lt;/p&gt;</itunes:subtitle>
      <itunes:summary>This space in South Luangwa National Park, Eastern Zambia, was recorded by Audio Artist, Sound Designer, and Conservationist George Vlad. George has traveled all over the globe, and I am thrilled that George shared this space, and more importantly, how places like these are worth conserving as you’ll hear him talk about…while in Eastern Zambia with the beautiful natural backdrop of the savannah. 

If you're an enthusiast of field recording or a professional, or just value conservation, George has a treasure trove of information on his website:
https://mindful-audio.com 

Follow George Vlad:
Instagram
Twitter
LinkedIn

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This space in South Luangwa National Park, Eastern Zambia, was recorded by Audio Artist, Sound Designer, and Conservationist George Vlad. George has traveled all over the globe, and I am thrilled that George shared this space, and more importantly, how places like these are worth conserving as you’ll hear him talk about…while in Eastern Zambia with the beautiful natural backdrop of the savannah. </p><p><br></p><p>If you're an enthusiast of field recording or a professional, or just value conservation, George has a treasure trove of information on his website:</p><p><a href="https://mindful-audio.com/"><strong>https://mindful-audio.com</strong></a> </p><p><br></p><p>Follow George Vlad:</p><p><a href="https://www.instagram.com/thegeorgevlad/">Instagram</a></p><p><a href="https://twitter.com/theGeorgeVlad">Twitter</a></p><p><a href="https://www.linkedin.com/in/georgevlad?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base_contact_details%3BdgcwEpNETNWBjIvkumPPKw%3D%3D">LinkedIn</a></p><p><br></p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>2028</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3896282e-f46a-4405-932b-699317c6d7b5]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6085799443.mp3?updated=1706895307" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Shasta-Trinity National Forest</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/shasta-trinity-national-forest</link>
      <description>An early morning recording beside the Upper McCloud River in Shasta-Trinity National Forest in Siskiyou County, California. Recorded on International Dawn Chorus Day, 2022. 
This recording, free from human interaction, was created by Audio Artist Kelly Rafuse with a Wildtronics Stereo Ambient Array Microphone to a Zoom F6. 
Enjoy this recording and follow other recordings from Kelly on Instagram @soundbynaturepodcast, on soundbynaturepodcast.com, and don’t forget to check out Sound By Nature. 

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 02 May 2022 23:05:59 -0000</pubDate>
      <itunes:title>Shasta-Trinity National Forest</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>7</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a58f1aa4-c1f0-11ee-ac07-d782b7ffd372/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>&lt;p&gt;An early morning recording beside the Upper McCloud River in Shasta-Trinity National Forest in Siskiyou County, California. Recorded on International Dawn Chorus Day, 2022.&amp;nbsp;&lt;/p&gt;&lt;p&gt;This recording, free from human interaction, was created by Audio Artist &lt;a href="https://www.instagram.com/soundbynaturepodcast/" rel="noopener noreferrer" target="_blank"&gt;Kelly Rafuse&lt;/a&gt; with a Wildtronics Stereo Ambient Array Microphone to a Zoom F6.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Enjoy this recording and follow other recordings from Kelly on Instagram &lt;a href="https://www.instagram.com/soundbynaturepodcast/" rel="noopener noreferrer" target="_blank"&gt;@soundbynaturepodcast&lt;/a&gt;, on &lt;a href="http://soundbynaturepodcast.com/" rel="noopener noreferrer" target="_blank"&gt;soundbynaturepodcast.com&lt;/a&gt;, and don’t forget to check out &lt;a href="https://anchor.fm/soundbynature" rel="noopener noreferrer" target="_blank"&gt;Sound By Nature&lt;/a&gt;. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. &lt;/p&gt;&lt;p&gt;Discover more and consider donating&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://twitter.com/DavidWoje" rel="noopener noreferrer" target="_blank"&gt;Twitter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.instagram.com/davidwoje/" rel="noopener noreferrer" target="_blank"&gt;Instagram&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.linkedin.com/in/david-woje-5a5551175/" rel="noopener noreferrer" target="_blank"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://ambisonicspaces.org/" rel="noopener noreferrer" target="_blank"&gt;AmbisonicSpaces.org&lt;/a&gt;&lt;/p&gt;</itunes:subtitle>
      <itunes:summary>An early morning recording beside the Upper McCloud River in Shasta-Trinity National Forest in Siskiyou County, California. Recorded on International Dawn Chorus Day, 2022. 
This recording, free from human interaction, was created by Audio Artist Kelly Rafuse with a Wildtronics Stereo Ambient Array Microphone to a Zoom F6. 
Enjoy this recording and follow other recordings from Kelly on Instagram @soundbynaturepodcast, on soundbynaturepodcast.com, and don’t forget to check out Sound By Nature. 

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>An early morning recording beside the Upper McCloud River in Shasta-Trinity National Forest in Siskiyou County, California. Recorded on International Dawn Chorus Day, 2022. </p><p>This recording, free from human interaction, was created by Audio Artist <a href="https://www.instagram.com/soundbynaturepodcast/">Kelly Rafuse</a> with a Wildtronics Stereo Ambient Array Microphone to a Zoom F6. </p><p>Enjoy this recording and follow other recordings from Kelly on Instagram <a href="https://www.instagram.com/soundbynaturepodcast/">@soundbynaturepodcast</a>, on <a href="http://soundbynaturepodcast.com/">soundbynaturepodcast.com</a>, and don’t forget to check out <a href="https://anchor.fm/soundbynature">Sound By Nature</a>. </p><p><br></p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>4908</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <enclosure url="https://traffic.megaphone.fm/UYIIU6933992957.mp3?updated=1706895308" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Rocky Mountain Forest Morning</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/rocky-mountain-forest-morning</link>
      <description>A busy morning in the Rocky Mountains with birds, insects, elk, wild turkeys, and distant trains. 
Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Tue, 12 Apr 2022 20:27:00 -0000</pubDate>
      <itunes:title>Rocky Mountain Forest Morning</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>6</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a5b7fba4-c1f0-11ee-ac07-87f99c802f75/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>A busy morning in the Rocky Mountains with birds, insects, elk, wild turkeys, and distant trains. 
Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>A busy morning in the Rocky Mountains with birds, insects, elk, wild turkeys, and distant trains. </p><p>Captured July 2021. </p><p>Sennheiser AMBEO VR</p><p>MixPre 6 ii</p><p>Encoded to 1st Order FuMa</p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: <a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a> There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement">license agreement. </a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1339</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d66b8c52-943c-4ac4-abe4-05d2b65e6caa]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU9309264815.mp3?updated=1706895312" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Summer Evening Forest Ponds</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/summer-evening-forest-ponds</link>
      <description>Nestled in the Pike National Forest tucked away in the Rocky Mountains, a series of ponds are full of the evening bustle. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 28 Mar 2022 16:00:00 -0000</pubDate>
      <itunes:title>Summer Evening Forest Ponds</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>5</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a5e1224a-c1f0-11ee-ac07-b3fd538cec3d/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>Nestled in the Pike National Forest tucked away in the Rocky Mountains, a series of ponds are full of the evening bustle. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Nestled in the Pike National Forest tucked away in the Rocky Mountains, a series of ponds are full of the evening bustle. </p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page:<strong> </strong><a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a> There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>768</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[3519ed2c-c658-4ebc-9176-6a02bdb1b7ce]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU1307133370.mp3?updated=1706895312" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Garden Of Eden Stream</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/garden-of-eden-stream</link>
      <description>Listen to a small stream in "The Garden Of Eden", a hidden oasis nestled in the Rocky Mountains. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Thu, 24 Mar 2022 22:49:00 -0000</pubDate>
      <itunes:title>Garden Of Eden Stream</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>4</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a60a6240-c1f0-11ee-ac07-674d6fdff903/image/f5f9cadb-e9cf-4184-b061-eebfca077782.jpeg?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>-David</itunes:subtitle>
      <itunes:summary>Listen to a small stream in "The Garden Of Eden", a hidden oasis nestled in the Rocky Mountains. 
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating
Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Listen to a small stream in "The Garden Of Eden", a hidden oasis nestled in the Rocky Mountains. </p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: <a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a><strong> </strong>There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>472</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d1d09a62-7bc5-4e55-920f-487193378942]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU8864049876.mp3?updated=1706895313" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>San Isabel / Pike National Forest</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/san-isabel-pike-national-forest</link>
      <description>This recording is actually two ambisonic recordings put together. One ambisonic recording of Catamount Creek in 'The Garden Of Eden' and another of the general ambience of 'The Garden of Eden' near Pikes Peak, Colorado. 
Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Decoded to Binaural
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 14 Mar 2022 16:00:00 -0000</pubDate>
      <itunes:title>San Isabel / Pike National Forest</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>3</itunes:episode>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a6345014-c1f0-11ee-ac07-73faab1a0764/image/4461b30b-3911-434b-8487-a37ded7a5a45.JPG?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle/>
      <itunes:summary>This recording is actually two ambisonic recordings put together. One ambisonic recording of Catamount Creek in 'The Garden Of Eden' and another of the general ambience of 'The Garden of Eden' near Pikes Peak, Colorado. 
Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Decoded to Binaural
Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. 
Discover more and consider donating

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page: Spatial Spaces There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>This recording is actually two ambisonic recordings put together. One ambisonic recording of Catamount Creek in 'The Garden Of Eden' and another of the general ambience of 'The Garden of Eden' near Pikes Peak, Colorado. </p><p>Captured July 2021. </p><p>Sennheiser AMBEO VR</p><p>MixPre 6 ii</p><p>Encoded to 1st Order FuMa</p><p>Decoded to Binaural</p><p>Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. </p><p>Discover more and consider donating</p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page:<strong> </strong><a href="https://www.patreon.com/SpatialSpaces?utm_campaign=creatorshare_creator"><strong>Spatial Spaces</strong></a> There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>1972</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[f070a27c-4825-48a8-ae78-a4bb4f5345e3]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU8480635479.mp3?updated=1706895314" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ambisonic Spaces Trailer 2</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ambisonic-spaces-trailer-2</link>
      <description>Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Decoded to UHJ Stereo

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page, Ambisonic Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Mon, 28 Feb 2022 17:00:00 -0000</pubDate>
      <itunes:title>Ambisonic Spaces Trailer 2</itunes:title>
      <itunes:episodeType>trailer</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a660c022-c1f0-11ee-ac07-2fd8d1f3604a/image/20e5759b-5553-431c-a9fd-fefde3ef87be.JPG?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>&lt;p&gt;Captured July 2021.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Sennheiser AMBEO VR&lt;/p&gt;&lt;p&gt;MixPre 6 ii&lt;/p&gt;&lt;p&gt;Encoded to 1st Order FuMa&lt;/p&gt;&lt;p&gt;Decoded to UHJ Stereo&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://twitter.com/DavidWoje" rel="noopener noreferrer" target="_blank"&gt;Twitter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.instagram.com/davidwoje/" rel="noopener noreferrer" target="_blank"&gt;Instagram&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.linkedin.com/in/david-woje-5a5551175/" rel="noopener noreferrer" target="_blank"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://ambisonicspaces.org/" rel="noopener noreferrer" target="_blank"&gt;AmbisonicSpaces.org&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the &lt;a href="https://www.patreon.com/AmbisonicSpaces" rel="noopener noreferrer" target="_blank"&gt;&lt;strong&gt;Patreon Page, Ambisonic Spaces&lt;/strong&gt;&lt;/a&gt;. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest &lt;a href="https://ambisonicspaces.org/license-agreement" rel="noopener noreferrer" target="_blank"&gt;&lt;strong&gt;license agreement.&amp;nbsp;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Thanks for listening&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;-David&lt;/p&gt;</itunes:subtitle>
      <itunes:summary>Captured July 2021. 
Sennheiser AMBEO VR
MixPre 6 ii
Encoded to 1st Order FuMa
Decoded to UHJ Stereo

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page, Ambisonic Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Captured July 2021. </p><p>Sennheiser AMBEO VR</p><p>MixPre 6 ii</p><p>Encoded to 1st Order FuMa</p><p>Decoded to UHJ Stereo</p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the <a href="https://www.patreon.com/AmbisonicSpaces"><strong>Patreon Page, Ambisonic Spaces</strong></a>. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
      </content:encoded>
      <itunes:duration>146</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <guid isPermaLink="false"><![CDATA[d17d8753-a5f0-4545-8ec3-6f1c11811c25]]></guid>
      <enclosure url="https://traffic.megaphone.fm/UYIIU6414134826.mp3?updated=1706895315" length="0" type="audio/mpeg"/>
    </item>
    <item>
      <title>Ambisonic Spaces Trailer 1</title>
      <link>https://ambisonic-spaces.captivate.fm/episode/ambisonic-spaces-trailer-1</link>
      <description>Imagine yourself in a sphere of sound, not just the linear sonic information out of the left or right speakers or headphones, but all around you…how we receive the world every day. We frequently receive these subtle nuances in multi directional frequencies that vibrate through space that help us determine how we perceive the world around us. Sound can ground us in being present, move us through time or transport us to other parts of the world. It’s emotional, it’s personal and demands nothing short of a personal response.Everyday, natural sounds are being drowned out by human interaction, and disrupt how nature sonically communicates with us. Ambisonic Spaces is not just about exploring the world through sound, but to remind us how nature is meant to communicate with us, be conserved by us, and to protect the peace that it can provide.  

Interested in showcasing your field recordings on Ambisonic Spaces?! 

Preserving sound nature has given us in any way, and raising awareness that natural sounds dissipate every day is the mission. Through your recordings, we can raise awareness together. 

You can subscribe to this podcast wherever you listen. 

Share your sounds to be featured 

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page, Ambisonic Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</description>
      <pubDate>Sun, 13 Feb 2022 00:10:18 -0000</pubDate>
      <itunes:title>Ambisonic Spaces Trailer 1</itunes:title>
      <itunes:episodeType>trailer</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Audily</itunes:author>
      <itunes:image href="https://megaphone.imgix.net/podcasts/a68a1972-c1f0-11ee-ac07-5b8ad555eb6c/image/b64daa2d-d79d-4370-bae9-d6b8297d932d.JPG?ixlib=rails-4.3.1&amp;max-w=3000&amp;max-h=3000&amp;fit=crop&amp;auto=format,compress"/>
      <itunes:subtitle>&lt;p&gt;Imagine yourself in a sphere of sound, not just the linear sonic information out of the left or right speakers or headphones, but all around you…how we receive the world every day.&amp;nbsp;We frequently receive these subtle nuances in multi directional frequencies that vibrate through space that help us determine how we perceive the world around us.&amp;nbsp;Sound can ground us in being present, move&amp;nbsp;us through time or transport us to other parts of the world.&amp;nbsp;It’s emotional, it’s personal and demands nothing short of a personal response.Everyday, natural sounds are being drowned out by human interaction, and disrupt how nature sonically communicates with us.&amp;nbsp;Ambisonic Spaces is not just about exploring the world through sound, but to remind us how nature is meant to communicate with us, be conserved by us, and to protect the peace that it can provide.&amp;nbsp;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Interested in showcasing your field recordings on Ambisonic Spaces?!&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Preserving sound nature has given us in any way, and raising awareness that natural sounds dissipate every day is the mission. Through your recordings, we can raise awareness together.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;You can subscribe to this podcast wherever you listen.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Share your sounds to be featured&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://twitter.com/DavidWoje" rel="noopener noreferrer" target="_blank"&gt;Twitter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.instagram.com/davidwoje/" rel="noopener noreferrer" target="_blank"&gt;Instagram&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://www.linkedin.com/in/david-woje-5a5551175/" rel="noopener noreferrer" target="_blank"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="https://ambisonicspaces.org/" rel="noopener noreferrer" target="_blank"&gt;AmbisonicSpaces.org&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the &lt;a href="https://www.patreon.com/AmbisonicSpaces" rel="noopener noreferrer" target="_blank"&gt;&lt;strong&gt;Patreon Page, Ambisonic Spaces&lt;/strong&gt;&lt;/a&gt;. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest &lt;a href="https://ambisonicspaces.org/license-agreement" rel="noopener noreferrer" target="_blank"&gt;&lt;strong&gt;license agreement.&amp;nbsp;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Thanks for listening&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;-David&lt;/p&gt;</itunes:subtitle>
      <itunes:summary>Imagine yourself in a sphere of sound, not just the linear sonic information out of the left or right speakers or headphones, but all around you…how we receive the world every day. We frequently receive these subtle nuances in multi directional frequencies that vibrate through space that help us determine how we perceive the world around us. Sound can ground us in being present, move us through time or transport us to other parts of the world. It’s emotional, it’s personal and demands nothing short of a personal response.Everyday, natural sounds are being drowned out by human interaction, and disrupt how nature sonically communicates with us. Ambisonic Spaces is not just about exploring the world through sound, but to remind us how nature is meant to communicate with us, be conserved by us, and to protect the peace that it can provide.  

Interested in showcasing your field recordings on Ambisonic Spaces?! 

Preserving sound nature has given us in any way, and raising awareness that natural sounds dissipate every day is the mission. Through your recordings, we can raise awareness together. 

You can subscribe to this podcast wherever you listen. 

Share your sounds to be featured 

Twitter
Instagram
LinkedIn
AmbisonicSpaces.org

If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the Patreon Page, Ambisonic Spaces. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest license agreement. 

Thanks for listening

-David
Mentioned in this episode:
Ambisonic Spaces +
Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</itunes:summary>
      <content:encoded>
        <![CDATA[<p>Imagine yourself in a sphere of sound, not just the linear sonic information out of the left or right speakers or headphones, but all around you…how we receive the world every day. We frequently receive these subtle nuances in multi directional frequencies that vibrate through space that help us determine how we perceive the world around us. Sound can ground us in being present, move us through time or transport us to other parts of the world. It’s emotional, it’s personal and demands nothing short of a personal response.Everyday, natural sounds are being drowned out by human interaction, and disrupt how nature sonically communicates with us. Ambisonic Spaces is not just about exploring the world through sound, but to remind us how nature is meant to communicate with us, be conserved by us, and to protect the peace that it can provide.  </p><p><br></p><p>Interested in showcasing your field recordings on Ambisonic Spaces?! </p><p><br></p><p>Preserving sound nature has given us in any way, and raising awareness that natural sounds dissipate every day is the mission. Through your recordings, we can raise awareness together. </p><p><br></p><p>You can subscribe to this podcast wherever you listen. </p><p><br></p><p>Share your sounds to be featured </p><p><br></p><p><a href="https://twitter.com/DavidWoje">Twitter</a></p><p><a href="https://www.instagram.com/davidwoje/">Instagram</a></p><p><a href="https://www.linkedin.com/in/david-woje-5a5551175/">LinkedIn</a></p><p><a href="https://ambisonicspaces.org/">AmbisonicSpaces.org</a></p><p><br></p><p>If you’re a sound designer, field recording enthusiast, or just want to support this podcast, check out subscribing to the <a href="https://www.patreon.com/AmbisonicSpaces"><strong>Patreon Page, Ambisonic Spaces</strong></a>. There you will be able to not only support this podcast, but also gain access to listen to episodes in spatial, 3D, ambisonic audio, as well as download ambisonic assets to use for your game audio projects, sound beds, commercials, and anything related in adherence to the very modest <a href="https://ambisonicspaces.org/license-agreement"><strong>license agreement. </strong></a></p><p><br></p><p>Thanks for listening</p><p><br></p><p>-David</p><p>Mentioned in this episode:</p><p><strong>Ambisonic Spaces +</strong></p><p>Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. 

All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head.

You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. 

And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. 

You can find out more at ambisonicspaces.org
patreon.com/AmbisonicSpaces</p>]]>
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